Author Topic: Alcatraz  (Read 45073 times)

GIOHARO, WASSEEMB, gfasdgs, Kris Wk and 4 Guests are viewing this topic.

Offline HitTheBlunt

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Re: Alcatraz

« Reply #105 on: June 13, 2017, 11:18:29 pm »
Me and my friends cannot play the map. Loading Mod works but when trying to start the game, mid load screen it kicks us out and it says service script error, check console for details.

Offline goldwolf888x

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Re: Alcatraz

« Reply #106 on: June 14, 2017, 02:52:23 am »
whippy trout your maps never dissapoint me this map is no exception this map is great it has new characters and its mob of the dead my favorite map so this map is awesome

Offline Enzotoy

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Re: Alcatraz

« Reply #107 on: June 14, 2017, 04:23:03 am »
i have an error when the map loading :
Server script compil error
unknow fonction

Online Valkonien

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Re: Alcatraz

« Reply #108 on: June 14, 2017, 02:40:09 pm »
can anyone help me how to get the purple liquid?

Offline Neyen

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Re: Alcatraz

« Reply #109 on: June 14, 2017, 11:30:33 pm »
Wow this is amazing. I always hoped for a Mob remake to come to waw, and it happened :D

Offline asdert

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Re: Alcatraz

« Reply #110 on: June 15, 2017, 11:00:05 am »
Tell me please, who plays this card on LAN? Or is everyone playing alone? I get the message "Server authentication error" :'(

Offline Sarge

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Re: Alcatraz

« Reply #111 on: June 15, 2017, 02:21:23 pm »
Can someone message me on how to get the
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Offline ZmGamer

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Re: Alcatraz

« Reply #112 on: June 16, 2017, 01:25:13 am »
Only turn offs I see so far is my FPS, and the default M1911. I can deal with the M1911, and my FPS issue won't be a problem in a couple weeks. I'll try it then.

Got my new PC, so I can start the map up again without severe FPS drops when I look towards places. I'll update when I need to.
WaW Mapping is a lot more complex than mapping on Hammer... So that's why I map on Hammer. I like to go for High Round attempts but I usually choke or do something stupid.

Offline CraftBrewMan

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Re: Alcatraz

« Reply #113 on: June 16, 2017, 04:18:50 pm »
This is really an amazing map - one of the best hands down, if not the best.  It blew me away as I entered each area.  Epic.  Truly epic.!!!

Offline goldwolf888x

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Re: Alcatraz

« Reply #114 on: June 18, 2017, 09:10:44 am »
your maps are get and never dissapoint one question though how do i use commands on this map cuz none of the methods work for this map this map is great but its hard so i want to just screw around and explore with all the cool weapons if there is no way could you ad one? thanks man love your maps

Offline goldwolf888x

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Re: Alcatraz

« Reply #115 on: June 18, 2017, 09:15:34 am »
Me and my friends cannot play the map. Loading Mod works but when trying to start the game, mid load screen it kicks us out and it says service script error, check console for details.
is the map on nazi zombies mode or semper fi aka campaign if its semper fi change it to nazi zombies

Offline Riikko

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Re: Alcatraz

« Reply #116 on: June 18, 2017, 09:16:56 am »
This map is amazing, took me and my friend around 1-2 weeks to finally discover every easter egg step and finish it.
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GZ to the map creator, well done.

Online 12spiderweb

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Re: Alcatraz

« Reply #117 on: June 19, 2017, 01:58:05 am »
let me just start this by saying that this is a fantastic map, seriously. So much effort was put into this map and the Easter egg is great! Guns are well implemented in, characters and the bosses in the arenas were brilliant! But there is an issue which I really hope you fix because these seem to matter to a lot of people.

That thing is 'perks'

There are only 4 perks on this map which is the following speed cola, Jugg, electric cherry and double tap. These are great and all but they are the only perks added in the map, which kind of spoils the purpose of which perks should the player get but instead its just a matter of buying all perks. This is probably because you want to keep it some what similar to the original motd but I really don't see the point of that because you already changed so much about it like characters, Easter eggs etc etc. But to tell the truth it really wont change anything or ruin the cool vibe you have shown.

what perks should you add? I mainly suggest quick revive (solo is a joke on this map, trying to do an Easter egg which is about 2 hours long I really don't see how I can continue the map when I get so far and die plus it can really help out in multiplier because of the difficulty of the bosses you give us) and stamin up (seriously this map is huge and running around collecting stuff can be a pain because of the short running speed you have also it could be helpful for bosses) I was also thinking on the lines of mule kick too but I really don't care about it too much but might be nice anyway to add it.

If anyone has any sort of reason to hate this then I don't care, If Whippy doesn't want to work on this map anymore (which I can understand why) that's fine but I'm only pointing out problems which can be fixed easily. I'm sorry if I have offended anyone (somehow) let me just say again that this map is truly amazing and will still play it further on, effort well spent I say so myself. 

 

Offline RadimaX

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Re: Alcatraz

« Reply #118 on: June 19, 2017, 03:35:09 am »
haven't played the map but read concerns and i agree more perks = more fun
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Online 12spiderweb

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Re: Alcatraz

« Reply #119 on: June 19, 2017, 06:16:48 am »
haven't played the map but read concerns and i agree more perks = more fun

Thanks for the support