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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
This seems like a downgrade rather than a remake. here are the bugs:
Could really use speed cola and Double tap 2.0
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Those perks are in the map. There are 2 ways to leave spawn(not counting the 40k door) like in the original. Also jsing deadshot helps you build up points faster for the door, and the seemingly poor damage stats are probably to balance out double tap and deadshot.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
couldn't find the 2nd door
This seems like a downgrade rather than a remake. here are the bugs:
Claymores don't have exploding sounds
Zombies don't run away with quick revive (AGAIN!!!)
guns have poor stats
40000 for the objective door!?!
Box teleports and spawns at none of the locations in the map
missing texture in pap hallway
Clipping issues (1 By the stairwell that blocked off)
Plants cannot be shot through.
Electric cherry kills zombies rather than stuns them.
No fire sale quote drop model nor icon.
Faded Red dot on the sights of some guns
Guns have slow reload
Could really use speed cola and Double tap 2.0
Zombies Can 1 hit you (for all I know past round 30 but at round 10 its fine)
Zombies got stuck behind barrier in staminup room
No Perk Jingles
Quotes go missing past round 5 (DONT PATCH THIS PLEASE, I hate the Der riese quotes)
You cannot jump when running down a stairwell (in the electric cherry room)
Could really use some more wall-guns
Electric cherry textures glitch out at a distance
Electric cherry has an unfair range (IE Pointblank zombies aren't affected but zombies 20 feet away are)
Grabbing zombies? (I rarely get this but I'm not sure if its the zombies or my running)
Stamin-up doesn't seem to have any affect
Gersch devices dont work (SAMANTHA LAUGHS)
Your mustang and sally equivalent seems glitchy (IE Only kills 1 zombie in each blast)
and this was all in 1 run
couldn't find the 2nd door
Please give me beta access, I would LOVE to test CO-OP
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
hang on u made a report saying stuff was missing with opening 1/2 the fucking map
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Just gave the map another go, and noticed that Deadshot, Stmain-Up, and Mule Kick were missing their jingles(PhD and Cherry may not have them either considering this was how kino was.) Honestly though jingles should be at the bottom the list of things to fix. I think the only stat that might need a buff is the ARX-160's ammo count when you upgrade it.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
its the big arch thing with a hint string saying door
Double Post Merge: April 28, 2016, 07:19:11 am
1 wall gun for every door opened, thats plenty
u were probably using upgraded pistol on a high round, there are no grabbing zombies,
which guns have bad stats?
and it what way?
gerschs are being fixed,
40k door is midly cheaper than it was before and sure as hell not a bug,
there are perk jingles,
fixing fire sale,
and zombies do run away with QR,
red dots eem fine to me
which guns have slow reload? and if u cant jump when running down stairs then u must be shit
hang on u made a report saying stuff was missing with opening 1/2 the fucking map
next will be Asylum v2 but it will take quite a lot longer than decontamination
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I meant to post this yesterday. I got out of the map, on the wall next to Speed.
(Image removed from quote.)
The Cel-3,M4A1, Commando,ASM1 (with wrong sound), And the Famas have bad damage stats.
nope when I downed twice the zombies still came for me (as tested in the early rounds as well)
Double Post Merge: April 28, 2016, 12:23:26 pm
couldnt find the door (as of the post above)
EDIT:
Wait you made that map?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
dont worry i fixed that
Double Post Merge: April 29, 2016, 07:12:47 am
ok well thats weird i have tested it twice now and they are going to the revive retreat point in spawn
are u sure ur not just under that point?
and aside from the commando, how can u say those guns have bad damage stats when never being in 3rc zombies? there damage is correct for what ever the hell i say it is, aside from the commando which will be fixed if there are any game breaking bugs along with it
yeah, why?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |