Hi everyone I'm Richard! I started creating maps for CoD WaW a few days ago .... After you have created and completed it within the game to try it, just typing the name of the map into the console starts loading for about 10 seconds and then see the game hangs .... Here I leave you the Call of Duty console code with the details! Anyone can help me? d 1 msec for asset '$pixelcostcolorcode' of type 'image'. Waited 119 msec for asset '$default' of type 'material'. Waited 2 msec for asset '$additive' of type 'material'. Waited 0 msec for asset '$point' of type 'material'. Waited 0 msec for asset '$line_nodepth' of type 'material'. Waited 27 msec for asset 'light_corona' of type 'material'. Waited 1 msec for asset 'clear_alpha' of type 'material'. Waited 0 msec for asset 'depthprepass' of type 'material'. Waited 0 msec for asset 'shadowclear' of type 'material'. Waited 1 msec for asset 'shadowcookieoverlay' of type 'material'. Waited 0 msec for asset 'shadowcookieblur' of type 'material'. Waited 176 msec for asset 'shadowcaster' of type 'material'. Waited 0 msec for asset 'shadowoverlay' of type 'material'. Waited 1 msec for asset 'stencilshadow' of type 'material'. Waited 0 msec for asset 'stencildisplay' of type 'material'. Waited 142 msec for asset 'cinematic' of type 'material'. Error: Waited 172 msec for missing asset "zombie_electric_shock_overlay". Error: Could not load material "zombie_electric_shock_overlay". Error: Could not load material "zombie_transporter_overlay". Error: Could not load material "water_droplet". Error: Could not load material "water_dynamic_spray". ------- sound system initialization ------- Loading fastfile 'ui' used 39.48 MB memory in DB alloc ------- sound system successfully initialized ------- -------------- GamerProfile_UpdateProfileFromDvars(0): "mis_01" = "0". "mis_difficulty" = "00000000000000000000000000000000000000000000000000". "cheat_points" = "0". "cheat_items_set1" = "0". "cheat_items_set2" = "0". "takeCoverWarnings" = "0". "r_gamma" = "1". "snd_volume" = "". "ps3_voiceSpeakerGain" = "". Hostname: maggie-VAIO PC IP: 192.168.6.104 end $init 5100 ms --- Common Initialization Complete --- Waited 1458 msec for asset 'loadscreen_mak' of type 'material'. Waited 193 msec for asset 'loadscreen_pel1' of type 'material'. Waited 119 msec for asset 'loadscreen_pel2' of type 'material'. Waited 27 msec for asset 'loadscreen_see1' of type 'material'. Waited 31 msec for asset 'loadscreen_see2' of type 'material'. Waited 127 msec for asset 'loadscreen_nazi_zombie_prototype' of type 'material'. WARNING: Could not find zone 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\localized_common.ff' Loading fastfile 'common' used 41.51 MB memory in DB alloc Loading fastfile 'patch' used 2.06 MB memory in DB alloc Waited 6468 msec for asset 'ui/patch_menus.txt' of type 'menufile'. Working directory: C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War Huffman Took 2 Milliseconds Controller #0 signed in locally DW_DNS_RESOLVING DW_DNS_RESOLVING . . DW_GETUSERNAMES(381 msecs) Retrieving usernames Retrieving usernames. Retrieving usernames.. Retrieving usernames... Retrieving usernames.... Retrieving usernames..... Retrieving usernames...... Retrieving usernames....... Retrieving usernames........ Retrieving usernames......... Retrieving usernames.......... Retrieving usernames........... Retrieving usernames............ Retrieving usernames............. Retrieving usernames.............. Retrieving usernames............... Retrieving usernames................ Retrieving usernames................. Retrieving usernames.................. Retrieving usernames................... Retrieving usernames.................... Retrieving usernames..................... Retrieving usernames...................... Retrieving usernames....................... Retrieving usernames........................ Retrieving usernames......................... Retrieving usernames.......................... Retrieving usernames........................... Retrieving usernames............................ Retrieving usernames............................. Retrieving usernames.............................. Retrieving usernames............................... Retrieving usernames................................ Retrieving usernames................................. Retrieving usernames.................................. Retrieving usernames................................... Retrieving usernames.................................... Retrieving usernames..................................... Retrieving usernames...................................... Retrieving usernames....................................... Retrieving usernames........................................ Retrieving usernames......................................... Retrieving usernames.......................................... Retrieving usernames.......................................... Populated dw_user dvars with 1 accounts Profile 'cherchuzo' already exists secretsauce is V0WG0006 DW_AUTHORIZING cherchuzo DW_AUTHORIZED (492 msecs) DW_LOBBY_CONNECTING DW_LOGON_GETFRIENDS DW_LOGON_GETFRIENDS DW_LOGON_COMPLETE DW_LOGON_CHECKPROFILEEXISTS DW_LOGON_CHECKPROFILEEXISTSChecking if profile exists.. . .. ... .... ..... ...... ....... ........ ......... .......... ........... ............ ............. .............. ............... ................ ................. .................. ................... .................... ..................... ...................... ....................... ........................ ......................... .......................... ........................... ............................ ............................. .............................. ............................... ...............................0 friends, populating list.. no friends to get profiles for . .. ... .... ..... ...... ....... ........ ......... .......... ........... ............ ............. .............. ..............We have 0 outgoing proposals . .. ... .... ..... ...... ....... ........ ......... .......... ........... ............ ............. .............. ............... ................ ................. .................. ................... ...................Messages retrieved ok Profile exists! DW_LOGON_COMPLETE no friends to get profiles for Hostname: maggie-VAIO PC IP: 192.168.6.104 Controller #0 signed in to live Error: line 317: Invalid line in playlist 0 Error: line 322: Invalid line in playlist 0 Error: line 327: Invalid line in playlist 0 Error: line 332: Invalid line in playlist 0 Setting playlist version to 102 for controller 0 Imp read successful Save Message First Frame Shown: 16743 Imp read successful Imp read successful Imp read successful PATCH Imp read successful Upload Bandwidth: 3000.00 Kbits/s Download Bandwidth: 0.00 Kbits/s Database: Assets Sync Started Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile patch PMem_Free( patch, 1 ) Unloaded fastfile common PMem_Free( common, 1 ) Unloaded fastfile ui PMem_Free( ui, 0 ) Unloaded fastfile code_post_gfx PMem_Free( code_post_gfx, 0 ) Database: Assets Sync Started Database: Assets Sync Finished ----- FS_Startup ----- Current language: english Current search path: C:\Users\maggie\AppData\Local\Activision\CoDWaW\mods\ProvaV2\provav2.iwd (9 files) C:\Users\maggie\AppData\Local\Activision\CoDWaW\mods\ProvaV2\dlc3_weapons.iwd (67 files) C:\Users\maggie\AppData\Local\Activision\CoDWaW/mods/ProvaV2 C:\Users\maggie\AppData\Local\Activision\CoDWaW/usermaps C:\Users\maggie\AppData\Local\Activision\CoDWaW/mods C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_27.iwd (60 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_26.iwd (522 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_25.iwd (139 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_24.iwd (502 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_23.iwd (3 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_22.iwd (529 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_21.iwd (13 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_20.iwd (69 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_19.iwd (52 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_18.iwd (51 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_17.iwd (42 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_16.iwd (44 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_15.iwd (145 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_14.iwd (655 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_13.iwd (400 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_12.iwd (453 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_11.iwd (366 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_10.iwd (549 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_09.iwd (413 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_08.iwd (484 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_07.iwd (755 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_06.iwd (537 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_05.iwd (569 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_04.iwd (711 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_03.iwd (743 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_02.iwd (694 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_01.iwd (350 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_00.iwd (808 files) C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War/main C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War/main_shared C:\Users\maggie\AppData\Local\Activision\CoDWaW/players C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw06.iwd (1804 files) localized assets iwd file for english C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw05.iwd (1246 files) localized assets iwd file for english C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw04.iwd (363 files) localized assets iwd file for english C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw03.iwd (28 files) localized assets iwd file for english C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw02.iwd (3163 files) localized assets iwd file for english C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw01.iwd (5164 files) localized assets iwd file for english C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw00.iwd (4592 files) localized assets iwd file for english File Handles: ---------------------- 54112 files in iwd files ----- Initializing Renderer ---- ----- R_Init ----- Getting Direct3D 9 interface... Pixel shader version is 3.0 Vertex shader version is 3.0 Shader model 2.0 code path is available. Shader model 3.0 code path is available. Using Shader model 3.0 code path because it is the best available path on this hardware. Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz Game window successfully created. Creating Direct3D device... Com_TouchMemory: 0 msec. Using sum: 0 Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile code_post_gfx Loading fastfile mod Database: Assets Sync Started Loading fastfile 'code_post_gfx' used 1.13 MB memory in DB alloc Loading fastfile 'mod' used 17.64 MB memory in DB alloc Database: Assets Sync Finished Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile ui Loading fastfile localized_common Loading fastfile common Loading fastfile patch Initializing render targets... Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Initializing static model cache... Initializing dynamic buffers... Initializing particle cloud buffer... Creating Direct3D queries... Loading fastfile 'ui' used 39.48 MB memory in DB alloc Setting initial state... DirectX reports 128 MB of video memory and 1667 MB of available texture memory. Using video memory size to cap used texture memory at 112 MB. Texture detail is set automatically. Using picmip 1 on most textures, 1 on normal maps, and 3 on specular maps WARNING: Could not find zone 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\localized_common.ff' Loading fastfile 'common' used 41.51 MB memory in DB alloc Loading fastfile 'patch' used 2.06 MB memory in DB alloc Error: Waited 1921 msec for missing asset "zombie_electric_shock_overlay". Error: Could not load material "zombie_electric_shock_overlay". Error: Could not load material "zombie_transporter_overlay". Error: Could not load material "water_droplet". Missing { in info file Error: Could not load material "loadscreen_ProvaV2". Save Message First Frame Shown: 38013 ]\map provaV2 Database: Assets Sync Started Database: Assets Sync Finished Loading fastfile provav2_load Database: Assets Sync Started WARNING: Could not find zone 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\provav2_load.ff' Database: Assets Sync Finished PROFILES: setting server info to 0.0.0.0:0 Couldn't get profiles instance, are we logged on? BinkOpen failed on C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\video\provav2_load.bik because: Error opening file. BinkOpen failed on C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\video\provav2_load.bik because: Error opening file. R_Cinematic_BinkOpen 'provav2_load' failed: BinkOpen: Error opening file.; trying default. ------ Server Initialization ------ Server: provav2 Database: Assets Sync Started Database: Assets Sync Finished ----- R_Init ----- DirectX reports 128 MB of video memory and 1596 MB of available texture memory. Using video memory size to cap used texture memory at 112 MB. Texture detail is set automatically. Using picmip 1 on most textures, 1 on normal maps, and 3 on specular maps Save Message First Frame Shown: 52753 Database: Assets Sync Started Database: Assets Sync Finished Unloaded fastfile ui PMem_Free( ui, 0 ) Loading fastfile localized_provav2 Database: Assets Sync Started WARNING: Could not find zone 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\localized_provav2.ff' Database: Assets Sync Finished Loading fastfile provav2_patch Database: Assets Sync Started Loading fastfile 'provav2_patch' used 1.25 MB memory in DB alloc Database: Assets Sync Finished Loading fastfile provav2 Loading fastfile 'provav2' used 75.39 MB memory in DB alloc Waited 1507 msec for asset 'maps/provav2.d3dbsp' of type 'col_map_mp'. - R_Cinematic_BeginLostDevice()... DB_BeginRecoverLostDevice()... R_ResetModelLighting()... R_ReleaseAllModels()... R_ReleaseLostImages()... Material_ReleaseAll()... R_ReleaseWorld()... Recovering lost device... R_ResetDevice()... Initializing render targets... Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Initializing static model cache... Initializing dynamic buffers... Initializing particle cloud bu Unhandled exception caught