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Zone activated without a door?

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Created 7 years ago
by agog27
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Location: us
Date Registered: 17 March 2017
Last active: 7 years ago
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Here's the situation. Please refer to the picture:




- In my map, players begin in start_zone, like normal.
- They are able to jump off a very high ledge into a different area, called zone2. No doors are opened.
- Neither players nor zombies are able to climb up the ledge back into start_zone.

- I want to make it so that if a player were to jump off the ledge into zone2, the zombies left behind in start_zone despawn while zombies in zone2 start spawning.

- In other words, I want start_zone and zone2 to spawn zombies if and only if a player is within them. Although open from the start of the game, zone2 should not spawn zombies UNLESS the player is there.

Is this possible? If so, how would I set up the KVP's for each zone, and what would I need to add to the map.gsc?

Thanks in advance,

agog27
aka Avidus

Double Post Merge: May 22, 2017, 07:44:00 pm
UPDATE: I figured it out, all I had to do was initialize zone2 in the gsc and make sure start_zone was NOT an adjacent zone.
Last Edit: May 22, 2017, 07:44:00 pm by agog27

 
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