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Help me with actor (SP)

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Created 7 years ago
by artsergo
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Hi for all!  :)

Anybody tell me, please.

for example,
we have actor "Cpl. Jackson" (standing beside the player on moment starting the map) and when the map started then we need "Cpl. Jackson" run to another place "location_bunker" after 6 seconds after started the map.
Next when now this "Cpl. Jackson" get the "location_bunker" he is (model) do hided or delete.. I don't know how correct this do it?

Anybody know, how this make it? Help me, please  :-\

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with respect,
Sergei  :)
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how any maybe know? )  :-\
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Jackson = Getent ( "Cpl. Jackson" , "script_noteworthy");
Jackson delete();
If you hide them using hide() they can still be shot and you will lose from friendly fire. Delete them or you could also move them to another location.(node or struct)
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wow! thanks very much!!!
but how make that actor go to the "location1" (for example)
what the code?
level.guy getnode( "" , ""); ..... or arrow..   node( "" , "");...   or how?

if need that our Jackson first go ot Node and after this Jackson delete();
i.e. Jackson should hiding form eyes Player ))
Last Edit: January 30, 2017, 07:49:59 pm by artsergo
Marked as best answer by artsergo 7 years ago
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the_node = getnode ( "the_node" , "targetname" );
Guy setgoalpos(the_node.origin);
Guy.ignoreall = true;
Guy waitill ("goal");
Guy.ignoreall = false;

 
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