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Eclipse Zombies 1.1* Update - Enormous Map

HOT
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Created 8 years ago
by Psh
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"My maps might not be the best looking, or the most hyped, but I still release them in hopes that they can make others somewhat happy"

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Great map :D Huge and fun, there are a lot of spots where you can glitch out and make some pile ups and get stuck. Which is expected because the size of the map, one place that does need to be fixed is as you go into the main building the stair case to the left which allows you to go onto the upper level you can just jump past the barrels to get into another area and then jump out of it after. But overall amazing <3 thanks for the map :D
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Psh I found a glitch with the barrels over by the vector wallbuy heres a link to my video to show you what happens with it:
https://www.youtube.com/watch?v=fAaK9UMMcB0&feature=youtu.be
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just played the map and it kicked me due no free entities as i started to kill my train at round 10 which sucks cause i liked this map
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Would first like to say this map is great.
However I have found a spot where Zombies simply walk away from me.
Maybe you could address this for us please.
I have a link here of n Unlisted Video of my find & hope that this helps you fix this problem.

Video Link https://www.youtube.com/watch?v=GWD6uEER5e8
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iPlay - Facts                               
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iPlay v2 - Facts
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Dome - Bland
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I was very close to updating this to 1.1, but then my hard drive crashes \:gusta:/, so unfortunately an update will never come out to fix the issues with this map. Shit.
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Update 1.1:
 I thought this update was lost since my hard drive crashed a few minutes after compiling but was luckily recovered. *Although* I did lose a ton of stuff, including the map file and basically everything I've done in the last 2 or 3 months, so that's aids. There will never be another update to this map again, so if there is anything wrong with the current update, shit. *Also it's been a week since I've dealt with this map, so I have forgot a lot of the patch notes*.
-Reduced the chances of getting g_spawn again, if you still get it than just lmao.
-Reduced the prices of almost all debris.
-Major clipping issues should be mostly fixed.
-Added the Napalm Zombie.
-Had to remove 1 EE song because I was hitting the memory limit. (I know, such a loss).
-Changed the round sound (not on purpose), but now you can enjoy the MW2 level up sound from Rust on this map as well.
-Fixed pathing issues.
-Changed the entire lighting of the map to make it feel more different.
-Added in the BO3 Ray Gun.
-Probably buffed Stamin-Up.
-More stuff that I can't remember.
- :gusta:
Last Edit: June 25, 2016, 02:49:23 am by Psh
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Installed but never played,

might as well do it now.
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Great map, 10/10
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Looks awesome
you should hide the easter eggs steps no one wants to read those by accident  :)

 
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