UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Recontamination V1.1

HOT
broken avatar :(
Created 8 years ago
by smasher248
0 Members and 1 Guest are viewing this topic.
42,880 views
broken avatar :(
×
broken avatar :(
Location: ie
Date Registered: 8 April 2015
Last active: 2 weeks ago
Posts
58
Respect
Forum Rank
Rotting Walker
Primary Group
Member
×
MaxCarnage696's Groups
MaxCarnage696's Contact & Social Links
Awesome map! But I'm pretty sure that Gersch devices don't work. I threw down six of them and each time I threw them down all I got was Samantha laughing. Awesome map though and keep up the good work :)
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 28 September 2013
Last active: 3 months ago
Posts
1,574
Respect
Forum Rank
Zombie Destroyer
Primary Group
Donator ♥
My Groups
More
My Contact & Social Links
More
×
conn6orsuper117's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
conn6orsuper117's Contact & Social LinksConn6orsuper117ITS-CS117
This seems like a downgrade rather than a remake. :alone: here are the bugs:
Claymores don't have exploding sounds
Zombies don't run away with quick revive (AGAIN!!!)
guns have poor stats
40000 for the objective door!?!
Box teleports and spawns at none of the locations in the map
missing texture in pap hallway
Clipping issues (1 By the stairwell that blocked off)
Plants cannot be shot through.
Electric cherry kills zombies rather than stuns them.
No fire sale quote drop model nor icon.
Faded Red dot on the sights of some guns
Guns have slow reload
Could really use speed cola and Double tap 2.0
Zombies Can 1 hit you (for all I know past round 30 but at round 10 its fine)
Zombies got stuck behind barrier in staminup room
No Perk Jingles
Quotes go missing past round 5 (DONT PATCH THIS PLEASE, I hate the Der riese quotes)
You cannot jump when running down a stairwell (in the electric cherry room)
Could really use some more wall-guns
Electric cherry textures glitch out at a distance
Electric cherry has an unfair range (IE Pointblank zombies aren't affected but zombies 20 feet away are)
Grabbing zombies? (I rarely get this but I'm not sure if its the zombies or my running)
Stamin-up doesn't seem to have any affect
Gersch devices dont work (SAMANTHA LAUGHS)
Your mustang and sally equivalent seems glitchy (IE Only kills 1 zombie in each blast)

and this was all in 1 run :please:
Last Edit: April 28, 2016, 03:04:55 am by conn6orsuper117
broken avatar :(
×
broken avatar :(
Location: usWest Virginia
Date Registered: 26 December 2013
Last active: 3 years ago
Posts
350
Respect
Forum Rank
Perk Hacker
Primary Group
Donator ♥
My Groups
More
My Contact & Social Links
More
Signature
Have a disc copy of W@W, which is why steam doesn't display it
WaW: XxIceBearxX
Steam: Nightmare_Pie
Black Ops 3 Emblems
×
mxtxm's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
mxtxm's Contact & Social LinksNightmare_Pie
This seems like a downgrade rather than a remake. :alone: here are the bugs:

Could really use speed cola and Double tap 2.0


Those perks are in the map. There are 2 ways to leave spawn(not counting the 40k door) like in the original. Also jsing deadshot helps you build up points faster for the door, and the seemingly poor damage stats are probably to balance out double tap and deadshot.
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 28 September 2013
Last active: 3 months ago
Posts
1,574
Respect
Forum Rank
Zombie Destroyer
Primary Group
Donator ♥
My Groups
More
My Contact & Social Links
More
×
conn6orsuper117's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
conn6orsuper117's Contact & Social LinksConn6orsuper117ITS-CS117
Those perks are in the map. There are 2 ways to leave spawn(not counting the 40k door) like in the original. Also jsing deadshot helps you build up points faster for the door, and the seemingly poor damage stats are probably to balance out double tap and deadshot.
couldn't find the 2nd door
broken avatar :(
×
broken avatar :(
Location: br
Date Registered: 27 January 2014
Last active: 3 years ago
Posts
271
Respect
Forum Rank
Mr. Elemental
Primary Group
Member
My Contact & Social Links
More
×
Guilhermex12's Groups
Guilhermex12's Contact & Social LinksGuilhermex12UGX-Mods
Loved the map :D :D
broken avatar :(
×
broken avatar :(
The Last of Us
Location: scotland
Date Registered: 28 September 2013
Last active: 2 weeks ago
Posts
1,463
Respect
Forum Rank
Zombie Colossus
Primary Group
UGX V.I.P.
My Groups
More
My Contact & Social Links
More
Personal Quote
ฏ๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎
Signature
×
smasher248's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
smasher248's Contact & Social Linkssmasher248smasher248
couldn't find the 2nd door

its the big arch thing with a hint string saying door

Double Post Merge: April 28, 2016, 07:19:11 am
This seems like a downgrade rather than a remake. :alone: here are the bugs:
Claymores don't have exploding sounds
Zombies don't run away with quick revive (AGAIN!!!)
guns have poor stats
40000 for the objective door!?!
Box teleports and spawns at none of the locations in the map
missing texture in pap hallway
Clipping issues (1 By the stairwell that blocked off)
Plants cannot be shot through.
Electric cherry kills zombies rather than stuns them.
No fire sale quote drop model nor icon.
Faded Red dot on the sights of some guns
Guns have slow reload
Could really use speed cola and Double tap 2.0
Zombies Can 1 hit you (for all I know past round 30 but at round 10 its fine)
Zombies got stuck behind barrier in staminup room
No Perk Jingles
Quotes go missing past round 5 (DONT PATCH THIS PLEASE, I hate the Der riese quotes)
You cannot jump when running down a stairwell (in the electric cherry room)
Could really use some more wall-guns
Electric cherry textures glitch out at a distance
Electric cherry has an unfair range (IE Pointblank zombies aren't affected but zombies 20 feet away are)
Grabbing zombies? (I rarely get this but I'm not sure if its the zombies or my running)
Stamin-up doesn't seem to have any affect
Gersch devices dont work (SAMANTHA LAUGHS)
Your mustang and sally equivalent seems glitchy (IE Only kills 1 zombie in each blast)

and this was all in 1 run :please:

1 wall gun for every door opened, thats plenty
u were probably using upgraded pistol on a high round, there are no grabbing zombies, whaich guns have bad stats? and it what way? gerschs are being fixed, 40k door is midly cheaper than it was before and sure as hell not a bug, there are perk jingles, fixing fire sale, and zombies do run away with QR, red dots eem fine to me, which guns have slow reload? and if u cant jump when running down stairs then u must be shit

Double Post Merge: April 28, 2016, 12:23:26 pm
couldn't find the 2nd door

hang on u made a report saying stuff was missing with opening 1/2 the fucking map  :kidding:  :facepalm2:
Last Edit: April 28, 2016, 12:23:26 pm by smasher248
broken avatar :(
×
broken avatar :(
True Blue Elite
Location: au7 Harm Street, Lowood
Date Registered: 29 March 2014
Last active: 10 days ago
Posts
2,617
Respect
Forum Rank
King of the Zombies
Primary Group
Custom Map Reviewer
My Groups
More
My Contact & Social Links
More
Personal Quote
'Straya Mate
Signature
Please give me beta access, I would LOVE to test CO-OP
×
JiffyNoodles's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Custom Map Reviewer Has permission to post map review topics in the Custom Map Reviews section of the forum.
Oil Rig Beta Access
Oil Rig Beta Access
hang on u made a report saying stuff was missing with opening 1/2 the fucking map  :kidding:  :facepalm2:
lmao :lol:
broken avatar :(
×
broken avatar :(
Location: usWest Virginia
Date Registered: 26 December 2013
Last active: 3 years ago
Posts
350
Respect
Forum Rank
Perk Hacker
Primary Group
Donator ♥
My Groups
More
My Contact & Social Links
More
×
mxtxm's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
mxtxm's Contact & Social LinksNightmare_Pie
Just gave the map another go, and noticed that Deadshot, Stmain-Up, and Mule Kick were missing their jingles(PhD and Cherry may not have them either considering this was how kino was.) Honestly though jingles should be at the bottom the list of things to fix. I think the only stat that might need a buff is the ARX-160's ammo count when you upgrade it.
broken avatar :(
×
broken avatar :(
The Last of Us
Location: scotland
Date Registered: 28 September 2013
Last active: 2 weeks ago
Posts
1,463
Respect
Forum Rank
Zombie Colossus
Primary Group
UGX V.I.P.
My Groups
More
My Contact & Social Links
More
Personal Quote
ฏ๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎
×
smasher248's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
smasher248's Contact & Social Linkssmasher248smasher248
Just gave the map another go, and noticed that Deadshot, Stmain-Up, and Mule Kick were missing their jingles(PhD and Cherry may not have them either considering this was how kino was.) Honestly though jingles should be at the bottom the list of things to fix. I think the only stat that might need a buff is the ARX-160's ammo count when you upgrade it.

oh well thats a shame, but i doubt i have room for them, nor am i particularity bothered by them, and arx upgraded gains an extra 30 rounds which is fine

Double Post Merge: April 28, 2016, 06:25:59 pm
V1.1 released

added kf5 and intervention which wernt in the map for some reason fixed mapping bugs, added new debris beside heli to limit training, and more guns to armory, for a price, and made sure gersch work, also some weapon balancing, mainly head shot multipliers, and some other stuff iv forgotten
Last Edit: April 28, 2016, 06:25:59 pm by smasher248
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 28 September 2013
Last active: 3 months ago
Posts
1,574
Respect
Forum Rank
Zombie Destroyer
Primary Group
Donator ♥
My Groups
More
My Contact & Social Links
More
×
conn6orsuper117's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
conn6orsuper117's Contact & Social LinksConn6orsuper117ITS-CS117
its the big arch thing with a hint string saying door

Double Post Merge: April 28, 2016, 07:19:11 am
1 wall gun for every door opened, thats plenty
I can live with that, just a suggestion
Quote
u were probably using upgraded pistol on a high round, there are no grabbing zombies,
as I said I may not have been sure about the grabbers, I also tested on a low round as with the M&S Equivalents as well. later and your right, no grabbers

Quote
which guns have bad stats?
The Cel-3,M4A1, Commando,ASM1 (with wrong sound), And the Famas have bad damage stats.

Quote
and it what way?
you mean in the stairwell? the one just before the electric cherry room (with the bookshelf) when going up the right side.
Quote
gerschs are being fixed,
Thanks

Quote
40k door is midly cheaper than it was before and sure as hell not a bug,
oh 40k. I thought it said 400k

Quote
there are perk jingles,
read the post above, ok

Quote
fixing fire sale,
Thanks

Quote
and zombies do run away with QR,
nope when I downed twice the zombies still came for me (as tested in the early rounds as well)

Quote
red dots eem fine to me
On the M4A1 its sight was red tinted, and the Lsat (I think it had a Red dot) was faded

Quote
which guns have slow reload? and if u cant jump when running down stairs then u must be shit
The Ripper, the Cel 3, Commando, ASM1, S-12, the M14 replacement (forgot the name), and the SCAR-H
Oh be nice. I probably ran out of stamina or a clipping error

Double Post Merge: April 28, 2016, 12:23:26 pm
Quote
hang on u made a report saying stuff was missing with opening 1/2 the fucking map  :kidding:  :facepalm2:
couldnt find the door (as of the post above)

EDIT:
Quote
next will be Asylum v2 but it will take quite a lot longer than decontamination

Wait you made that map?
Last Edit: April 29, 2016, 12:05:50 am by conn6orsuper117
broken avatar :(
×
broken avatar :(
Location: usCalifornia
Date Registered: 12 December 2015
Last active: 6 years ago
Posts
121
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Donator ♥
My Groups
More
My Contact & Social Links
More
Signature
100% Custom Zombies Instagram - @CODCZ115
×
CODCZ115's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
CODCZ115's Contact & Social LinksCODCZ115CODCZ115CODCZ115CODCZ115Instagram
I meant to post this yesterday. I got out of the map, on the wall next to Speed.

broken avatar :(
×
broken avatar :(
The Last of Us
Location: scotland
Date Registered: 28 September 2013
Last active: 2 weeks ago
Posts
1,463
Respect
Forum Rank
Zombie Colossus
Primary Group
UGX V.I.P.
My Groups
More
My Contact & Social Links
More
Personal Quote
ฏ๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎
×
smasher248's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
smasher248's Contact & Social Linkssmasher248smasher248
I meant to post this yesterday. I got out of the map, on the wall next to Speed.

(Image removed from quote.)

dont worry i fixed that

Double Post Merge: April 29, 2016, 07:12:47 am

The Cel-3,M4A1, Commando,ASM1 (with wrong sound), And the Famas have bad damage stats.

nope when I downed twice the zombies still came for me (as tested in the early rounds as well)


Double Post Merge: April 28, 2016, 12:23:26 pm
couldnt find the door (as of the post above)

EDIT:
Wait you made that map?

ok well thats weird i have tested it twice now and they are going to the revive rettreat point in spawn
are u sure ur not just under that point?

and aside from the commando, how can u say those guns have bad damage stats when never being in 3rc zombies? there damage is correct for what ever the hell i say it is, aside from the commando which will be fixed if there are any game breaking bugs along with it

EDIT:
Wait you made that map?

yeah, why?
Last Edit: April 29, 2016, 08:43:17 am by smasher248
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 28 September 2013
Last active: 3 months ago
Posts
1,574
Respect
Forum Rank
Zombie Destroyer
Primary Group
Donator ♥
My Groups
More
My Contact & Social Links
More
×
conn6orsuper117's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
conn6orsuper117's Contact & Social LinksConn6orsuper117ITS-CS117
dont worry i fixed that

Double Post Merge: April 29, 2016, 07:12:47 am
ok well thats weird i have tested it twice now and they are going to the revive retreat point in spawn
are u sure ur not just under that point?
It worked at first in spawn but in the electric cherry room they still came. I dont know how or why.

Quote
and aside from the commando, how can u say those guns have bad damage stats when never being in 3rc zombies? there damage is correct for what ever the hell i say it is, aside from the commando which will be fixed if there are any game breaking bugs along with it
No not really game-breaking. I just thought maybe you should buff the damage abit, but then I found the doubletap room on my 3rd attempt (last night)
Quote
yeah, why?
I thought someone else did.
broken avatar :(
×
broken avatar :(
JbirdHaX
Location: se
Date Registered: 12 March 2012
Last active: 11 months ago
Posts
1,043
Respect
Forum Rank
Zombie Colossus
Primary Group
Community Mapper Elite
My Groups
More
My Contact & Social Links
More
Personal Quote
(_̅(_̅м̅a̅я̅i̅j̅u̅a̅n̅a̅_̅0 ด้้้้้็็็็็้้้้้็็็็็้
Signature
▒█▀▄▀█ ░█▀▀█ ▒█▀▀█ ▒█▀▀█ ▒█▀▀▀ ▒█▀▀█  ▒█▀▀▀ ▒█░░ ▀█▀ ▀▀█▀▀ ▒█▀▀▀
▒█▒█▒█ ▒█▄▄█ ▒█▄▄█ ▒█▄▄█ ▒█▀▀▀ ▒█▄▄▀  ▒█▀▀▀ ▒█░░ ▒█░ ░▒█░░ ▒█▀▀▀
▒█░░▒█ ▒█░▒█ ▒█░░░ ▒█░░░ ▒█▄▄▄ ▒█░▒█  ▒█▄▄▄ ▒█▄▄ ▄█▄ ░▒█░░ ▒█▄▄▄
×
RadimaX's Groups
Community Mapper Elite Has shown excellence and experience in the area of custom mapping in the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
i saw you fixed stuff in the map, so if not to late i recently found a sneaky radispot above the stairs :)

there is a clip next to the hole so you cannot prone but it dont stop players from jumping up at the very end of the ledge.
Last Edit: April 30, 2016, 11:39:21 am by RadimaX
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 23 April 2015
Last active: 2 years ago
Posts
16
Respect
Forum Rank
Legless Crawler
Primary Group
Donator ♥
My Groups
More
×
CasualRawGamer's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
CasualRawGamer's Contact & Social Links
 where the juggernog is, exists a door to open to buy juggernog, but I can enter it just going to the right side, through the window, and I can enter the room without paying


same fix im looking you need to fix it make it to easy

 
Loading ...