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Contact Support - Help Center Get help on the UGX Discord. Join it now!Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
can somebody give me a clue of the EE?
To get zombies to go into the soul trap, you need to stand near the flashing smaller flashing cylinder at spawn and do decent damage to the zombies. When youve done enough damage they change their appearance and run towards the nearby pond areas instead of attacking you. Once the chest is filled with souls it will stop flashing and you will need to repeat the process from step one with a different area on the map that is flashing. I don't know what to do after this because I died after the third pond
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Check your appdata/mods folder for loose files/iwds.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
The exceeed 400 assets error to me & the way I got around it was by highlighting all 35 GB of maps I had in the ""mods" folder and moving them to a folder up one level. Then just moved sumpf back into the mods folder (so sumpf was the ONLY map I had in my mods folder) & it worked fine.
Just posting this as I realise others were having the same issue.
Thanks to Trem for getting me started trying to sort it in the mods general area
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
Oil Rig Beta Access |
How can I do the easter egg???? I want to get the new wanderwaffe
Here is what I know so far. If you only want one hint, only open the first spoiler. If you want more hints, keep opening the spoiler boxes inside of each otherWhat I know so far from playingTo start the EE you go to the other side of the map where speedcola is. There is a flashing cylindrical statue back there.Spoiler: click to open...Throw a grenade at the statue. This activates a soul chest back at the spawn areaSpoiler: click to open...To get zombies to go into the soul trap, you need to stand near the flashing smaller flashing cylinder at spawn and do decent damage to the zombies. When youve done enough damage they change their appearance and run towards the nearby pond areas instead of attacking you. Once the chest is filled with souls it will stop flashing and you will need to repeat the process from step one with a different area on the map that is flashing. I don't know what to do after this because I died after the third pond[close][close][close]
yeah nice trem, you was on the best way
EE-SPOILER:Spoiler: click to open...there are 4 "pools" you must fill (you can simple count it (?)
) and after this, you become a reward..and after this, maybe you can go to the PaP-area..
not much to say on this point[close]
never thought that we get such good feedback!! ALL gun-changes was with intentional!
my fail..will change it in an update!
wut? no one has the error too maybe turn off spec. maps or something and test it again.
yeah, thanks trem!
yeah nice! is there any title for BluntStuffy to? cause the whole scripting part of the map he has make!
thanks slagovich! "best map i have played so far this year."
how i said: never thought that we get such good feedback
thanks!
and yeah, dont forget about BluntStuffy
okay, some clipping fails i've make..will edit the stuff in a new version..if there any other bugs found.
regards
Yup, it still does not work........I don't know any other suggestions?
The exceeed 400 assets error happened to me & the way I got around it was by highlighting all 35 GB of maps I had in the ""mods" folder and moving them to a folder up one level. Then just moved sumpf back into the mods folder (so sumpf was the ONLY map I had in my mods folder) & it worked fine.
Just posting this as I realise others were having the same issue.
Thanks to Trem for getting me started trying to sort it in the mods general area
Tired that..........nothing
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
hmm..i really dont know why this happen by some users..
we will remove some FX in the next update of the map.(hopefully)
i dont know, maybe the map has exactly 400 FX's?
hope it works then..
If it works for other people then its his fault, not yours. His mods folder has something in it which is not supposed to be there.
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
yes, thats true.
but i think if they can play other maps but not our, something is wrong with the map or how i said perhaps too many FX's in there?
@E_bag17
did you remove ALL "no-maps" folders in your /mods?