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Contact Support - Help Center Get help on the UGX Discord. Join it now!In the hitbox spot you can put
anim_dependancies\base_character\base_character.xmodel_export
There should be an error about missing notetracks in the console when they die. If not you could try moving just the death versions of your guys level.scr_anim stuff right after zombiemode::main(); in your mapname.gsc
If that doesn't work I have used something like this before.
Add this after the ai spawns or around where you set the health for that specific AI in gsc
Then make a function in the same
Or