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Map Doesn't Link While Compiling, and Doesn't Load in Radiant

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Created 7 years ago
by bounty_hunter_85
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After copying and pasting the zm_usermap.gsc to my map folder so I could get rid of dog rounds, but now I am having quite a few issues.

First off, I tried to compile my map, but when it started linking I got an error:

Code Snippet
Plaintext
Linking "zm_mapname" (usermaps\zm_mapname stable 2535893 v593): 
processing...

********************************************************************************
UNRECOVERABLE ERROR:
  Map with no brush models (should at least have the world model)

Linker will now terminate.
********************************************************************************

==================================================
Linker summary:

There were no errors or warnings.

==================================================

Then I tried opening up my map in radiant and I got this error:

Code Snippet
Plaintext
(!s_mapIsLoading)

D:\Steam\steamapps\common\Call of Duty Black Ops III\bin\radiant_modtools.exe
..\..\src\effectscore\fx_glue_material.cpp:264

Anyone have any idea of how to fix this? I already tried verifying the cache but that didn't work.
Last Edit: December 03, 2016, 04:21:33 am by Sidzzz
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Can you open a autosave backup? The problem you should be having is that in your .gsc/.csc file you have a #using or something like this that you don't have in the usermap.gsc.
Hope it helps.  :-\
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Can you open a autosave backup? The problem you should be having is that in your .gsc/.csc file you have a #using or something like this that you don't have in the usermap.gsc.
Hope it helps.  :-\
It works perfectly fine now, thank you so much! :) All I lost was widows wine which will take me 5 minutes to get back lol.
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It works perfectly fine now, thank you so much! :) All I lost was widows wine which will take me 5 minutes to get back lol.
I'm glad to hear that!  :D

 
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