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Lights leaking through walls

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Created 7 years ago
by rockon421
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Just started using Radiant for black ops 3 so forgive me if there is an obvious fix  :P


Basically i have lights inside of a building but on the outside of the building the light is still visible on the ground.

This is a picture is of the outside of the building, i increased the brightness to just make it more noticeable.
https://gyazo.com/711d09c37302c2bc5d71ff37126ee4ac

3d/2d of size of the light.
https://gyazo.com/766465c9c412ba24e5d7ed5df4d8acec
https://gyazo.com/a1eb4c24b88f699ca91ac5ff95e3ec63

I'm just looking to brighten the building up without having the light noticeable on the outside.


another problem im having (maybe relating?) is walls seem to be brighten up at corners rather then completely dark because there is no light on them, creating a weird look.
https://gyazo.com/4fb1e20cc4fda8bf5a6e154c3618474d

theres no light hitting the corners of the walls but this happens in multiple spots around the map.

any help would be much appreciated!  :D :D 
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Do you have a reflection probe in the room
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set that noshadow to false in the light kvp
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Location: us
Date Registered: 25 January 2016
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Do you have a reflection probe in the room

At the time of the pictures, no.  Had tried that already and didn't fix the problem.
Thanks though

Double Post Merge: March 09, 2017, 02:26:18 am
set that noshadow to false in the light kvp

already set to false, setting to true makes light go completely through the wall as expected.
Last Edit: March 09, 2017, 02:31:13 am by rockon421

 
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