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How to fix the mystery box collision

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Created 8 years ago
by Taven
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Hello everyone I thought I would post this here since it would help new mappers out.
First off make a box that is big enough to cover your mystery box. Then add a player clip under textures to it so it looks like this:


After that recompile your map and it should be working properly I may or may have missed something if you have any questions post and ill respond asap.
Last Edit: October 17, 2016, 04:25:24 pm by HitmanVere
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Harry Bo21's Groups
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wow

we do tutorials on how to click a texture now
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I mean you might as well call it how to make a clip.
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Okay first off. Not to be rude but there are people out there that don't even know how to fix it I seen it in a few maps. So I figured I could post it here. This is for the "noobs" for the bo3 tools. But if its a issue I can just contact someone to remove this topic then.
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Still waiting on a tutorial on enabling voiceovers, and/or changing viewhands and  playermodels.
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If they don't know how to clip a mystery box - they would have to not know how to clip "period"...
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That is a very valid point. But hey people now a days surprise me when it comes to basics like this.

 
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