UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Custom Sounds no longer working?

HOT
broken avatar :(
Created 7 years ago
by hiyaimcool
0 Members and 1 Guest are viewing this topic.
5,784 views
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 21 July 2013
Last active: 5 years ago
Posts
35
Respect
Forum Rank
Legless Crawler
Primary Group
Member
Personal Quote
Hack the world!
×
hiyaimcool's Groups
hiyaimcool's Contact & Social Links
After the most recent mod tools update, my maps wouldn't build so I had to verify the cache and such, and I had to rebuild my sound alias(es) afterwards and now only the sounds under "custom sounds" in my sound alias (posted) work even though all files are there. What could be the problem?

Here is the file: https://www.mediafire.com/?y122aap0nvkw0st
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 28 June 2015
Last active: 4 years ago
Posts
72
Respect
Forum Rank
Rotting Walker
Primary Group
Member
×
Wolfilms's Groups
Wolfilms's Contact & Social Links
If you put stuff in the files treyarch provided, they get cleared every update
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 21 July 2013
Last active: 5 years ago
Posts
35
Respect
Forum Rank
Legless Crawler
Primary Group
Member
Personal Quote
Hack the world!
×
hiyaimcool's Groups
hiyaimcool's Contact & Social Links
If you put stuff in the files treyarch provided, they get cleared every update

The files were put into their own folders with their own names and after the update, I made sure they were still there and then I fixed the alias file again but only three or four of those sounds work now.
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 28 June 2015
Last active: 4 years ago
Posts
72
Respect
Forum Rank
Rotting Walker
Primary Group
Member
×
Wolfilms's Groups
Wolfilms's Contact & Social Links
Hmm, I'm not sure then. Sorry  :(
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 21 July 2013
Last active: 5 years ago
Posts
35
Respect
Forum Rank
Legless Crawler
Primary Group
Member
Personal Quote
Hack the world!
×
hiyaimcool's Groups
hiyaimcool's Contact & Social Links
Hmm, I'm not sure then. Sorry  :(

Alright man. I'll figure it out soon. Maybe you can help me with another problem I'm having. In certain spots on my map, if you walk into them, some things disappear, like certain fx, zombies, perks, the box, some models, etc. Why could this be? Here is what I mean: https://gyazo.com/c8977e1620d87af42ce9e8d737c4bbe5
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 28 June 2015
Last active: 4 years ago
Posts
72
Respect
Forum Rank
Rotting Walker
Primary Group
Member
×
Wolfilms's Groups
Wolfilms's Contact & Social Links
My best guess to that problem would be something with the way Bo3 auto portals maps. I'm not sure what's causing the problem, but maybe move your volumes or something around.
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 21 July 2013
Last active: 5 years ago
Posts
35
Respect
Forum Rank
Legless Crawler
Primary Group
Member
Personal Quote
Hack the world!
×
hiyaimcool's Groups
hiyaimcool's Contact & Social Links
I have moved them around. I don't know if I should make them bigger, smaller, or do something else with them
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 28 June 2015
Last active: 4 years ago
Posts
72
Respect
Forum Rank
Rotting Walker
Primary Group
Member
×
Wolfilms's Groups
Wolfilms's Contact & Social Links
Make sure they cover the whole room. If you have to, split that room up into parts with a dividing wall so that you can't see past it etc...
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 21 July 2013
Last active: 5 years ago
Posts
35
Respect
Forum Rank
Legless Crawler
Primary Group
Member
Personal Quote
Hack the world!
×
hiyaimcool's Groups
hiyaimcool's Contact & Social Links
It does cover the whole room and it is divided with that door in front. That door is a totally different zone
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 28 June 2015
Last active: 4 years ago
Posts
72
Respect
Forum Rank
Rotting Walker
Primary Group
Member
×
Wolfilms's Groups
Wolfilms's Contact & Social Links
Ok, but what I was saying was divide that room into 2. In the mean time, I'll look for a solution. I'm sure other people have had this problem
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 21 July 2013
Last active: 5 years ago
Posts
35
Respect
Forum Rank
Legless Crawler
Primary Group
Member
Personal Quote
Hack the world!
×
hiyaimcool's Groups
hiyaimcool's Contact & Social Links
What would be the point is diving that into two though?
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 28 June 2015
Last active: 4 years ago
Posts
72
Respect
Forum Rank
Rotting Walker
Primary Group
Member
×
Wolfilms's Groups
Wolfilms's Contact & Social Links
Just so they can't see past that wall and then they couldn't see the door til they got past the divide in the room, but honestly just keep it the way it is, and I'll find a fix
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 21 July 2013
Last active: 5 years ago
Posts
35
Respect
Forum Rank
Legless Crawler
Primary Group
Member
Personal Quote
Hack the world!
×
hiyaimcool's Groups
hiyaimcool's Contact & Social Links
It happens in soooooo many different places though. That's the first one I saw
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 28 June 2015
Last active: 4 years ago
Posts
72
Respect
Forum Rank
Rotting Walker
Primary Group
Member
×
Wolfilms's Groups
Wolfilms's Contact & Social Links
ok, I'm working on finding a solution
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 21 July 2013
Last active: 5 years ago
Posts
35
Respect
Forum Rank
Legless Crawler
Primary Group
Member
Personal Quote
Hack the world!
×
hiyaimcool's Groups
hiyaimcool's Contact & Social Links
Thanks man

 
Loading ...