Author Topic: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod  (Read 17817 times)

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Offline Z0mbie1337

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #15 on: April 23, 2016, 03:25:57 pm »
Those are some hecking neato perk shaders
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Offline Spaceman99

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #16 on: April 23, 2016, 10:23:35 pm »
oh my god this keep crashing telling me exceeded limit of 128 weapon assets
fuck this >:(

Offline Scobalula

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #17 on: April 23, 2016, 10:39:06 pm »
oh my god this keep crashing telling me exceeded limit of 128 weapon assets
fuck this >:(

Are you running it from the batch file as stated in the instructions?

If you are, did you install the VS Runtime like I mentioned?
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Offline Spaceman99

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #18 on: April 23, 2016, 11:08:49 pm »
Are you running it from the batch file as stated in the instructions?

If you are, did you install the VS Runtime like I mentioned?
Yes and still dont works

Offline Scobalula

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #19 on: April 24, 2016, 12:00:25 am »
Yes and still dont works

Ok, so when you run the batch file does the game run and go straight to main menu? Try pressing console button at main menu, it's enabled with the dll for SP so if you can see console it has loaded the dll, if console doesn't show up, it's not being loaded.

Offline animallover

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #20 on: April 24, 2016, 12:29:55 am »
Ok, so when you run the batch file does the game run and go straight to main menu? Try pressing console button at main menu, it's enabled with the dll for SP so if you can see console it has loaded the dll, if console doesn't show up, it's not being loaded.

I run the file and the cmd shows for a second then nothing.. game doesnt open
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Offline RichGaming

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #21 on: April 24, 2016, 12:30:56 am »
Ok, so when you run the batch file does the game run and go straight to main menu? Try pressing console button at main menu, it's enabled with the dll for SP so if you can see console it has loaded the dll, if console doesn't show up, it's not being loaded.

The way I got it to work was by launching the .bat file not as admin as admin seems to crash it. Once that is launched and running leave it in the background and then open the launcher exe which is also in the same folder as the .bat file. This should then launch the game and the weapon limit will be increased and you can play normally. Hope this helps!
« Last Edit: April 24, 2016, 12:31:31 am by RichGaming »
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Offline Spaceman99

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #22 on: April 24, 2016, 01:31:22 am »
Ok now worked:)
this mod is very good :)
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Offline thevalkyriejca

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #23 on: April 24, 2016, 09:17:52 am »
This mod would work and its must be downloaded Microsoft Visual C++ 2015 x86 and x64 to avoid error for exceeding over 128 weapon assets.

Offline MaxCarnage696

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #24 on: April 25, 2016, 07:59:42 am »
Unfortunately I haven't been able to get this working. Whenever I launched the bat file ( run as admin ) it just closes straight away without an error. And when I try to launch the mod in game it gives me the asset error. I also tried to install the Redistributable but that didn't work either :(. Does anyone know how to fix this?

Offline Mittens

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #25 on: April 25, 2016, 08:45:02 pm »
Will this ever be available for MacOS?

Offline Zastava

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #26 on: April 26, 2016, 02:11:49 am »
This is fucking awesome!  8)
Works on BGamer lan client aswell, just had to change .exe name in .bat file.

I hope you are working on more mods like these.

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #27 on: April 26, 2016, 03:37:23 am »
I finally got the mod to work but I used the box and there were no new guns.I know the mod is working because I see all the extra perks and new box texture. I even played Recruit and regular. Still no extra guns.   :-\

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #28 on: April 29, 2016, 09:09:26 pm »
I love this mod, the impossible mode makes this a 10/10 for me.

Offline SE2Dev

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Re: [BO1] "Norowa Reta No Numa" - Shi No Numa weapon mod

« Reply #29 on: April 30, 2016, 10:12:33 am »
@Jrizzo I highly recommend simply telling people to download game_mod from [You are not allowed to view external links. Register or Login to see them] and telling them how to install it rather than packaging it directly with you're mod. The whole point of the GitHub release was to provide a single location to download the newest version of game_mod, and if you package it with you're mod it will become effectively unplayable when a new version of game_mod releases.