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[RELEASE] Realism Mod 3.0 on NUK370WN

HOT
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Created 7 years ago
by BluntStuffy
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What is the name of the map to launch the map with the console? Pls
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What is the name of the map to launch the map with the console? Pls

/map rmod

But dont come complaining here when things get messed up because you used cheats.
Cheating will most likely fuck up your stats sooner or later..
Last Edit: April 17, 2017, 04:36:21 pm by BluntStuffy
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Links updated to (final) version 1.2.
Fixed 'Death Hawk' and 'Scorched Earth' special weapons, and game not ending after completing the EE as well as a handfull of smaller things.
Last Edit: April 18, 2017, 09:15:29 pm by BluntStuffy
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The game just says "Loading. . . " and never begins. Anyone know why? I put it on lowest possible settings to test it, but even then, it never finishes loading. I have tried to reinstall the map, but it changed nothing.

It doesnt give me the settings options show in the screenshot
Last Edit: April 19, 2017, 12:44:02 am by DatOneOtaku
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The game just says "Loading. . . " and never begins. Anyone know why? I put it on lowest possible settings to test it, but even then, it never finishes loading. I have tried to reinstall the map, but it changed nothing.

It doesnt give me the settings options show in the screenshot
Do you have a T4M installed? Do you have either a Steam copy or a lanfixed disk copy of WAW?
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Do you have a T4M installed? Do you have either a Steam copy or a lanfixed disk copy of WAW?

I have T4M installed and have always been able to play the original NUK370WN without any issues. My version is also the one on steam.

EDIT:

I found the issue. I usually rename maps accordingly, so it seemed to have broke every time i renamed it. It probably couldn't link needed files. After changing the name back, it worked fine. I've never had a problem with the renaming though
Last Edit: April 22, 2017, 12:46:47 am by DatOneOtaku
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Alright so I found a bug that's rather.. abusable, I picked up the x-bow crate then a random weapon drop appeared, I picked that up thinking it'd wipe the x-bow instead it overwrites it, replaces it and then spams your screen with a dvar warning about being unable to write the weapon, then from there you can pick up box weapons essentially being able to achieve an arsenal of weapons (of course only the first two w/o backpack being upgradable), I picked up another weapon crate thinking it'd fix it when I changed weapons but nope.
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looks insane!
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when I try tp launch the game, the call of duty game just crashes on me. any thoughts please?

When it crashes just start it up again then it will work.
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Love the map, but completely clueless about the small machines outside the map, I've found 4, but idk what to do about them XD
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can you add all the waw zombie maps?
(nacht, vurrukt, shi no, der reise)
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right now my codwaw keeps crashing when trying to launch the map, but it worked before.
i get this non-fatal errors:

T4-SP (r45)
animscripts/traverse/zombie_jump_down_190
animscripts/traverse/zombie_jump_down_190T4-SP (r45)
animscripts/traverse/zombie_jump_down_127
animscripts/traverse/zombie_jump_down_127T4-SP (r45)
animscripts/traverse/wall_hop
animscripts/traverse/wall_hopT4-SP (r45)
animscripts/traverse/wall_dive
animscripts/traverse/wall_diveT4-SP (r45)
animscripts/traverse/jump_over_high_wall
animscripts/traverse/jump_over_high_wallT4-SP (r45)
animscripts/traverse/traverse_jump_up_222
animscripts/traverse/traverse_jump_up_222T4-SP (r45)
animscripts/traverse/traverse_maldito_salto
animscripts/traverse/traverse_maldito_saltoT4-SP (r45)
animscripts/traverse/traverse_salto_valla
animscripts/traverse/traverse_salto_vallaT4-SP (r45)
animscripts/traverse/zombie_jump_down_40
animscripts/traverse/zombie_jump_down_40T4-SP (r45)
animscripts/traverse/traverse_salto_camion
animscripts/traverse/traverse_salto_camionT4-SP (r45)
 - R_Cinematic_BeginLostDevice()...
T4-S

Unhandled exception caught
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can you add all the waw zombie maps?
(nacht, vurrukt, shi no, der reise)
From what I understand the only way that can happen is if someone remakes them from the ground up and adds this mod to it. Personally, I'd like to see the new Realism mod on Der Riese but the others I don't have much love for.
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From what I understand the only way that can happen is if someone remakes them from the ground up and adds this mod to it. Personally, I'd like to see the new Realism mod on Der Riese but the others I don't have much love for.

Considering the fact that this mod requires T4M to work on any custom map, it's highly unlikely you would be able to apply it on Der Riese :alone:
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Considering the fact that this mod requires T4M to work on any custom map, it's highly unlikely you would be able to apply it on Der Riese :alone:

Why? T4m doesn't require the map to be compiled with it, you just need to launch WaW with T4m installed and it applies to Der Riese as well.


Quote
From what I understand the only way that can happen is if someone remakes them from the ground up and adds this mod to it. Personally, I'd like to see the new Realism mod on Der Riese but the others I don't have much love for

A lot of the mod might be possible to apply, a few features might need to be disabled. Main concern is the weapon limit, wich doesn't seem to be as high as was first stated when T4m released and playing this version of the mod with stock waw weapons is pointless since it wont save those stats etc





Double Post Merge: April 27, 2017, 05:50:19 pm
right now my codwaw keeps crashing when trying to launch the map, but it worked before.
i get this non-fatal errors:

T4-SP (r45)
animscripts/traverse/zombie_jump_down_190
animscripts/traverse/zombie_jump_down_190T4-SP (r45)
animscripts/traverse/zombie_jump_down_127
animscripts/traverse/zombie_jump_down_127T4-SP (r45)
animscripts/traverse/wall_hop
animscripts/traverse/wall_hopT4-SP (r45)
animscripts/traverse/wall_dive
animscripts/traverse/wall_diveT4-SP (r45)
animscripts/traverse/jump_over_high_wall
animscripts/traverse/jump_over_high_wallT4-SP (r45)
animscripts/traverse/traverse_jump_up_222
animscripts/traverse/traverse_jump_up_222T4-SP (r45)
animscripts/traverse/traverse_maldito_salto
animscripts/traverse/traverse_maldito_saltoT4-SP (r45)
animscripts/traverse/traverse_salto_valla
animscripts/traverse/traverse_salto_vallaT4-SP (r45)
animscripts/traverse/zombie_jump_down_40
animscripts/traverse/zombie_jump_down_40T4-SP (r45)
animscripts/traverse/traverse_salto_camion
animscripts/traverse/traverse_salto_camionT4-SP (r45)
 - R_Cinematic_BeginLostDevice()...
T4-S

Unhandled exception caught


Check if your texture setting havent reset somehow, and are back on automatic or very high. Happened to me in the past they got reset somehow without me touching them.
Otherwise check your appdata\mods\ folder for loose files
Last Edit: April 27, 2017, 05:51:37 pm by BluntStuffy

 
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