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Radiant Enemy_dog aka Multiplayer dog spawner help?

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Created 7 years ago
by Deleted User
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Is there a way to make the Actor Enemy dog to spawn in and replace hellhounds? this is required for my map to function and i really need help to get them to work as i cant get the round to start aka hellhound round.

i cant seem to get it to work and i dont think replacing the hellhounds model will work. i really need help as this is for my survival map styled like MW3 survival and i want dogs to spawn in like it does in mw3 but with the soldiers on regular rounds as well. im not quite sure how i get the dog to spawn so im desperate for assistance about this problem!
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In zombiemode the hell hounds use different anims then single player shepherd dogs. The single player dogs wont work without lots of edits because there are different versions of animscripts that set the anims and control combat.
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In zombiemode the hell hounds use different anims then single player shepherd dogs. The single player dogs wont work without lots of edits because there are different versions of animscripts that set the anims and control combat.

so how tf do i get em to work? and get them to spawn?  i really want the single player ones!
Marked as best answer by Deleted User 7 years ago
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The sp dogs wont work without editing the animscripts and they shouldn't be edited because so many things are dependant on them.
If you want to see what goes into the dogs then get a ff extractor and extract the animscripts from a campaign map and a zombie map and compare them.
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DeletedUser
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The sp dogs wont work without editing the animscripts and they shouldn't be edited because so many things are dependant on them.
If you want to see what goes into the dogs then get a ff extractor and extract the animscripts from a campaign map and a zombie map and compare them.

alright thanks! ill see what i can do

 
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