I swear I set up everything properly, but when I try to play crafting sounds via script, only one of them plays. This is my setup:
SZC File:
Zone File:
user_aliases.csv:
Script where I'm calling PlaySound()
It only plays the "zmb_craftable_complete" sound, but it won't play the building loop sound, and it won't play the 'pickup' sound as shown below
Am I missing something? I checked in root/sound_assets, and all the .WAV files are there, and in the correct folders. I even opened the files in audacity, and they're all set to 48000 which is correct. I even tried re-converting them in audacity and renamed them and same thing, only the one sound plays. It doesn't make sense.
Solved. I ended up using this sound export tool I found on google. I was able to extract about 1000 files from zetsubo, and I formatted the ones I wanted in audacity after picking through them. I then set up all the aliases for the new sounds.
I also realized that the script I was working on in sublime, was using the save directory from another map's script folder, so essentially all the changes I was making in script didn't matter because when I compiled the map it was using an old version of the buildables script that wasn't being updated, due to the file in sublime being open sand saving to the wrong directory.
Here's a short video demonstrating the sound effects working, and a teaser of some custom content that will be in a future map release.