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[App] CoD Model Tools for Maya 2012+

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Created 10 years ago
by Aidan
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VERSION 1.5.1
  + Added CoD4 XModel importing
  + Automatically exports black vertices as white (can disable this in the customization section at the top of the script)
  * Bug fixes

  Due to a bug in v1.5, this update has to be downloaded manually. Sorry! The bug should be fixed in this version though :)



This app exports XModels and XAnims (with notetrack support) from Maya 2012+,  and also has the same rigging and gunsleeve features that are in Treyarch's Maya 8.5 exporter. It can also import XModels from CoD5, and hopefully in future versions XAnims and from other CoDs too.

Note: Please inform me of any bugs found and I'll try to fix them :)

Installation

Note: If you have the old "CoDExportTools" version of this program, make sure to uninstall it first!

1) Download the script below and save it to My Documents\maya\<maya version>\scripts\.
2) In the same folder, create usersetup.mel (if you don't already have one). Add this code to the end of the file:
Code Snippet
Plaintext
python("import CoDMayaTools");
3) Restart Maya

How to use

Everything is under the menu Call of Duty Tools at the top of the main window. Almost every button and object in the dialogs has a Tool Tip (mouse-hover text) that explains what it does, so check those for help.



Demo model and animation made by Darkmapper

Also
Last Edit: June 30, 2014, 05:14:13 am by Aidan
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Awesome! Once some testing and evaluation is done we will add this program guide to the UGX Wiki  8)
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Great job Aidan! You just made someones day! (not mine because I use the 8.5 version)
If youll make an anim exporter plus notetrack support then we would finally have an alternative to Maya 8.5!
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Great, this will help many people who can't get Maya 8.5 but instead the student edition of the latest version  <3 <3

How long did it took to get it working? ;)
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Can u make an xanim xport plugin?
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Thanks :) I've been searching forever for something like this. I've been using Blender but I can't wrap myself on how to port animations. So thanks very much  ;D
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Thanks :) I've been searching forever for something like this. I've been using Blender but I can't wrap myself on how to port animations. So thanks very much  ;D
This is only for xmodels currently - I don't know if he plans on doing an animation exporter or not.
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Great job Aidan! You just made someones day! (not mine because I use the 8.5 version)
If youll make an anim exporter plus notetrack support then we would finally have an alternative to Maya 8.5!

Thanks! I'll probably be making an animation exporter soon :)
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This is only for xmodels currently - I don't know if he plans on doing an animation exporter or not.


I meant that it's a step forward to xanim expoting from maya 2013 since with this we have xmodel export. I worded it incorrectly  ::)
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it didnt work for me i have 11
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it didnt work for me i have 11
Well since the application is made for 2012 and 2013, I wouldn't expect 2011 to work...
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Well since the application is made for 2012 and 2013, I wouldn't expect 2011 to work...
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The exporter now supports XAnims with notetracks, and adds in the gunsleeve and viewmodel rig buttons!

Everything worked in the tests I did, but please inform me of any bugs :)
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Yay!
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OMG, I've been waiting for something like this! Wow this is really great!

 
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