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Custom playermodel from maya not animating just stays in t pose

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Created 7 years ago
by KHDSemi
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Location: us
Date Registered: 20 April 2015
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When I go in game my custom playermodel from maya just stays in the t pose it doesn't show any walk animation or any animations & I have messed with the skeleton on maya & made it to where it can twist in those directions for those animation but still nothing any help would be appreciated!
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Location: kh
Date Registered: 9 August 2013
Last active: 5 years ago
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If you re-export you custom char with tomxmodel utils and apply the bind does it still rotate in Maya?
Its possible you didn't export the entire skeleton or imported it as a static model in asset manager.
Usually in asset manager it will notify if the player skeleton is wrong.

If you don't get it fixed pm me the model and ill look at it.

 
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