This is my next map, Quad Towers. It takes some aspects from the map Bank Job. It will consist of four equal buildings on the map with connecting alleyways in between them. There will be 2 different versions of the map. One will be a regular zombies map and the other will be a competitive zombies map. Unfortunately I have to make this as 2 different maps because the layouts of stuff will be different. I will definitely have the original and black ops perks in the map with possible black ops 2 perks if I can get it to work. I am using sniper bolt's tutorial stuff (original and black ops perks) and harry bo21's perks (black ops 2 perks) (may change). The map will hopefully be done sometime during my Christmas break. It is a good amount done. There will be a zombie counter if I can get it to work. At the time there is only one building, but the others will be equal size so I can copy them and change the insides of them. I will update this when I have updates to post.
Pictures:
Building
Bottom Floor of Building
Other sides of Bottom Floor
Second Floor
Third Floor
Other Side of Third Floor
Spawn
Other Side of Spawn
Hope you guys like it so far and that you guys will support the creation of this map.
Update 12/18/16:
I got most of the Black Ops 2 perks working along with Widow's Wine from BO3. The perks use the BO3 textures. I have some added wall-buys and some updated prices on guns. I am testing who's who, because i don't know how it will work, same with vulture aid. There will be no perk limit and the timed gameplay option for the time being is going to be unavailable due to harry bo21's install overwriting files and it took out the gameplay. The button still changes on the main menu, but either choice will use rounds. I am going to fix this ASAP. Zombie counter works and it had the origins hud. More updates coming soon.Update 12/24/16:
Everything is basically done. Hopefully when i get all the towers up it will run. I may give a basic release, then do a visual update later. All that seems to need to be done is just visuals. Let e know what you guys would rather have. More updates coming soon.Update 1/1/17:
Some slight delays due to a couple problems with infinite loops. Works fine when first played, but you have to reload everytime you need to restart. Got visuals done. I think it looks pretty good. I need some help testing it. I need 3 more people to help me with the competitive multiplayer version of this map. Let me know if you want to be one of them. First come first serve. If I can't figure out how to fix the loop problem I will release it with a warning that shows up when you start the map. Expect a release sometime this week.MAP HAS BEEN RELEASED:
http://ugx-mods.com/forum/index.php?topic=14503.new#new