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Afterlife [W.I.P]

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Created 7 years ago
by StupidEdits
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Location: usEarth
Date Registered: 30 July 2015
Last active: 3 years ago
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Current project: Afterlife
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"The only time you should look back, is to see how far you've come."
Afterlife
Fix the past for a better tomorrow

Storyline: This story is based on a dying father that tries to right his wrongs to live a better afterlife. "I love you dad, rest easy." The final words I heard my own child utter as my life and body lifelessly pulls from existence. As my body continues to pull me I feel my mind pulling me in a separate direction. I've only heard so much of these experience as a child, I never would have thought it would become reality. This is my opportunity to fix my mistake and become a better man for a better afterlife.

Current Ideas:
Bare with the ideas, copy/pasted straight from a notepad and cba to clean it up for now. I did remove some ideas though to keep them secret  :-X
Spoiler: click to open...
- Different anims
- Triggerable map elements (desicions) that would affect various parts of the map
- Try to use little WaW assest (maybe some weapons)
- Custom perks
 + Turn grenades into a semtex / monkeybomb?
 + --list
- Custom powerups (Blood money, X3, --list)
- Weapons
 + Defib   ::)
- Verrukt style co-op spawning
- Shared bank
- Exploding/shootable propaine tanks (ghosts)
- Five scientist (boss 1)
- Stackable X2 or new power-up X3
- Zombie shields
- Blood money for everyone
- Traps ideas
 + Crusher?
 + Electric water
 + Teleporting trap
 + Fire Trap
 + --add later--
- SOUNDS
 + Round start (project file)
 + add as go on
- Custom Solo / EE ending (BIK)(c4d scene)
- Blown up area after power on
 + Multiple random areas/ (Only 1 area can blow up per play)
  + Shake screen
- Verrukt sprinters
- Shi no numa perk spawn
- Ways to add more perk slots
- Wall weapons inside of a "Break incase of emergency glass"
 + Glass breaks on 1st purchase
- Custom shaders etc..
 

Map:
Reminder: None of these pics represent the final product, there's still tons of work to be made.
- My current idea for the map is current day, so will be featuring some weapons from bo1-ghosts, and then some.
- Sort of a downside, I never had a solid theme going into this so for now I'll be freeballing things

Update 0:
Spoiler: click to open...








Credits:
- Tim Smith - DE Mysterybox
- Tom - Lime/Lemon/tools in general
- DTZxPorter - Wraith

Random stuff: Harddrive corrupted some time ago so I lost everything including my project 'Misfaith'. Finally working on a project I'd happily call my first release so I'll be working hard on making it the best I can. I have an idea for different bosses within the map, and one in particular I'd love if someone was able to make the five scientist for the map. Aside from all that the usual criticism (positive or negative) is welcome so don't be shy  :)
Last Edit: September 18, 2017, 11:54:18 pm by StupidEdits
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It looks amazing I can not wait to play this map !!
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JbirdHaX
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Date Registered: 12 March 2012
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Community Mapper Elite Has shown excellence and experience in the area of custom mapping in the UGX-Mods community.
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This user has access to the Black Ops 3 Modtools Alpha

This picture reminds me so much of mirage from cs:go :) also loving the desert theme going on in here! :D
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Location: usEarth
Date Registered: 30 July 2015
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Current project: Afterlife
(Image removed from quote.)
This picture reminds me so much of mirage from cs:go :) also loving the desert theme going on in here! :D

You my friend have a great eye, and I see what you did there  ;)

 
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