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Zombie Enslaver
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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
Happened to me too!
http://ugx-mods.com/forum/index.php/topic,8315.msg89735.html#msg89735
This will fix it!
Basically open "_zombiemode_weapons.gsc" and search for
"zombiemode_factory"
In all the "if" statements add this
Add that to all your if's and it will work, if you miss even one it will not work
Ok, so this seems to have slightly fixed my issue. The box now moves and the fx display but once the box moves to its second location the fx still stay in the place of where the box started and do not move with the box. The sounds also don't play on the box after it has moved. Thanks for the help.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
This happened to me on my first map, then on the second i made it completly worked, try seeing if you have modified all if statements, check carefully.
If it doesnt work try re-doing the whole proces with a new _zombiemode_weapons.gsc
When you say "all" if statements, do you mean even the ones without a map name after them because that would seem a bit odd? I've gone through and added the script you gave me to all if statements with zombie_factory in them. Is that wrong or right?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
all the "if" that have one or more "level.script == mapname"
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
Why not just install Harry's boxes? I am sure there is a fix to your issue, but might as well just try something completely different since the community seems to be stumped/not care. Hopefully stumped lol
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I considered this but I can't as I have got two ff's already in use.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
my script supports the normal box too, so don't "need" the ff
But honestly I wouldn't use that if I were you, will most likely have issues, especially with the perks
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Oil Rig Beta Access |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Oil Rig Beta Access |