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[UGX Tutorial] Use Bamskater33's Perks in UGX Mod v1.0.3

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Created 11 years ago
by treminaor
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Ok, new version released - download link updated. I fixed the mulekick death bug so that you only get revived non-mulekick guns.

The filename has been changed to zzzbo1_ so that the scripts inside of it automatically overwrite anything you have laying around in other IWDs - yes, this means the installation is now only one step long :)
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Thx, Trem.
I test it, maybe i make something wrong, but with 3 Weapons when i revive have only one left.
(2 Weapons bought before Mulekick, one after)

When you know the weapon count variable
if that >2 than that -1 after death with mulekick and get revived
Last Edit: November 22, 2013, 04:31:48 am by holz
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Thx, Trem.
I test it, maybe i make something wrong, but with 3 Weapons when i revive have only one left.
When I tested it I got two back. You may need to tell me more about what you did leading up to the revive.
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i revived myself with Quick revive.
In Classic and Arcademode.
Last Edit: November 22, 2013, 04:51:07 am by holz
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i revived myself with Quick revive.
That's not what I meant...

What guns did you buy? Which one did it give back?
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test it with 6-7 different weapons from box/wall equal it seems like to be with every weapon.
equal how many wepons i have, when i die i only have one after self revive.
rest is good i can buy a second again and  after rebuy mulekick a third.
Maybe i did something wrong, when i see the code the new perks must glowing/lightning etc. and they doesnt.

Post Merge: November 22, 2013, 05:25:40 am
Crazy not with all weapons,
Now it works fine,
When i only have Quick revive and Mulekick.

i test a while and tell you, when i found a combination that not works.

Post Merge: November 22, 2013, 05:31:24 am
With box Weapons or ak47 is that problem or with more perks.

Post Merge: November 22, 2013, 05:41:54 am
Not the box weapons not the ak47 i think i can be happend when you have more than 4 perks.
i check.

Post Merge: November 22, 2013, 05:47:00 am
nope 5 perks work fine.
Maybe jugger, guick and Mule combination.
or some Weapons.

Post Merge: November 22, 2013, 05:59:15 am
nope jugger, quick, mule works
idk sry, buddy all weapons i cant check now i am zombieoverdosed and sleepy at 7 in the morning.
there must be a Ghost in the machine.  :P :D

Post Merge: November 23, 2013, 02:02:04 pm
Maybe its because i changed colt and kar98 in G3 and M9 in mods/Mapname/maps/Mapname.gsc in the mulekick part.
(Because the old weapons wasnt show.)
No this part was deleted during i follow your earlier 4 step tut. Maybe something left in raw files or csv - no.
Maybe now i must put ugxm_powerups.gsc, _zombiemode_weapons.gsc, _zombiemode_perks.gsc back?
Probably not. Idk why i loose sometimes 2 and sometimes only one Weapon.
But ok that trains peoples not to die and in my Map players can have a lot of money when they use bank early.
Dont wanna steel your time use it for more important things, i think i make a mistake during building 8 Perks in.
Last Edit: November 23, 2013, 02:42:51 pm by holz
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I followed your previous 4 Step Tutorial and after this i put only the zzzbo1_perks_ugx_mod.iwd in the AppData Modfolder.
The Problem is now when i am die without Mule i loose one Weapon (when i have 2).
And with Mulekick another one so i loose 2.
(i think thats one for normal death and another one for die with Mulekick now, for one death)
Stamin up Perk is lost but not real, i mean.

Any ideas whats going wrong?
I see same problem in 2 other new Maps.

Which Quick Revive we need now the UGX or Stock one?
I dont realy remember what was to do in your previous 4 Step Tutorial, i mean the Quick Revive Script changes removed. And remove _zombiemode_perks.gsc, _zombiemode_perks_black_ops.gsc, _zombiemode_weapons.gsc and ugxm_powerups.gsc and maybe _laststand.gsc.
So we need to put it Back now?
Last Edit: December 21, 2013, 12:42:56 am by holz
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i've succesfully installed the bamskater's perks in my map. then i installed correctly ugx 1.0.3 stand-alone. obviusly the perks doesn't works now. so i downloaded the zzbo1_perks_ugx_mod.iwi and i dropped it on my mod folder... but my perks doesn't work correctly. if i try to buy them i see only a hand and i can't do nothing. What can be the problem????
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i've succesfully installed the bamskater's perks in my map. then i installed correctly ugx 1.0.3 stand-alone. obviusly the perks doesn't works now. so i downloaded the zzbo1_perks_ugx_mod.iwi and i dropped it on my mod folder... but my perks doesn't work correctly. if i try to buy them i see only a hand and i can't do nothing. What can be the problem????
open your zombiemode.gsc and put this:

Code Snippet
Plaintext
maps\_zombiemode_perks_black_ops::init();

 right after this

Code Snippet
Plaintext
maps\_zombiemode_auto_turret::init();
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i've already put in that string but it doesn't work  :'(
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can i use this without the ugx mod?
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can i use this without the ugx mod?
Then you would use bamskater's original tutorial..
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ah ok, i haven't understand to install the perk using the ugx_mod.iwd gsc files. i didn't know that was a rar where locatede all script files
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As you may have seen i have (with permission from Bamskater) recreated and nerfed his BO 1 & 2 perks if you click here you will download a port of my perks for UGX Mod v1.0.3 (yes i know UGX mod v1.1 has  BO 1 & 2 perks this is just to fix UGX Mod v1.0.3 maps BO 1 & 2 perks) you will just need to models (im working on including them in the download)
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As you may have seen i have (with permission from Bamskater) recreated and nerfed his BO 1 & 2 perks if you click here you will download a port of my perks for UGX Mod v1.0.3 (yes i know UGX mod v1.1 has  BO 1 & 2 perks this is just to fix UGX Mod v1.0.3 maps BO 1 & 2 perks) you will just need to models (im working on including them in the download)
i am working on an update for my perks so the link for the UGX version will be down sorry plus i need to test the UGX version

 
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