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Zombies not moving

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Created 7 years ago
by Sgt Smile
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Location: nl
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I wanted to add another zombiespawner to my map, but the zombies from that spawner won't start walking. They spawn and eventually die. The picture below shows the situation. The spawner is linked like the others (that do work). Pathnodes are also present. I first wanted to place the spawner on the roof (upper middle), but after that didn't work, I tried the spot on the image.

https://www.dropbox.com/s/jm41kqpwjwt1887/Zombiespawner.PNG?dl=0 (Link to Dropbox image. Didn't know how to add it with the img tag)
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Make sure your pathnode does not touch or otherwise interfere with the transitionnode of your traverse. Also i know cases where spawned zombies would not walk towards the traverse for no single reason (I have had this in 2 maps). Just moving the spawner a little bit could already fix it.

It's been a while the last time i modded, but if you need help feel free to PM me, I'm also dutch ;)

Lukkie1998
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Thanks for the reply, but moving the spawners doesn't work. They're also not interfering with other entities, nodes etc. However, I've tried some things and one thing that seems to work, is placing a window with traverse that the zombies have to break down. It works but it's a bit devious. Could there be another way?

 
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