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solved

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Created 7 years ago
by Pieternba2k
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Hello everyone,

Im making a zombie map and it worked perfectly, and out of nowhere when I launched my map every time I shoot or a nade explodes, big black textures pop up in the map and I have no idea how to fix it. If someone has an idea please let me know, this is so annoying and im sure it has something to do with a change in a raw file because when i make a test map the error is there aswell, maybe it is related to custom textures or t4m, Please help me out

Thanks alot!
Last Edit: July 09, 2017, 05:18:35 pm by Pieternba2k
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If you solved it you should post the solution so it will be helpful for those who may encounter it in the future.
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Location: nl
Date Registered: 7 March 2016
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If you solved it you should post the solution so it will be helpful for those who may encounter it in the future.

Im sorry but i thought it would be kind of weird to answer my own post.
here is the answer: reinstall the mod tools because my raw did not include all the material, material-properties files.
However now the only issue remains that when my sonic zombie from black ops1 makes the screaming animation, there would still be black textures. I did reinstal the sonic zombies, does anybody know what I did wrong?

Thanks for the help
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Sounds more likely you didn't run the converter the first time

 
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