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[WIP] Berlin Remastered/Die Verdassene - My First Map Again

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Created 8 years ago
by JustinSG
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Location: caSudbury, Ontario
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I've decided to get one map out before WAW is forgotten when the BO3 tools come out, instead of completely giving up like I did I'm going to be remaking my original idea completely. And oh yes, I've got good photographic memory guys.

 ;D ;D

I plan to include just the standard assets we have with the tools since I'm not a good scripter, If I do plan on adding more perks, accessories or weapons or custom viewhands/player models if someone can do the scripting that would be fantastic. Actually does anyone want to do the scripting for this map LOL  :alone:

Right now I have like a week into this map, I'm just getting everything out in radiant for now and I'll update everything accordingly.

Story as follow;

September 29th, 1945, forgotten soldiers (russian/german and a civillian) team up in an abandoned clinic in Berlin, completely desolate. Unaware of the zombie outbreak that has been taking place from a local asylum, growing outward to more populated areas. They must team up and fend for life as the undead try to eat at their only hope to uncover the truth of what is going on.

That was a lot, lol, but at least it has some plot.... Here are some pictures.
























I'm thinking of adding more, like teleportation to the OG 4 map locations for certain items or PAP. If anybody wants to collab or help me at all let me know with a PM. Hope you enjoy, updates to come.

I've done so much mapping my head could explode!


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UPDATE: Me and StupidEdits are now working together, we have decided to keep true to the WW2 aspect but include different weapons, and Easter egg for PAP and some more really cool features, more pics coming soon!
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UPDATE: Added more detail and a new TRENCH(s) , StupidEdits has done some absolutely fantastic detailing.











List of the things we shall include so far....

Teleporters
Teleport to different areas of the map
Random or Verruckt style CoOp spawns
WAW and old school BO1 guns, just want to fit the WW2 setting better
Ending Cutscene(maybe)
Interactable models or buildables
EE
No mans land between trenches
PAP


More to come  ;D ;D
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keep it up dude , great work !
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I'm digging the terrain changes (i.e. the trench, looks very trenchy) and the little details; I'm excited to see more! What kind of weaponry will we see?
Last Edit: October 08, 2016, 02:06:28 am by PSNtoonjuice
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Thanks guys, for weaponry I'm not to sure yet, obviously most of the wonder weapons, old school bo1 guns, we just want to try and fit the ww2 aspect but throw in as many of the good guns we can.
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Update 10/23:

Pictures*:
Spoiler: click to open...
* - fx haven't been added yet so don't mind it.







- Added a shareable bank
- Working on a Die Rise power room remake
   * Adding elevator features
- More
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Update 10/23:

Nice, loving the extra details! Actually looks like some people left in a hurry rather than bare halls.

 
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