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Contact Support - Help Center Get help on the UGX Discord. Join it now!Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
The problem with that is that I'd need a separate one for each weapon. So like, if the Kar98k popped up in the Mystery Box, it would say "Hold F for Kar98k", or if I got the BAR, it would instead say "Hold F for BAR". The game by default only has one string of text ("Press and Hold F to trade weapons"), since it doesn't have to specify which weapon is given by the box. I hope I'm making sense here lol
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Thanks for letting me know
I guess since we're on the topic of strings, how would I reference a specific stringtable in the mod.csv? Because I've made a couple changes to the zombie.str in raw/english/localizedstrings, and I believed I tried putting in something like rawfile,english,localizedstrings/zombie.str, but that didn't change anything.
should be
rawfile,english/localizedstrings/zombie.str
im pretty sure, never called a string file before but that looks about right, if thats the right directory