UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

APE crash on loadup

broken avatar :(
Created 7 years ago
by Megadeth9811
0 Members and 1 Guest are viewing this topic.
1,672 views
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 23 February 2014
Last active: 5 years ago
Posts
143
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
Personal Quote
-Mega \m/
Signature
Trve Kvlt Black Metal
×
Megadeth9811's Groups
Megadeth9811's Contact & Social LinksMegadeth9811Megadeth9811Megadeth9811
APE was working yesterday, but now every time I open it up, it crashes after a few seconds.

Please help.

UPDATE:

I got these errors when linking:
Code Snippet
Plaintext
^3GetFileAttributesEx(G:\Games\Steam\steamapps\common\Call of Duty Black Ops III\texture_assets\megas_textures\~-gmtl_p6_zm_glass_frosted_cl~8b3b55a2.tiff) failed: The system cannot find the file specified.


  image:$gray_color
    material:mc/mtl_p7_zm_der_teleporter_pad_light
      xmodel:p7_zm_der_teleporter
        col_map:maps/zm/zm_lee.d3dbsp

ERROR: 'G:\Games\Steam\steamapps\common\Call of Duty Black Ops III\\texture_assets\\megas_textures\\~-gmtl_p6_zm_glass_frosted_cl~8b3b55a2.tiff' is not a valid file.

^1ERROR: image '$gray_color' is missing
  image:$gray_color
    material:mc/mtl_p7_zm_der_teleporter_pad_light
      xmodel:p7_zm_der_teleporter
        col_map:maps/zm/zm_lee.d3dbsp
^1Material mtl_p7_zm_der_teleporter_pad_light: could not load image $gray_color
  material:mc/mtl_p7_zm_der_teleporter_pad_light
    xmodel:p7_zm_der_teleporter
      col_map:maps/zm/zm_lee.d3dbsp
^1material 'mc/mtl_p7_zm_der_teleporter_pad_light' using technique 'mc/lit_backlit#e6142445.gbuffer' from techniqueSet 'mc/lit_backlit#e6142445' doesn't expose a 'colorMap' texture. Material textures:
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_p7_zm_der_teleporter_pad_light
      xmodel:p7_zm_der_teleporter
        col_map:maps/zm/zm_lee.d3dbsp
^1    0: thicknessMap i_mtl_p7_zm_der_teleporter_pad_t
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_p7_zm_der_teleporter_pad_light
      xmodel:p7_zm_der_teleporter
        col_map:maps/zm/zm_lee.d3dbsp
^1    1: thermalHeatmap $gray_32_one_channel
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_p7_zm_der_teleporter_pad_light
      xmodel:p7_zm_der_teleporter
        col_map:maps/zm/zm_lee.d3dbsp
^1    2: normalMap i_mtl_p7_zm_der_teleporter_pad_n
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_p7_zm_der_teleporter_pad_light
      xmodel:p7_zm_der_teleporter
        col_map:maps/zm/zm_lee.d3dbsp
^1The model (p7_zm_der_teleporter) uses material (mtl_p7_zm_der_teleporter_pad_light) but there is no techset for surface 5
  xmodel:p7_zm_der_teleporter
    col_map:maps/zm/zm_lee.d3dbsp

^1The model (p7_zm_der_teleporter) uses material (mtl_p7_zm_der_teleporter_pad_light) but there is no techset for surface 5

  xmodel:p7_zm_der_teleporter
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (p7_zm_der_teleporter) uses material (mtl_p7_zm_der_teleporter_pad_light) but there is no techset for surface 5
  xmodel:p7_zm_der_teleporter
    col_map:maps/zm/zm_lee.d3dbsp

^1Material t7_rock_porous_rubble_pile_gray: could not load image $gray_color

  material:mc/t7_rock_porous_rubble_pile_gray
    xmodel:p7_cai_vista_building_tahrir_02_destroyed
      col_map:maps/zm/zm_lee.d3dbsp

^1material 'mc/t7_rock_porous_rubble_pile_gray' using technique 'mc/lit_detail#e6142445.gbuffer' from techniqueSet 'mc/lit_detail#e6142445' doesn't expose a 'colorMap' texture. Material textures:

  MATERIAL_DRAW_METHOD:ship
    material:mc/t7_rock_porous_rubble_pile_gray
      xmodel:p7_cai_vista_building_tahrir_02_destroyed
        col_map:maps/zm/zm_lee.d3dbsp
^1    0: thermalHeatmap $gray_32_one_channel
  MATERIAL_DRAW_METHOD:ship
    material:mc/t7_rock_porous_rubble_pile_gray
      xmodel:p7_cai_vista_building_tahrir_02_destroyed
        col_map:maps/zm/zm_lee.d3dbsp
^1    1: normalMap i_t7_rock_porous_rubble_pile_n
  MATERIAL_DRAW_METHOD:ship
    material:mc/t7_rock_porous_rubble_pile_gray
      xmodel:p7_cai_vista_building_tahrir_02_destroyed
        col_map:maps/zm/zm_lee.d3dbsp
^1    2: detailMap i_t7_micro_metal_cast_iron_01_n
  MATERIAL_DRAW_METHOD:ship
    material:mc/t7_rock_porous_rubble_pile_gray
      xmodel:p7_cai_vista_building_tahrir_02_destroyed
        col_map:maps/zm/zm_lee.d3dbsp
^1The model (p7_cai_vista_building_tahrir_02_destroyed) uses material (t7_rock_porous_rubble_pile_gray) but there is no techset for surface 10
  xmodel:p7_cai_vista_building_tahrir_02_destroyed
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (p7_cai_vista_building_tahrir_02_destroyed) uses material (t7_rock_porous_rubble_pile_gray) but there is no techset for surface 10
  xmodel:p7_cai_vista_building_tahrir_02_destroyed
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (p7_cai_vista_building_tahrir_02_destroyed) uses material (t7_rock_porous_rubble_pile_gray) but there is no techset for surface 9
  xmodel:p7_cai_vista_building_tahrir_02_destroyed
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (p7_cai_vista_building_tahrir_02_destroyed) uses material (t7_rock_porous_rubble_pile_gray) but there is no techset for surface 8
  xmodel:p7_cai_vista_building_tahrir_02_destroyed
    col_map:maps/zm/zm_lee.d3dbsp

^1Material mtl_veh_t7_civ_van_comm_interiorillum: could not load image $gray_color

  material:mc/mtl_veh_t7_civ_van_comm_interiorillum
    xmodel:veh_t7_civ_van_commercial_dest_wht
      col_map:maps/zm/zm_lee.d3dbsp

^1material 'mc/mtl_veh_t7_civ_van_comm_interiorillum' using technique 'mc/lit_emissive#e6142445.unlit' from techniqueSet 'mc/lit_emissive#e6142445' doesn't expose a 'colorMap' texture. Material textures:
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1    0: (null) $camo_base_gloss
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1    1: emissiveMap $color
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1    2: thermalHeatmap $gray_32_one_channel
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1    3: normalMap i_veh_t7_civ_van_comm_interiorillum_n
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1    4: (null) $camo_base_mask
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1    5: (null) $camo_base_normal
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5
  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp

^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5

  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5
  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5
  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5
  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5
  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5
  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp
Last Edit: June 08, 2017, 01:52:06 am by Megadeth9811
broken avatar :(
×
broken avatar :(
Location: br
Date Registered: 20 April 2016
Last active: 2 years ago
Posts
145
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
Personal Quote
if I surprised you, you had underestimated me
Signature
if I surprised you, it was because you underestimated me
×
Doodles_Inc's Groups
Doodles_Inc's Contact & Social LinksdoodlescriminoserDoodles_IncDoodlesInc
APE was working yesterday, but now every time I open it up, it crashes after a few seconds.

Please help.

UPDATE:

I got these errors when linking:
Code Snippet
Plaintext
^3GetFileAttributesEx(G:\Games\Steam\steamapps\common\Call of Duty Black Ops III\texture_assets\megas_textures\~-gmtl_p6_zm_glass_frosted_cl~8b3b55a2.tiff) failed: The system cannot find the file specified.


  image:$gray_color
    material:mc/mtl_p7_zm_der_teleporter_pad_light
      xmodel:p7_zm_der_teleporter
        col_map:maps/zm/zm_lee.d3dbsp

ERROR: 'G:\Games\Steam\steamapps\common\Call of Duty Black Ops III\\texture_assets\\megas_textures\\~-gmtl_p6_zm_glass_frosted_cl~8b3b55a2.tiff' is not a valid file.

^1ERROR: image '$gray_color' is missing
  image:$gray_color
    material:mc/mtl_p7_zm_der_teleporter_pad_light
      xmodel:p7_zm_der_teleporter
        col_map:maps/zm/zm_lee.d3dbsp
^1Material mtl_p7_zm_der_teleporter_pad_light: could not load image $gray_color
  material:mc/mtl_p7_zm_der_teleporter_pad_light
    xmodel:p7_zm_der_teleporter
      col_map:maps/zm/zm_lee.d3dbsp
^1material 'mc/mtl_p7_zm_der_teleporter_pad_light' using technique 'mc/lit_backlit#e6142445.gbuffer' from techniqueSet 'mc/lit_backlit#e6142445' doesn't expose a 'colorMap' texture. Material textures:
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_p7_zm_der_teleporter_pad_light
      xmodel:p7_zm_der_teleporter
        col_map:maps/zm/zm_lee.d3dbsp
^1    0: thicknessMap i_mtl_p7_zm_der_teleporter_pad_t
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_p7_zm_der_teleporter_pad_light
      xmodel:p7_zm_der_teleporter
        col_map:maps/zm/zm_lee.d3dbsp
^1    1: thermalHeatmap $gray_32_one_channel
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_p7_zm_der_teleporter_pad_light
      xmodel:p7_zm_der_teleporter
        col_map:maps/zm/zm_lee.d3dbsp
^1    2: normalMap i_mtl_p7_zm_der_teleporter_pad_n
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_p7_zm_der_teleporter_pad_light
      xmodel:p7_zm_der_teleporter
        col_map:maps/zm/zm_lee.d3dbsp
^1The model (p7_zm_der_teleporter) uses material (mtl_p7_zm_der_teleporter_pad_light) but there is no techset for surface 5
  xmodel:p7_zm_der_teleporter
    col_map:maps/zm/zm_lee.d3dbsp

^1The model (p7_zm_der_teleporter) uses material (mtl_p7_zm_der_teleporter_pad_light) but there is no techset for surface 5

  xmodel:p7_zm_der_teleporter
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (p7_zm_der_teleporter) uses material (mtl_p7_zm_der_teleporter_pad_light) but there is no techset for surface 5
  xmodel:p7_zm_der_teleporter
    col_map:maps/zm/zm_lee.d3dbsp

^1Material t7_rock_porous_rubble_pile_gray: could not load image $gray_color

  material:mc/t7_rock_porous_rubble_pile_gray
    xmodel:p7_cai_vista_building_tahrir_02_destroyed
      col_map:maps/zm/zm_lee.d3dbsp

^1material 'mc/t7_rock_porous_rubble_pile_gray' using technique 'mc/lit_detail#e6142445.gbuffer' from techniqueSet 'mc/lit_detail#e6142445' doesn't expose a 'colorMap' texture. Material textures:

  MATERIAL_DRAW_METHOD:ship
    material:mc/t7_rock_porous_rubble_pile_gray
      xmodel:p7_cai_vista_building_tahrir_02_destroyed
        col_map:maps/zm/zm_lee.d3dbsp
^1    0: thermalHeatmap $gray_32_one_channel
  MATERIAL_DRAW_METHOD:ship
    material:mc/t7_rock_porous_rubble_pile_gray
      xmodel:p7_cai_vista_building_tahrir_02_destroyed
        col_map:maps/zm/zm_lee.d3dbsp
^1    1: normalMap i_t7_rock_porous_rubble_pile_n
  MATERIAL_DRAW_METHOD:ship
    material:mc/t7_rock_porous_rubble_pile_gray
      xmodel:p7_cai_vista_building_tahrir_02_destroyed
        col_map:maps/zm/zm_lee.d3dbsp
^1    2: detailMap i_t7_micro_metal_cast_iron_01_n
  MATERIAL_DRAW_METHOD:ship
    material:mc/t7_rock_porous_rubble_pile_gray
      xmodel:p7_cai_vista_building_tahrir_02_destroyed
        col_map:maps/zm/zm_lee.d3dbsp
^1The model (p7_cai_vista_building_tahrir_02_destroyed) uses material (t7_rock_porous_rubble_pile_gray) but there is no techset for surface 10
  xmodel:p7_cai_vista_building_tahrir_02_destroyed
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (p7_cai_vista_building_tahrir_02_destroyed) uses material (t7_rock_porous_rubble_pile_gray) but there is no techset for surface 10
  xmodel:p7_cai_vista_building_tahrir_02_destroyed
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (p7_cai_vista_building_tahrir_02_destroyed) uses material (t7_rock_porous_rubble_pile_gray) but there is no techset for surface 9
  xmodel:p7_cai_vista_building_tahrir_02_destroyed
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (p7_cai_vista_building_tahrir_02_destroyed) uses material (t7_rock_porous_rubble_pile_gray) but there is no techset for surface 8
  xmodel:p7_cai_vista_building_tahrir_02_destroyed
    col_map:maps/zm/zm_lee.d3dbsp

^1Material mtl_veh_t7_civ_van_comm_interiorillum: could not load image $gray_color

  material:mc/mtl_veh_t7_civ_van_comm_interiorillum
    xmodel:veh_t7_civ_van_commercial_dest_wht
      col_map:maps/zm/zm_lee.d3dbsp

^1material 'mc/mtl_veh_t7_civ_van_comm_interiorillum' using technique 'mc/lit_emissive#e6142445.unlit' from techniqueSet 'mc/lit_emissive#e6142445' doesn't expose a 'colorMap' texture. Material textures:
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1    0: (null) $camo_base_gloss
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1    1: emissiveMap $color
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1    2: thermalHeatmap $gray_32_one_channel
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1    3: normalMap i_veh_t7_civ_van_comm_interiorillum_n
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1    4: (null) $camo_base_mask
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1    5: (null) $camo_base_normal
  MATERIAL_DRAW_METHOD:ship
    material:mc/mtl_veh_t7_civ_van_comm_interiorillum
      xmodel:veh_t7_civ_van_commercial_dest_wht
        col_map:maps/zm/zm_lee.d3dbsp
^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5
  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp

^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5

  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5
  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5
  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5
  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5
  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp
^1The model (veh_t7_civ_van_commercial_dest_wht) uses material (mtl_veh_t7_civ_van_comm_interiorillum) but there is no techset for surface 5
  xmodel:veh_t7_civ_van_commercial_dest_wht
    col_map:maps/zm/zm_lee.d3dbsp
Check your files integrity through Steam.

 
Loading ...