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Hogwarts - UGX Mod 1.1(Beta)

HOT
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Created 8 years ago
by Gamefreak2ful
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The good, it's the bad, and the in-between.
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NateTheGreat987's Contact & Social LinksCap_FlareCappaFlareGunCapFlareGun
Pros
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Cool map design
Cool Weapons


Cons
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All sprinters (I thought we were done with this Cliche in maps)
Overpriced debris
Glitchy Zombies
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this map is great! its funny actually i was just talking to my friend on how there should be a hogwarts map if this is beta i cant imagine the final product. may i suggest instead of a dog round in the future keep the theme and do a damentor round (sorry for the misspelling) and an ogre boss zombie from the first movie maybe? and a themed easteregg sorry for throwing suggestions out but i believe your doing a great job so far please keep up the good work and ill see you in the apocalypse :)
Always count on the Russian site to have a model: http://p3dm.ru/files/2975_dementor-.html

Also, you want ogres?
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I'm gonna sound like an idiot, but I do not know how to get out of spawn  :poker:
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There is actually a way to play 4 people with this mod. Players 3 and 4 have to just type in pause through the console.

:o Thank you for this hint. ;) I mentioned in the post.
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the map is really big and its a lot of fun to play
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After playing this map and beating it, I can finally say that this map was amazing. Besides how easy it was with the open space, certain things make this map really satisfying. Getting the hacking device early on and turning that 10k point door into 200 points made me chuckle  :troll: along with all the other overpriced doors.
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Was anyone able to place a turrent? When I bought a turrent I was unable to place it anywhere, I've used turrents in Requiem many times, I do know how to use them. I was unable to buy any more traps after I bought the wire trap. It kinda looked like there where chests to fill but they wouldn't open by zombie souls. Those where the only problems that I could find with it, other wise it was a neat looking map, reminds me of the mario 64 one, I just wish there was more things to do in it.
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I am trying to play with another person, but when he starts the game or me for that fact, the other player gets stuck on that ugx mod screen where it says to move the mouse but like we both try doing that but it doesnt work, is there a workaround for this?

You both need to change The UGX Mod 1.1 is still in Beta. You have to change the UGX Settings in the menu (choose something in the Weapon Bob Option) to prevent the missing start button bug. i had this to with a friend.
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"Short, Controlled Bursts. Unless someone's trying to eat you. Then hold that trigger 'till it goes click!"
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Looks REALLY good man, it's clear you put a lot of work into this. Have a few issues, though;

-Doors. WHY are they so overpriced? 3000 is...acceptable, for the most part, but 10'000 for the main door?! I wouldn't mind if there was anything in most of the rooms beyond like one weapon and another two 4500 point doors. It...annoyed me, to say the least.
-Not helped by the sheer amount of barred doors around the map. The other comments mention some sort of hacking device, so perhaps I just haven't found the right solution yet.
-I just couldn't find Juggernog. I must've looked around the map multiple times and nothing. Perhaps I'm just blind.
-Two Pack-a-Punch Machines. I...don't understand.

Apart from that, however, I really liked this map. I'd give it...3.5/5, I guess. Good job.
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Hey I loved this map, but when i tried to play sharpshooter on it no zombies spawn. Its not a huge issue, but I enjoy playing sharpshooter.
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Throwing gersch devices in the cafeteria, hidden areas and the main hall causes samantha to laugh, and purchasing the turret wastes points as no turret will spawn
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Looks REALLY good man, it's clear you put a lot of work into this. Have a few issues, though;

-Doors. WHY are they so overpriced? 3000 is...acceptable, for the most part, but 10'000 for the main door?! I wouldn't mind if there was anything in most of the rooms beyond like one weapon and another two 4500 point doors. It...annoyed me, to say the least.
-Not helped by the sheer amount of barred doors around the map. The other comments mention some sort of hacking device, so perhaps I just haven't found the right solution yet.
-I just couldn't find Juggernog. I must've looked around the map multiple times and nothing. Perhaps I'm just blind.
-Two Pack-a-Punch Machines. I...don't understand.

Apart from that, however, I really liked this map. I'd give it...3.5/5, I guess. Good job.
If you are facing Hogwarts, go to the left and there are a set of stairs leading down. There is a secret door that has the P90 and a Gargoyle in it. Clear the Debris on the Gargoyle, and it will reveal a secret set of stairs that lead to Jug
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Looks REALLY good man, it's clear you put a lot of work into this. Have a few issues, though;

-Doors. WHY are they so overpriced? 3000 is...acceptable, for the most part, but 10'000 for the main door?! I wouldn't mind if there was anything in most of the rooms beyond like one weapon and another two 4500 point doors. It...annoyed me, to say the least.
-Not helped by the sheer amount of barred doors around the map. The other comments mention some sort of hacking device, so perhaps I just haven't found the right solution yet.
-I just couldn't find Juggernog. I must've looked around the map multiple times and nothing. Perhaps I'm just blind.
-Two Pack-a-Punch Machines. I...don't understand.

Apart from that, however, I really liked this map. I'd give it...3.5/5, I guess. Good job.

When i played it i couldn't find the juggernog either. But if you have the big castle in front of you, on your left side you can go to a lower level. Buy all those those thins there. Than go back to the castle. Than on your right side there open's a stair to a higher level. There you will find the juggernog.
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I am going to try this map, hope it is fantastic
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I'm a sucker for medieval castle.

 
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