Author Topic: [Tutorial] Sectioned Power (Power Zones)  (Read 708 times)

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Offline pvtseacow

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[Tutorial] Sectioned Power (Power Zones)

« on: May 09, 2017, 05:46:52 pm »
Tutorial
  • Step 1: Add an extra power switch prefab and add the following KVP:
Code: [Select]
script_int : <Number>
<Number> being any number (Remember this for later)
  • Step 2: Go to the perk prefabs you want to be on the power zone and add:
Code: [Select]
script_int : <Number>
<Number> being the same number as the power switch
    Anything without "script_int" is global power. For example, a global power switch wouldn't have any script_int on it.
    DONE!

    I was surprised to see how easy this was and not see anyone even talk about it. Obviously, this way is the most simplest way to do it but it gets the job done.
    « Last Edit: May 10, 2017, 07:33:58 am by pvtseacow »
    My First Map, Zombie Help[WIP]: http://ugx-mods.com/forum/index.php?topic=1422.0