Author Topic: [UGXM 1.1] [T4M] Devil's Playground v1.1.2 - The New Challenge Map of 2017  (Read 8624 times)

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Offline AlecKeaneDUB

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Devil's Playground (T4M Required!!)
Hello UGX, this is my first released map, or "re-released" map, I should say. Some of you may remember 114 Cabin, and this is basically my final, completed version of that. If you are new to this map, it hold lots of interesting and fun features to play around with, including the quite amazing UGX Mod v1.1. This map is intended for players looking for a good challenge with a high replay value. This is not a huge map by far, nor is it perfect in any way. This is just a fun change-up that I have been working on for a while to get just right, and want to share with the community. To start off, here's a list of some prime features of the Devil's Playground.
- UGX Mod 1.1:
     - Variety of weapons, including guns from Black Ops 1 & 2, Modern Warfare, and more
     - Custom UGX gamemodes and mutators
     - Custom powerups
     - Custom HUD
     - Custom Perks
     - Custom sounds and FX
     - Custom Mystery Box

- 6 perks
- Custom challenges
- Buildables
- Sharing is Caring

     - Custom perk by UGX
-Custom-made power ups
- Very hard difficulty
- Small map, but challenging to complete alone
- Dynamic difficulty

     - Challenges adjust to player count
- Lots of FX and custom scripts
- Much more for you to discover!


Change log for 1.1.2:
- Fixes to AI pathing
- Added permanent 3-hit down
- Minor bug fixes and improvements
- Minor lighting fixes


*Note: A new version of this map will be released upon feedback and more work being finished. I want to hear your thoughts, feedback, and constructive criticism. Some new key features coming in v1.2 include:
 - Boss battle ending, endorsed by a hardcore, zombie-slaying soundtrack
 - Secret perk features
 - Randomized pickup locations
 - Updated menu
 - More HUD elements for stat tracking
 - Generic bug fixes and improvements


I know I said before that this map was released at a much earlier state at a much earlier time, but that being said, this is 'technically' my first map, although I have some side projects as well that may or may not be released at some point. I started this map a looooong time ago, probably about 3 or 4 years ago, during which I used my small amount of spare time to learn, test, and play around with mapping and scripting...so make no mistake by assuming I'm experienced at this. But enough about my skills, here are a couple brief pictures from an earlier version of this map:






Download Link(Mediafire):
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Credits:
UGX Team - UGX Mod 1.1 and all of the wonderful help and support they give us
pcmodder - buyable script
Bluntstuffy - soul chest scripts/anims
thezombiekilla6 - energy conversion script
UGX Forum - help and answers to questions, as well as tutorials on certain subjects
*If I missed anyone, please feel free to let me know and I will be sure to include you
« Last Edit: August 07, 2017, 12:00:14 pm by AlecKeaneDUB »
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Offline Rare10124

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Re: [UGX Mod 1.1] Devil's Playground - The New Challenge Map of 2017

« Reply #1 on: July 30, 2017, 05:17:20 pm »
Challenge Accepted

Review: A very fun map I really enjoyed the difficulty ( made it to round 31: good ol wonder weapons )

there were only 3 glitches that I found

pack-a-punch area if you go to prone in the middle underneath the stairs it will confuse the zombies ( both stairs )
whole map: zombie would get stuck outside the playable area but it would die off ending the round

So I can give this a definite 9.5 out of 10
« Last Edit: July 30, 2017, 07:16:18 pm by Rare10124 »

Offline RayGuNNXXX123

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Re: [UGX Mod 1.1] Devil's Playground - The New Challenge Map of 2017

« Reply #2 on: July 31, 2017, 01:11:46 am »
Good shit man. This map is too difficult for me it was actually fun! +1 This is a map I am definitely going to play with friends.
Thank you. :)

Offline umu

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Re: [UGX Mod 1.1] Devil's Playground - The New Challenge Map of 2017

« Reply #3 on: July 31, 2017, 09:03:04 am »
I love it, thank you soo much!

Offline AlecKeaneDUB

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Re: [UGX Mod 1.1] Devil\'s Playground - The New Challenge Map of 2017

« Reply #4 on: July 31, 2017, 09:33:07 am »
Glad you guys are enjoying it so far! :) That's great to hear!

Double Post Merge: July 31, 2017, 06:51:28 pm
Thanks for the feedback, I'll look into these and fix them soon
« Last Edit: July 31, 2017, 06:51:28 pm by AlecKeaneDUB »

Offline VideoGamePhrase

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Re: [UGX Mod 1.1] Devil's Playground - The New Challenge Map of 2017

« Reply #5 on: August 01, 2017, 11:51:08 am »
i fucking LOVE this map, got stuck on needing additional power, (help anyone?), keep updating this map and it will be AMAZING

Offline Mrpigster

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Re: [UGX Mod 1.1] Devil's Playground - The New Challenge Map of 2017

« Reply #6 on: August 01, 2017, 03:51:41 pm »
yes i would love to play this map but every time i try to launch the map once the mod is already loaded it gives me an error stating the following: Exceeded limit of 400 'fx' assets. lookin in settings not sure what to do so can i plz get a responce.  :P :P :P :P :P

Offline umu

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Re: [UGX Mod 1.1] Devil's Playground - The New Challenge Map of 2017

« Reply #7 on: August 01, 2017, 09:54:00 pm »
i fucking LOVE this map, got stuck on needing additional power, (help anyone?), keep updating this map and it will be AMAZING
Was about to ask the same thing.

Offline PhilMcHawk

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Re: [UGX Mod 1.1] Devil's Playground - The New Challenge Map of 2017

« Reply #8 on: August 02, 2017, 02:05:55 am »
Was about to ask the same thing.

When i got to this part, i just survived a few more rounds and it turned into the buyable. So not a 100% sure if that is all you need to do, but i dont remember me doing anything special.

Offline blackops6516

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win i try to start it dose not have a start game butt :( ?

Offline SirBrent

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Re: [UGXM 1.1] [T4M] Devil's Playground v1.1.2 - The New Challenge Map of 2017

« Reply #10 on: September 24, 2017, 02:36:45 pm »
when a buddy and I tried playing this it didn't have the "Start Game" button like i saw on others players games on youtube

Offline theo21031

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Re: [UGXM 1.1] [T4M] Devil's Playground v1.1.2 - The New Challenge Map of 2017

« Reply #11 on: September 25, 2017, 06:57:33 am »
when a buddy and I tried playing this it didn't have the "Start Game" button like i saw on others players games on youtube
on the menu go in (settings) and (ugx option) when click (weapon bob/sway) and save and play ;)

Offline Gomilopez1

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Re: [UGXM 1.1] [T4M] Devil's Playground v1.1.2 - The New Challenge Map of 2017

« Reply #12 on: October 10, 2017, 04:07:13 pm »
So... When i pick "Start Game" It throws me to the game mode selection screen, and i select classic, but nothing happends, the game doesn't start, do i have to put a command on?

Offline RadimaX

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Re: [UGXM 1.1] [T4M] Devil's Playground v1.1.2 - The New Challenge Map of 2017

« Reply #13 on: October 11, 2017, 02:39:38 pm »
no you have to put T4M on this is also why you don't download maps with T4M in the first place  :lol:
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