Author Topic: New BO1 Section created  (Read 1413 times)

0 Members and 1 Guest are viewing this topic.

Offline Lukkie1998

  • *
  • - Original Poster (OP) -
  • [UGX] Developer
  • Zombie Enslaver
  • Posts: 730
  • Country: nl
  • Respect: 144
  • [UGX] Developer
    • luke.houben
    • lukkie1998
    • lukkie1998's Twitch Channel
    • @lukkie1998' Twitter Feed
    • lukkie1998's YouTube Channel
    • View Profile
    • UGX-Mods
  • Skype: luke.houben2
  • WaW: Lukkie1998

New BO1 Section created

« on: July 28, 2017, 11:18:29 am »
Hey everyone,

There is now a dedicated forum board for Call of Duty: Black Ops 1 modding! If you have any topic that we have missed and correlates to Black Ops 1 but is present in any other board, please get in touch with any Site Moderator by using the Report Post button present near the bottom of any post so they can move it correspondingly to the new Black Ops 1 board. Feel free to post your WIP's or Mods that are not already on UGX and require BO1 in there as well.

On behalf of UGX-Mods,

Lukkie1998

Offline Delta

  • *
  • [UGX] Server Admin & Programmer
  • Perk Hacker
  • Posts: 364
  • Country: de
  • Respect: 72
  • Dolphin!
    • ugxDelta
    • igdelta's Twitch Channel
    • igdelta' Twitter Feed
    • UGX_Delta's Uplay Profile
    • Delta775's Xfire Profile
    • igdelta's YouTube Channel
    • View Profile
    • Personal Site
  • Skype: the-delta
  • WaW: ItsDelta

Re: New BO1 Section created

« Reply #1 on: July 30, 2017, 03:26:44 am »
I hope we'll see some awesome BO1 mods / maps <3
changed one line of code, bug is fixed


Coming to work on monday morning.
When a bug mysteriously disappears.


Offline PSNtoonjuice

  • *
  • Perk Hacker
  • Posts: 321
  • Country: us
  • Respect: 20
  • "0/10 what the fuck is this weeabo shit" - IGN
    • Astraxis
    • View Profile
  • WaW: PSNtoonjuice

Re: New BO1 Section created

« Reply #2 on: July 31, 2017, 03:36:13 pm »
Mindshare where you at??

Offline josh1600

  • *
  • Pack-a-Puncher
  • Posts: 164
  • Country: gb
  • Respect: 28
  • Favourite Languages: PHP CSS HTML JS C# SQL XSLT
    • IceGrenade
    • Ice_Grenade's Twitch Channel
    • IceGrenade's YouTube Channel
    • View Profile
    • Donate to Support my Career :D
  • Skype: Sucks, Discord:IceGrenade
  • WaW: IceGrenade

Re: New BO1 Section created

« Reply #3 on: September 06, 2017, 03:15:53 am »
Are people even going to bother with bo1 given that bo3 mod tools are out? :poker:
Walk your Talk

Offline Delta

  • *
  • [UGX] Server Admin & Programmer
  • Perk Hacker
  • Posts: 364
  • Country: de
  • Respect: 72
  • Dolphin!
    • ugxDelta
    • igdelta's Twitch Channel
    • igdelta' Twitter Feed
    • UGX_Delta's Uplay Profile
    • Delta775's Xfire Profile
    • igdelta's YouTube Channel
    • View Profile
    • Personal Site
  • Skype: the-delta
  • WaW: ItsDelta

Re: New BO1 Section created

« Reply #4 on: September 08, 2017, 01:02:01 pm »
Quote from: josh1600 link= date=1504700153
Are people even going to bother with bo1 given that bo3 mod tools are out? :poker:
Sure thing! It's modding and look there is plenty of activity there :)

Offline DeathBringerZen

  • *
  • Zombie Colossus
  • Posts: 1,051
  • Country: scotland
  • Respect: 108
  • SHOW ME WHAT YOU GOT
    • DeathBringerZen
    • DeathBringerZen' Twitter Feed
    • View Profile
  • Skype: DeathBringerZen
  • WaW: DB-Zen

Re: New BO1 Section created

« Reply #5 on: September 09, 2017, 03:33:28 pm »
Are people even going to bother with bo1 given that bo3 mod tools are out? :poker:

The engine version used for BO1 (IW Engine 3.0) Was easily one of the smoothest used for zombies to date. Many would argue it was the best balanced when it came to difficulty and general play so it would almost definitely be the number one chose for modders. BO3 if far too easy for anyone who is half decent at the game-mode.

That being said, this BO1 modding project is unofficial and has been ongoing for about 3 or 4 years so I really don't expect it to take off much and despite the solid work getting put into it I fear it will be chalked down to a successful but unpopular accomplishment overall. The people who're making it happen will most likely see any public released shut down by Activision over time and even if they don't, there is not much hope of the scene giving it the platform it deserves.

Major props to all involved though as it was not an easy task but I genuinely feel it's pointless at this stage.