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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
So what I would do is use a vehicle and setup vehicle nodes in your map. That way the vehicle model would follow that path and you could make it go wherever your heart desires.
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
This is a vehicle script and prefab that you can edit. To make it a non rideable vehicle just go into the script and comment out or delete the parts where players are attached to the jeep.
http://ugx-mods.com/forum/index.php?topic=1817.msg17141#msg17141
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
So I tried following this tutorial (http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_SP_-_Vehicle_Implementation) to make a vehicle drive past the map but none of it seems to be working. It's just a default_vehicle sitting there not moving. Any help is appreciated. Thanks!
This is a vehicle script and prefab that you can edit. To make it a non rideable vehicle just go into the script and comment out or delete the parts where players are attached to the jeep.
http://ugx-mods.com/forum/index.php?topic=1817.msg17141#msg17141
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
Use the link above I posted. I used it for what you are doing and it works great. Just make sure you comment or delete the lines in the .gsc file that attach players to tags once the vehicle is triggered. Otherwise when you trigger the vehicle all the players will attach to the jeep. lol Also you can change the trigger_use to a trigger multiple so that once players spawn into your map they touch the trigger automatically which then starts the vehicle. It's all in the prefab and in the .gsc. It will just take a few minor adjustments
Let me know if you need me to help you with the script.