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undefined is not a field object

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Created 7 years ago
by lolelel12334
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I've managed to fix the misc_turret error, along with the other 5,000,000,000,000,000,000,000,000,000 errors I've had.
But this is the one that stands out the most. I'm getting the undefined is not a field object error, and I'm using UGX Mod 1.1.
When I use SHIFT + ~, I get a crap ton of errors saying 'Error: could not load xmodel "zombie_x"'
x= a shit ton of models, as you could tell. I need a fix quickly.
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bump
btw heres the log file
Code Snippet
Plaintext
tack_player_impact".
Error: Could not load xanim "player_view_dog_knockdown_neck_miss".
Error: Could not load xanim "player_view_dog_knockdown_neck_snap".
Error: Could not load xanim "player_view_dog_knockdown_saved".
Error: Could not load xanim "player_view_dog_knockdown_late".
Error: Could not load xanim "player_view_dog_knockdown".
Error: Could not load xanim "zombie_dog_run_pain_front".
Error: Could not load xanim "zombie_dog_pain_hit_right".
Error: Could not load xanim "zombie_dog_pain_hit_left".
Error: Could not load xanim "zombie_dog_pain_hit_front".
Error: Could not load xanim "zombie_dog_pain_hit_back".
Error: Could not load xanim "german_shepard_run_pain_hit_front".
Error: Could not load xanim "german_shepard_pain_hit_right".
Error: Could not load xanim "german_shepard_pain_hit_left".
Error: Could not load xanim "german_shepard_pain_hit_back".
Error: Could not load xanim "german_shepard_pain_hit_front".
Error: Could not load xanim "german_shepherd_player_neck_snap".
Error: Could not load xanim "german_shepherd_walk".
Error: Could not load xanim "german_shepherd_traverse_up_80".
Error: Could not load xanim "german_shepherd_traverse_up_40".
Error: Could not load xanim "german_shepherd_traverse_down_40".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnl".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnr".
Error: Could not load xanim "german_shepherd_attack_ai_05_kill_a".
Error: Could not load xanim "german_shepherd_attack_ai_04_middle_a".
Error: Could not load xanim "german_shepherd_attack_ai_03_shot_a".
Error: Could not load xanim "german_shepherd_attack_ai_03_pushed_a".
Error: Could not load xanim "german_shepherd_attack_ai_02_idle_a".
Error: Could not load xanim "german_shepherd_attack_ai_01_start_a".
Error: Could not load xanim "german_shepherd_run_flashbang".
Error: Could not load xanim "german_shepherd_run_pain".
Error: Could not load xanim "german_shepherd_run_stop".
Error: Could not load xanim "german_shepherd_run_jump_window_40".
Error: Could not load xanim "german_shepherd_run_jump_40".
Error: Could not load xanim "german_shepherd_run_attack_miss".
Error: Could not load xanim "german_shepherd_run_attack_low".
Error: Could not load xanim "german_shepherd_run_attack".
Error: Could not load xanim "german_shepard_run_turn_180_right".
Error: Could not load xanim "german_shepard_run_turn_180_left".
Error: Could not load xanim "german_shepard_run_turn_90_right".
Error: Could not load xanim "german_shepard_run_turn_90_left".
Error: Could not load xanim "german_shepard_turn_180_right".
Error: Could not load xanim "german_shepard_turn_180_left".
Error: Could not load xanim "german_shepard_turn_90_right".
Error: Could not load xanim "german_shepard_turn_90_left".
Error: Could not load xanim "german_shepherd_run_lean_r".
Error: Could not load xanim "german_shepherd_run_lean_l".
Error: Could not load xanim "german_shepherd_run".
Error: Could not load xanim "german_shepherd_run_start".
Error: Could not load xanim "german_shepherd_attackidle_growl".
Error: Could not load xanim "german_shepherd_attackidle_bark".
Error: Could not load xanim "german_shepherd_attackidle".
Error: Could not load xanim "german_shepherd_idle".
Error: Could not load xanim "german_shepherd_attack_player_late".
Error: Could not load xanim "german_shepherd_attack_look_up".
Error: Could not load xanim "german_shepherd_look_up".
Error: Could not load xanim "german_shepherd_attack_look_left".
Error: Could not load xanim "german_shepherd_look_left".
Error: Could not load xanim "german_shepherd_attack_look_right".
Error: Could not load xanim "german_shepherd_look_right".
Error: Could not load xanim "german_shepherd_attack_look_down".
Error: Could not load xanim "german_shepherd_look_down".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
Error: Could not load xanim "pt_crouch_dw_raise".
Error: Could not load xanim "pt_prone_dw_raise".
ERROR: Pathnode (Path) at (430 27.5 184) is in solid
ERROR: Pathnode (Path) at (430 -17.5 184) is in solid
-----------------------------------
Error: Could not load xmodel "bo2_c_zom_zombie_soldier_body_g_behead".
Error: Could not load xmodel "c_zom_zombie8_body01_g_behead".
Error: Could not load xmodel "c_zom_zombie_g_rarmspawn".
Error: Could not load xmodel "c_zom_zombie_g_larmspawn".
Error: Could not load xmodel "c_zom_zombie_g_rlegspawn".
Error: Could not load xmodel "c_zom_zombie_g_llegspawn".
Error: Could not load xmodel "zombie_zapper_cagelight_red".
Error: Could not load xmodel "zombie_zapper_cagelight_green".
Error: Could not load xmodel "collision_geo_32x32x128".
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
Error: Could not load xmodel "ugxm_acc_cigarette".
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
Error: Could not load xmodel "zombie_zapper_tesla_coil".
Error: Could not load fx "shellejects/pistol_view".
Error: Could not load fx "shellejects/pistol".
Error: Could not load xmodel "weapon_m1911_upgraded_boxmodel".
Error: Could not load xmodel "weapon_fmg_upgraded_boxmodel".
Error: Could not load xmodel "weapon_1887_upgraded_boxmodel".
Error: Could not load fx "ugxm/elemental/elemental_acid_impact".
Error: Could not load fx "ugxm/elemental/elemental_electric_impact".
Error: Could not load fx "ugxm/elemental/elemental_fire_impact".
Error: Could not load xmodel "weapon_1887_elemental_boxmodel".
Error: Could not load fx "ugxm/elemental/elemental_ice_impact".
Error: Could not load fx "ugxm/elemental/elemental_wind_impact".
Error: Could not load xmodel "weapon_fmg_elemental_boxmodel".
Error: Could not load fx "ugxm/elemental/elemental_explosive_impact".
script runtime warning: potential infinite loop in script.
@ 620830
Error: Could not load xmodel "zombie_pickup_perk_bottle".
Error: Could not load xmodel "zombie_vending_item_on".
-----------------------------------

Error: Must use a string as the name of a dvar, not a Int
Error: Must use a string as the name of a dvar, not a Int
Error: Must use a string as the name of a dvar, not a Int
Error: Must use a string as the name of a dvar, not a Int
Connecting player #0 has a zero GUID
Going from CS_FREE to CS_CONNECTED for  (num 0 guid 0)
Received packet 0 of stats data
Received packet 1 of stats data
Received packet 2 of stats data
Received packet 3 of stats data
Received packet 4 of stats data
Received packet 5 of stats data
Received packet 6 of stats data
--
DynEnt_WriteGameState wrote 2 bytes
--
Database: Assets Sync Started
Database: Assets Sync Finished
Setting state to CA_LOADING in CL_DownloadsComplete
Patchmaps:
Patchmaps: 0
Patchmaps: 0 0
Patchmaps: 0 0 0
Patchmaps: 0 0 0 0
Patchmaps: 0 0 0 0
Setting state to CA_LOADING in CL_InitCGame
Player 0 no longer burning at time: 0
Player 0 no longer electrified at time: 0
Player 0 no longer transporter sick at time: 0
Error: Could not load material "nightvision_overlay_goggles".
Error: Could not load material "ammo_counter_tesla".
Error: Could not load material "decode_characters".
Error: Could not load material "decode_characters_glow".
Error: Could not load material "killicondied".
Error: Could not load material "killiconcrush".
Error: Could not load material "killiconfalling".
Error: Could not load material "killiconsuicide".
Error: Could not load material "killiconheadshot".
LOADING... collision map
LOADING... graphics
LOADING... maps/nazi_zombie_hallohell.d3dbsp

Foliage: --------------------------
Foliage: smodelCount = 1
Foliage: foliage model count = 1 (max=16384)
Foliage: sizeof(g_modelInfos) = 16384, element size = 1
Foliage: --------------------------

vertex stream 2: --------------------------
vertex stream 2: needs 2592 bytes
vertex stream 2: vertex buffer allocate ok
vertex stream 2: --------------------------
LOADING... game media
LOADING...  - textures
Error: Could not load material "headicondisconnected".
Error: Could not load material "headiconyouinkillcam".
Error: Could not load material "objective_up".
Error: Could not load material "objective_down".
Error: Could not load material "compassping_friendly".
Error: Could not load material "objective_friendly_chat".
Error: Could not load material "compassping_enemy".
Error: Could not load material "compass_radarline".
Error: Could not load material "compass_objpoint_airstrike_busy".
Error: Could not load material "compass_objpoint_airstrike_friendly".
Error: Could not load material "hud_flashbangicon".
Error: Could not load material "hud_banzai".
Error: Could not load material "hud_banzaigrenade".
LOADING...  - models
LOADING...  - items
Error: CG_RegisterWeapon: No such bone tag (tag_zfuckmyass) for weapon
(m14)
Error: CG_RegisterWeapon: No such bone tag (tag_scope_vzoom) for weapon
(l96a1)
Error: CG_RegisterWeapon: No such bone tag (tag_scope) for weapon
(l96a1_upgraded)
LOADING...  - inline models
LOADING...  - server models
Error: Could not load fx "env/electrical/fx_elec_wire_spark_dl_oneshot".
Error: Could not load fx
"weapon/bouncing_betty/fx_explosion_betty_generic".
Error: Could not load fx "weapon/bouncing_betty/fx_betty_trail".
Error: Could not load fx "misc/fx_zombie_elec_trail_oneshot".
Error: Could not load fx "env/electrical/fx_elec_short_oneshot".
Error: Could not load fx "ugx_scriptplacer_weather_efx".
Error: Could not load fx "maps/mak/fx_cigarette_smoke".
Error: Could not load fx "env/smoke/fx_fog_zombie_amb".
Error: Could not load fx "misc/fx_zombie_grain_cloud".
Error: Could not load fx "ugxm/thundergun/fx_thundergun_knockback_ground".
Error: Could not load fx "maps/zombie_moon/fx_moon_qbomb_explo_distort".
Error: Could not load fx "1".
Error: Could not load fx "weapon/grenade/fx_american_smoke_grenade".
Error: Could not load fx "misc/fx_flare_sky_white_10sec".
Error: Could not load fx "weapon/grenade/fx_gas_grenade_22sec".
Error: Could not load fx "misc/fx_fire_manager1".
Error: Could not load fx "misc/fx_fire_manager2".
Error: Could not load fx "misc/fx_fire_manager3".
Error: Could not load fx "misc/fx_fire_manager4".
Error: Could not load fx "misc/fx_fire_manager5".
Error: Could not load fx "misc/fx_fire_manager6".
Error: Could not load fx "misc/fx_fire_manager7".
Error: Could not load fx "misc/fx_fire_manager8".
Error: Could not load fx "misc/fx_fire_manager9".
Error: Could not load fx "misc/fx_fire_manager10".
Error: Could not load fx "weapon/molotov/fx_molotov_burn_trail".
Error: Could not load fx "weapon/molotov/fx_molotov_burn_trail2".
Error: Could not load fx "weapon/molotov/fx_molotov_wick".
Error: Could not load fx "weapon/rocket/fx_trail_bazooka_geotrail".
Error: Could not load fx "env/fire/fx_fire_player_torso".
Error: Could not load fx "env/fire/fx_fire_player_sm".
Error: Could not load fx "env/fire/fx_fire_player_sm_smk_2sec".
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
Error: Could not load fx "treadfx/heli_dust_default".
Error: Could not load fx "treadfx/heli_water".
Error: Could not load fx "smoke/smoke_trail_white_heli".
Error: Could not load fx "smoke/smoke_trail_black_heli".
Error: Could not load fx "fire/fire_smoke_trail_L".
Error: Could not load fx "fire/jet_afterburner".
Error: Could not load fx "impacts/fx_water_hit_sm".
Error: Could not load fx "impacts/fx_water_hit_md".
Error: Could not load fx "impacts/fx_water_hit_lg".
Error: Could not load fx "impacts/fx_water_object_ripple".
Error: Could not load fx "vehicle/water/fx_wake_lvt_churn".
Error: Could not load fx "bio/player/fx_water_hit_player_bubbles".
Error: Could not load fx "bio/player/fx_player_water_waist_ripple".
Error: Could not load fx "bio/player/fx_player_water_knee_ripple".
LOADING...  - game media done
LOADING... clients
Error: Could not load menufile "ui/scriptmenus/briefing.menu".
Error: Could not load menufile "ui/scriptmenus/ugxm_elemental.menu".
Error: Could not load material "blank".
Error: Could not load material "waypoint_targetneutral".
Error: Could not load material "waypoint_capture".
Error: Could not load material "waypoint_defend".
Error: Could not load material "ugxm_maxammo".
Error: Could not load fx "misc/fx_fire_fthrow_vert_short".
*** CLIENT SPAWN 0 script_brushmodels 0 script_models.
Error: Could not load material "terrain_scorch_bark".
Error: Could not load material "terrain_scorch_brick".
Error: Could not load material "terrain_scorch_carpet".
Error: Could not load material "terrain_scorch_cloth".
Error: Could not load material "terrain_scorch_concrete".
Error: Could not load material "terrain_scorch_dirt".
Error: Could not load material "terrain_scorch_flesh".
Error: Could not load material "terrain_scorch_foliage".
Error: Could not load material "terrain_scorch_glass".
Error: Could not load material "terrain_scorch_gravel".
Error: Could not load material "terrain_scorch_ice".
Error: Could not load material "terrain_scorch_metal".
Error: Could not load material "terrain_scorch_paper".
Error: Could not load material "terrain_scorch_plaster".
Error: Could not load material "terrain_scorch_rock".
Error: Could not load material "terrain_scorch_snow".
Error: Could not load material "terrain_scorch_water".
Error: Could not load material "terrain_scorch_wood".
Error: Could not load material "terrain_scorch_asphalt".
Error: Could not load material "terrain_scorch_ceramic".
Error: Could not load material "terrain_scorch_plastic".
Error: Could not load material "terrain_scorch_rubber".
Error: Could not load material "terrain_scorch_cushion".
Error: Could not load material "terrain_scorch_fruit".
Error: Could not load material "terrain_scorch_paintedmetal".
Error: Could not load material "terrain_scorch_player".
Error: Could not load material "terrain_scorch_tallgrass".
CL_InitCGame:  3.89 seconds
Com_TouchMemory: 0 msec. Using sum: 1711646961
Hiding channel: gamenotify
Hiding channel: obituary
Adding channel: gamenotify
Adding channel: obituary
Hiding channel: boldgame
Adding channel: boldgame
Hiding channel: subtitle
Adding channel: subtitle
Hiding channel: coopinfo
Adding channel: coopinfo
Database: Assets Sync Started
Database: Assets Sync Finished
Fade in 144195 1250
Model 'cg_drawPerformanceWarnings':
Database: Assets Sync Started
Database: Assets Sync Finished


Unhandled exception caught
Last Edit: April 17, 2017, 11:06:38 pm by lolelel12334
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"script runtime warning: potential infinite loop in script."

Are you adding ugx mod to a new map?
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I've been working on this map for 3 weeks, I've had a previous version of ugx mod, then I installed ugx 1.1.
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There might be conflict between old and new ugxmod if you installed them to the same mapname.

I would make a new map. Install new ugxmod. Test it. Then copy and paste the geo (minus anything from old ugxmod) from your old map file.
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I've done that right now, but I get the same error.

Code Snippet
Plaintext
_attack_player_impact".
Error: Could not load xanim "player_view_dog_knockdown_neck_miss".
Error: Could not load xanim "player_view_dog_knockdown_neck_snap".
Error: Could not load xanim "player_view_dog_knockdown_saved".
Error: Could not load xanim "player_view_dog_knockdown_late".
Error: Could not load xanim "player_view_dog_knockdown".
Error: Could not load xanim "zombie_dog_run_pain_front".
Error: Could not load xanim "zombie_dog_pain_hit_right".
Error: Could not load xanim "zombie_dog_pain_hit_left".
Error: Could not load xanim "zombie_dog_pain_hit_front".
Error: Could not load xanim "zombie_dog_pain_hit_back".
Error: Could not load xanim "german_shepard_run_pain_hit_front".
Error: Could not load xanim "german_shepard_pain_hit_right".
Error: Could not load xanim "german_shepard_pain_hit_left".
Error: Could not load xanim "german_shepard_pain_hit_back".
Error: Could not load xanim "german_shepard_pain_hit_front".
Error: Could not load xanim "german_shepherd_player_neck_snap".
Error: Could not load xanim "german_shepherd_walk".
Error: Could not load xanim "german_shepherd_traverse_up_80".
Error: Could not load xanim "german_shepherd_traverse_up_40".
Error: Could not load xanim "german_shepherd_traverse_down_40".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnl".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnr".
Error: Could not load xanim "german_shepherd_attack_ai_05_kill_a".
Error: Could not load xanim "german_shepherd_attack_ai_04_middle_a".
Error: Could not load xanim "german_shepherd_attack_ai_03_shot_a".
Error: Could not load xanim "german_shepherd_attack_ai_03_pushed_a".
Error: Could not load xanim "german_shepherd_attack_ai_02_idle_a".
Error: Could not load xanim "german_shepherd_attack_ai_01_start_a".
Error: Could not load xanim "german_shepherd_run_flashbang".
Error: Could not load xanim "german_shepherd_run_pain".
Error: Could not load xanim "german_shepherd_run_stop".
Error: Could not load xanim "german_shepherd_run_jump_window_40".
Error: Could not load xanim "german_shepherd_run_jump_40".
Error: Could not load xanim "german_shepherd_run_attack_miss".
Error: Could not load xanim "german_shepherd_run_attack_low".
Error: Could not load xanim "german_shepherd_run_attack".
Error: Could not load xanim "german_shepard_run_turn_180_right".
Error: Could not load xanim "german_shepard_run_turn_180_left".
Error: Could not load xanim "german_shepard_run_turn_90_right".
Error: Could not load xanim "german_shepard_run_turn_90_left".
Error: Could not load xanim "german_shepard_turn_180_right".
Error: Could not load xanim "german_shepard_turn_180_left".
Error: Could not load xanim "german_shepard_turn_90_right".
Error: Could not load xanim "german_shepard_turn_90_left".
Error: Could not load xanim "german_shepherd_run_lean_r".
Error: Could not load xanim "german_shepherd_run_lean_l".
Error: Could not load xanim "german_shepherd_run".
Error: Could not load xanim "german_shepherd_run_start".
Error: Could not load xanim "german_shepherd_attackidle_growl".
Error: Could not load xanim "german_shepherd_attackidle_bark".
Error: Could not load xanim "german_shepherd_attackidle".
Error: Could not load xanim "german_shepherd_idle".
Error: Could not load xanim "german_shepherd_attack_player_late".
Error: Could not load xanim "german_shepherd_attack_look_up".
Error: Could not load xanim "german_shepherd_look_up".
Error: Could not load xanim "german_shepherd_attack_look_left".
Error: Could not load xanim "german_shepherd_look_left".
Error: Could not load xanim "german_shepherd_attack_look_right".
Error: Could not load xanim "german_shepherd_look_right".
Error: Could not load xanim "german_shepherd_attack_look_down".
Error: Could not load xanim "german_shepherd_look_down".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
Error: Could not load xanim "pt_crouch_dw_raise".
Error: Could not load xanim "pt_prone_dw_raise".
ERROR: Pathnode (Path) at (430 27.5 184) is in solid
ERROR: Pathnode (Path) at (430 -17.5 184) is in solid
-----------------------------------
Error: Could not load xmodel "bo2_c_zom_zombie_soldier_body_g_behead".
Error: Could not load xmodel "c_zom_zombie8_body01_g_behead".
Error: Could not load xmodel "c_zom_zombie_g_rarmspawn".
Error: Could not load xmodel "c_zom_zombie_g_larmspawn".
Error: Could not load xmodel "c_zom_zombie_g_rlegspawn".
Error: Could not load xmodel "c_zom_zombie_g_llegspawn".
Error: Could not load xmodel "zombie_zapper_cagelight_red".
Error: Could not load xmodel "zombie_zapper_cagelight_green".
Error: Could not load xmodel "collision_geo_32x32x128".
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
Error: Could not load xmodel "ugxm_acc_cigarette".
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
Error: Could not load xmodel "zombie_zapper_tesla_coil".
Error: Could not load fx "shellejects/pistol_view".
Error: Could not load fx "shellejects/pistol".
Error: Could not load xmodel "weapon_m1911_upgraded_boxmodel".
Error: Could not load xmodel "weapon_fmg_upgraded_boxmodel".
Error: Could not load xmodel "weapon_1887_upgraded_boxmodel".
Error: Could not load fx "ugxm/elemental/elemental_acid_impact".
Error: Could not load fx "ugxm/elemental/elemental_electric_impact".
Error: Could not load fx "ugxm/elemental/elemental_fire_impact".
Error: Could not load xmodel "weapon_1887_elemental_boxmodel".
Error: Could not load fx "ugxm/elemental/elemental_ice_impact".
Error: Could not load fx "ugxm/elemental/elemental_wind_impact".
Error: Could not load xmodel "weapon_fmg_elemental_boxmodel".
Error: Could not load fx "ugxm/elemental/elemental_explosive_impact".
script runtime warning: potential infinite loop in script.
@ 620617
Error: Could not load xmodel "zombie_pickup_perk_bottle".
Error: Could not load xmodel "zombie_vending_item_on".
-----------------------------------

Error: Must use a string as the name of a dvar, not a Int
Error: Must use a string as the name of a dvar, not a Int
Connecting player #0 has a zero GUID
Going from CS_FREE to CS_CONNECTED for  (num 0 guid 0)
Error: Must use a string as the name of a dvar, not a Int
Error: Must use a string as the name of a dvar, not a Int
Received packet 0 of stats data
Received packet 1 of stats data
Received packet 2 of stats data
Received packet 3 of stats data
Received packet 4 of stats data
Received packet 5 of stats data
Received packet 6 of stats data
--
DynEnt_WriteGameState wrote 2 bytes
--
Database: Assets Sync Started
Database: Assets Sync Finished
Setting state to CA_LOADING in CL_DownloadsComplete
Patchmaps:
Patchmaps: 0
Patchmaps: 0 0
Patchmaps: 0 0 0
Patchmaps: 0 0 0 0
Patchmaps: 0 0 0 0
Setting state to CA_LOADING in CL_InitCGame
Player 0 no longer burning at time: 0
Player 0 no longer electrified at time: 0
Player 0 no longer transporter sick at time: 0
Error: Could not load material "nightvision_overlay_goggles".
Error: Could not load material "ammo_counter_tesla".
Error: Could not load material "decode_characters".
Error: Could not load material "decode_characters_glow".
Error: Could not load material "killicondied".
Error: Could not load material "killiconcrush".
Error: Could not load material "killiconfalling".
Error: Could not load material "killiconsuicide".
Error: Could not load material "killiconheadshot".
LOADING... collision map
LOADING... graphics
LOADING... maps/nazi_zombie_hallwoh.d3dbsp

Foliage: --------------------------
Foliage: smodelCount = 2
Foliage: foliage model count = 2 (max=16384)
Foliage: sizeof(g_modelInfos) = 16384, element size = 1
Foliage: --------------------------

vertex stream 2: --------------------------
vertex stream 2: needs 2564 bytes
vertex stream 2: vertex buffer allocate ok
vertex stream 2: --------------------------
LOADING... game media
LOADING...  - textures
Error: Could not load material "headicondisconnected".
Error: Could not load material "headiconyouinkillcam".
Error: Could not load material "objective_up".
Error: Could not load material "objective_down".
Error: Could not load material "compassping_friendly".
Error: Could not load material "objective_friendly_chat".
Error: Could not load material "compassping_enemy".
Error: Could not load material "compass_radarline".
Error: Could not load material "compass_objpoint_airstrike_busy".
Error: Could not load material "compass_objpoint_airstrike_friendly".
Error: Could not load material "hud_flashbangicon".
Error: Could not load material "hud_banzai".
Error: Could not load material "hud_banzaigrenade".
LOADING...  - models
LOADING...  - items
Error: CG_RegisterWeapon: No such bone tag (tag_zfuckmyass) for weapon
(m14)
Error: CG_RegisterWeapon: No such bone tag (tag_scope_vzoom) for weapon
(l96a1)
Error: CG_RegisterWeapon: No such bone tag (tag_scope) for weapon
(l96a1_upgraded)
LOADING...  - inline models
LOADING...  - server models
Error: Could not load fx "env/electrical/fx_elec_wire_spark_dl_oneshot".
Error: Could not load fx
"weapon/bouncing_betty/fx_explosion_betty_generic".
Error: Could not load fx "weapon/bouncing_betty/fx_betty_trail".
Error: Could not load fx "misc/fx_zombie_elec_trail_oneshot".
Error: Could not load fx "env/electrical/fx_elec_short_oneshot".
Error: Could not load fx "ugx_scriptplacer_weather_efx".
Error: Could not load fx "maps/mak/fx_cigarette_smoke".
Error: Could not load fx "env/smoke/fx_fog_zombie_amb".
Error: Could not load fx "misc/fx_zombie_grain_cloud".
Error: Could not load fx "ugxm/thundergun/fx_thundergun_knockback_ground".
Error: Could not load fx "maps/zombie_moon/fx_moon_qbomb_explo_distort".
Error: Could not load fx "1".
Error: Could not load fx "weapon/grenade/fx_american_smoke_grenade".
Error: Could not load fx "misc/fx_flare_sky_white_10sec".
Error: Could not load fx "weapon/grenade/fx_gas_grenade_22sec".
Error: Could not load fx "misc/fx_fire_manager1".
Error: Could not load fx "misc/fx_fire_manager2".
Error: Could not load fx "misc/fx_fire_manager3".
Error: Could not load fx "misc/fx_fire_manager4".
Error: Could not load fx "misc/fx_fire_manager5".
Error: Could not load fx "misc/fx_fire_manager6".
Error: Could not load fx "misc/fx_fire_manager7".
Error: Could not load fx "misc/fx_fire_manager8".
Error: Could not load fx "misc/fx_fire_manager9".
Error: Could not load fx "misc/fx_fire_manager10".
Error: Could not load fx "weapon/molotov/fx_molotov_burn_trail".
Error: Could not load fx "weapon/molotov/fx_molotov_burn_trail2".
Error: Could not load fx "weapon/molotov/fx_molotov_wick".
Error: Could not load fx "weapon/rocket/fx_trail_bazooka_geotrail".
Error: Could not load fx "env/fire/fx_fire_player_torso".
Error: Could not load fx "env/fire/fx_fire_player_sm".
Error: Could not load fx "env/fire/fx_fire_player_sm_smk_2sec".
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
Error: Could not load fx "treadfx/heli_dust_default".
Error: Could not load fx "treadfx/heli_water".
Error: Could not load fx "smoke/smoke_trail_white_heli".
Error: Could not load fx "smoke/smoke_trail_black_heli".
Error: Could not load fx "fire/fire_smoke_trail_L".
Error: Could not load fx "fire/jet_afterburner".
Error: Could not load fx "impacts/fx_water_hit_sm".
Error: Could not load fx "impacts/fx_water_hit_md".
Error: Could not load fx "impacts/fx_water_hit_lg".
Error: Could not load fx "impacts/fx_water_object_ripple".
Error: Could not load fx "vehicle/water/fx_wake_lvt_churn".
Error: Could not load fx "bio/player/fx_water_hit_player_bubbles".
Error: Could not load fx "bio/player/fx_player_water_waist_ripple".
Error: Could not load fx "bio/player/fx_player_water_knee_ripple".
LOADING...  - game media done
LOADING... clients
Error: Could not load menufile "ui/scriptmenus/briefing.menu".
Error: Could not load menufile "ui/scriptmenus/ugxm_elemental.menu".
Error: Could not load material "blank".
Error: Could not load material "waypoint_targetneutral".
Error: Could not load material "waypoint_capture".
Error: Could not load material "waypoint_defend".
Error: Could not load material "ugxm_maxammo".
Error: Could not load fx "misc/fx_fire_fthrow_vert_short".
*** CLIENT SPAWN 0 script_brushmodels 0 script_models.
Error: Could not load material "terrain_scorch_bark".
Error: Could not load material "terrain_scorch_brick".
Error: Could not load material "terrain_scorch_carpet".
Error: Could not load material "terrain_scorch_cloth".
Error: Could not load material "terrain_scorch_concrete".
Error: Could not load material "terrain_scorch_dirt".
Error: Could not load material "terrain_scorch_flesh".
Error: Could not load material "terrain_scorch_foliage".
Error: Could not load material "terrain_scorch_glass".
Error: Could not load material "terrain_scorch_gravel".
Error: Could not load material "terrain_scorch_ice".
Error: Could not load material "terrain_scorch_metal".
Error: Could not load material "terrain_scorch_paper".
Error: Could not load material "terrain_scorch_plaster".
Error: Could not load material "terrain_scorch_rock".
Error: Could not load material "terrain_scorch_snow".
Error: Could not load material "terrain_scorch_water".
Error: Could not load material "terrain_scorch_wood".
Error: Could not load material "terrain_scorch_asphalt".
Error: Could not load material "terrain_scorch_ceramic".
Error: Could not load material "terrain_scorch_plastic".
Error: Could not load material "terrain_scorch_rubber".
Error: Could not load material "terrain_scorch_cushion".
Error: Could not load material "terrain_scorch_fruit".
Error: Could not load material "terrain_scorch_paintedmetal".
Error: Could not load material "terrain_scorch_player".
Error: Could not load material "terrain_scorch_tallgrass".
CL_InitCGame:  0.98 seconds
Com_TouchMemory: 0 msec. Using sum: 1838658682
Hiding channel: gamenotify
Hiding channel: obituary
Adding channel: gamenotify
Adding channel: obituary
Hiding channel: boldgame
Adding channel: boldgame
Hiding channel: subtitle
Adding channel: subtitle
Hiding channel: coopinfo
Adding channel: coopinfo
Database: Assets Sync Started
Database: Assets Sync Finished
Fade in 65771 1250
Model 'cg_drawPerformanceWarnings':
Database: Assets Sync Started
Database: Assets Sync Finished


Unhandled exception caught

Com_TouchMemory: 0 msec. Using sum: 1838658682

I'm about ready to give up on this shit
Marked as best answer by lolelel12334 7 years ago
broken avatar :(
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https://www.mediafire.com/download/rt0d5am50acy5af

Try to compile the map from this link.
Backup your map_source/mapname.map. Rename the map from the link to your mapname. Compile.
If it doesnt work you didnt install ugxmod correctly.
//
Only other thing i could think is maybe there is loose files in your appdata mods folder that are causing the crash.
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broken avatar :(
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Date Registered: 16 October 2016
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It works, but the only problem is when I start the map and get the options menu, theres no option to start the game.
I've never got this far, though. Is there any possible fixes?

Nevermind, it works. Thanks so much.
BTW, I just now realized all I had to do was get rid of the dog under the map.
Last Edit: April 19, 2017, 11:06:28 am by lolelel12334

 
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