Author Topic: Fixing lighting/sun in a new map  (Read 8031 times)

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Offline niick555

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Re: Fixing lighting/sun in a new map

« Reply #15 on: September 30, 2016, 07:01:51 am »
Instead of having weird ass flickering lightning ingame, after following your steps it looks like this..
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This is how it looks ingame:
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I'm doing something very wrong i guess :-\

Same in here :\ Any solution??

Offline gabriex555

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Re: Fixing lighting/sun in a new map

« Reply #16 on: October 01, 2016, 06:49:27 am »
Should we just wait until pcdev fixes this? Is there any way for us to do so (fix the issue)?

Offline Canadischesieben

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Re: Fixing lighting/sun in a new map

« Reply #17 on: October 06, 2016, 09:14:14 am »
I found out how to fix this if you want to use your default_... SSIs like the default_day or somelike.

I wrote a text tutorial: here

Offline reckfullies

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Re: Fixing lighting/sun in a new map

« Reply #18 on: October 08, 2016, 06:16:06 pm »
This worked to fix the random lighting that is seeping through my walls but my enclosed room now has a random big shadow in the middle.

EDIT:
This is what my enclosed room looks like. I want it to be completely dark since its inside, the only light i would want is the one shining downwards.

But no matter what I do its like the sun light is going through the wall on half of the room.

Screenshot:
« Last Edit: October 08, 2016, 06:49:08 pm by reckfullies »
If anyone needs scripts made for their map contact me.

Offline Ghostinq

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Re: Fixing lighting/sun in a new map

« Reply #19 on: October 26, 2016, 09:21:38 am »
********************************************************************************
UNRECOVERABLE ERROR:
  LoadFx: no fxdef specified for fx placed in Radiant

Linker will now terminate.
********************************************************************************


Still cant fix this please help :(

Hey did you ever learn how to fix this?

Offline reckfullies

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Re: Fixing lighting/sun in a new map

« Reply #20 on: October 26, 2016, 12:24:05 pm »
Hey did you ever learn how to fix this?

It seems like its saying that you have an fx that isn't setup right. Make sure the fx path is valid and that its a working fx.

Offline Master935

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Re: Fixing lighting/sun in a new map

« Reply #21 on: March 31, 2017, 05:52:47 pm »
Changed decimal symbol... it worked, thanks xd