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Modding questions for Black Ops 3

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Created 7 years ago
by GKID7891
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Location: noRogaland, Sauda, West Norway
Date Registered: 21 September 2015
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Have some questions regarding modding.

  • Which programs to use to extract weapon sounds? I'd appreciate links to commonly used programs :)
  • Is there any guide for porting dual wields/make pistols dual wield for Black Ops 3?
  • How to make a PaP-ed version of a ported weapon?

Programs installed already: Lime/Lemon, Wraith, Maya 2016 w/necessary plug-ins and the T7 conversion rigs.
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1. Sometimes Wraith can be used to extract sounds :)
2. I saw one somewhere once but i cant actually get to the site anymore sadly
3. There should be tutorials here on UGX about this
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Location: noRogaland, Sauda, West Norway
Date Registered: 21 September 2015
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1. Sometimes Wraith can be used to extract sounds :)
2. I saw one somewhere once but i cant actually get to the site anymore sadly
3. There should be tutorials here on UGX about this

1. Okay, is there any limitations on supported games?

2. Let's hope someone can write a guide for that here, one day :)

3. Yeah, just found one. Basically copy the existing weapon file, but just add "_upgraded" to it(?)

Do you know if anybody here have experimented with dual rendering?
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Ive gotten Dual Wield weapons to work but doing the animations is different and doing the weapon files are a little wonky in my opinion... but for Wraith doing sounds, its limited to the games thaut it supports for exporting anything, so BO1,BO2,BO3,MWR,IW,AW, COD4/5
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Location: noRogaland, Sauda, West Norway
Date Registered: 21 September 2015
Last active: 7 years ago
Posts
131
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Okay :)
Last Edit: February 07, 2017, 09:41:36 am by GKID7891

 
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