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Contrivance (Version 1.1) UPDATE! BO2 Guns/Easter Egg

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Created 8 years ago
by Psych
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Question: Release BO2 Version now without Easter egg, or release later with one?

Release later with easter egg
Release now without one and add one in the future
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I had the original version (where it created a nazi_zombie_beta folder upon install) and there was a zombie counter on the bottom of the screen.  I re-downloaded the updated version (which creates a Contrivance folder upon install) but now there's no zombie counter.  Is there an option to turn it on/of or am I missing something?

Great map though.  Wish it had a buyable ending though, not a fan of just playing until boredom hits.

Found a bug or glitch.  Entering the area where the Thompson is, in the top left of the map there's a large rock, surrounded on both sides by tarp/curtains (sorry don't know how else to describe it).  Was walking along it to look for any hidden objects and got stuck, couldn't move, and killing myself with a grenade didn't free me either.

With your first question no there is not a toggle option for it and I am not really sure why that would happen. In my version it is still there and it seems to not have happened to anyone else. Do you have certain HUD elements that you set to not draw in the console? As far as a buyable ending I am working on a quest Easter egg to release with a modern guns version as we speak. I wanted to keep this version with more of a Classic zombies feel aside from the perks and such as those are pretty essential in my opinion.

 and Awesome good find I will add that in my list to update! Sorry about that!
Last Edit: April 15, 2016, 09:32:41 pm by Psych
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Heart broken in 3.2.1 xdd
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With your first question no there is not a toggle option for it and I am not really sure why that would happen. In my version it is still there and it seems to not have happened to anyone else. Do you have certain HUD elements that you set to not draw in the console? As far as a buyable ending I am working on a quest Easter egg to release with a modern guns version as we speak. I wanted to keep this version with more of a Classic zombies feel aside from the perks and such as those are pretty essential in my opinion.

 and Awesome good find I will add that in my list to update! Sorry about that!

Forget what I said about the zombie counter, it showed up once I restarted the map a few times.

On the topic of console commands, is it possible to change the 'timescale' in the game?  The first few rounds are quite slow, and I prefer to speed through it.  No big deal if you can't, still an awesome map regardless.

Found another bug or glitch.  After buying the first truck and fence barriers, there's a little island with Double Tap on it.  Somewhere around it there seems to be an invisible barrier that doesn't coincide with the environment (there's some rocks/grass in the area but the invisible barrier doesn't seem to be part of them).
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Heart broken in 3.2.1 xdd
(Image removed from quote.)

New alternate version coming soon with natesmithzombies gun pack do not worry!  :D
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New alternate version coming soon with natesmithzombies gun pack do not worry!  :D

Nice! I don't have to break my promise about never playing a custom map with stock weapons now.

I'll be looking out for the alternate version  8)
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I solved it. It has a EE?
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This looks incredible, can't wait to try it out!
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I solved it. It has a EE?

No but in the bo2 guns version I'm working on getting one scripted. Should be out next week hopefully. Glad you got it working!

Double Post Merge: April 16, 2016, 03:44:38 am
This looks incredible, can't wait to try it out!

Thanks  :D Hope you like it
Last Edit: April 16, 2016, 03:44:38 am by Psych
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New alternate version coming soon with natesmithzombies gun pack do not worry!  :D

what about you making a UGX 1.1 version? Unless there was too much assets or sumtin'
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what about you making a UGX 1.1 version? Unless there was too much assets or sumtin'

I tried and I had to cut out a lot and it was not worth it unfortunately. I really wish I could
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what about you making a UGX 1.1 version? Unless there was too much assets or sumtin'

what the hell is your problem hahaa you want UGX1.1 on every single map i see you everywhere
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Forget what I said about the zombie counter, it showed up once I restarted the map a few times.

On the topic of console commands, is it possible to change the 'timescale' in the game?  The first few rounds are quite slow, and I prefer to speed through it.  No big deal if you can't, still an awesome map regardless.

Found another bug or glitch.  After buying the first truck and fence barriers, there's a little island with Double Tap on it.  Somewhere around it there seems to be an invisible barrier that doesn't coincide with the environment (there's some rocks/grass in the area but the invisible barrier doesn't seem to be part of them).

I also do not like the slow start rounds and I actually increased zombie speed slightly so it used to be worse. Thanks I will look into that too. might be a loose clip floating around somewhere!
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what the hell is your problem hahaa you want UGX1.1 on every single map i see you everywhere

He did PM Me bout him trying. he even stated why on the last page:

I tried and I had to cut out a lot and it was not worth it unfortunately. I really wish I could

If only people read the last comments on the bottom pages.
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For some reason a lot of textures are stretchy and do not render until I am a few yards away from it.
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Ehh.. I fell through the ground in one of the puddles on the trench between staminup and juggernog.

 
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