Right, I'm sure there are a lot of questions about this, but I can't seem to find a solid answer for my problem.
I'm having problems with zoning. I have two zones, start_zone and zone1, and the start_zone zombies work fine, they can walk around in both zones perfectly. But, the riser that I have behind a window without barriers will not spawn.
I have a hole in the wall, with pathnodes leading up to the wall hop prefab, and a zombie behind the pathnodes and the struct for the riser next to it. It will not spawn, the only zombies that spawn are the start_zone zombies. Has anyone got any solutions for my problem? Thanks