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Blackout Project (wine)

HOT
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Created 10 years ago
by jjbradman
0 Members and 1 Guest are viewing this topic.
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hi how are you :D
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It's being updated
ok thanks for the info cyber
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can i have the download link, i cant find it
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Dat feel when anims "fall from sky" ;)
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can i have the download link, i cant find it

Some of you guys really need to start looking at the posts in this thread...

it's already been mentioned several times already that the map is being updated
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JJ you need to either fix this really soon, or put the old link back with a warning as spider mentioned doing. Having no link on a map release topic is against the board rules. If this update isn't going to be finished in a day or so you need to put the old one back with a warning, otherwise this topic will be deleted as you already have a WIP topic.
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When I saw this map release I was like, "I'm leaving Las Vegas right now and I'm going to drive angry all the way home to download this kickass national treasure." But after playing this map it really made me want to rip my own face off.
I was getting ready to apologize for Conair, but after playing this map...um...you first buddy.
Last Edit: June 26, 2014, 01:49:16 am by Nic Cage
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played for 10 minutes and found about 20 issues with this map. just some things i noticed
missing textures
no clipping on lots of stuff.
*A BAD Elevator GLITCH*
No sounds on some guns,
Eye Fx Dont disappear after killing some zombies.
fx on boss  doesn't disappear after killing him.
the traverse is pointing the wrong way in one of the windows,
the glass in 2 of the first room areas not up against the wall theres a big space between glass and the wall,
and more i dont have time to list them all!!!!!!!!!!!!!!!
good looking map can tell there was alot of work put into it just wish it was properly finished and tested.
if u need more details on some of these issues i found so u can fix them just ask
Last Edit: June 26, 2014, 02:45:02 am by thezombieproject
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drago
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JJ you need to either fix this really soon, or put the old link back with a warning as spider mentioned doing. Having no link on a map release topic is against the board rules. If this update isn't going to be finished in a day or so you need to put the old one back with a warning, otherwise this topic will be deleted as you already have a WIP topic.
sorry link is back

Post Merge: June 26, 2014, 03:36:58 am
played for 10 minutes and found about 20 issues with this map. just some things i noticed
missing textures
no clipping on lots of stuff.
*A BAD Elevator GLITCH*
No sounds on some guns,
Eye Fx Dont disappear after killing some zombies.
fx on boss  doesn't disappear after killing him.
the traverse is pointing the wrong way in one of the windows,
the glass in 2 of the first room areas not up against the wall theres a big space between glass and the wall,
and more i dont have time to list them all!!!!!!!!!!!!!!!
good looking map can tell there was alot of work put into it just wish it was properly finished and tested.
if u need more details on some of these issues i found so u can fix them just ask
which elevator glitch? and the avogadro fx dies after some time(lil bit long) if you mean the one in staminup it has one in and one out but it glitched but that was the only waw y found for zombies to get up and down :/
about eye fx i used the treyach commented out lines if you have a fix it for it then tell me.
also im getting tired of explaining that theres an image limit(missing textures)
Last Edit: June 26, 2014, 03:40:49 am by jjbradman
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Dat feel when anims "fall from sky" ;)
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sorry link is back

Post Merge: June 26, 2014, 03:36:58 am
which elevator glitch? and the avogadro fx dies after some time(lil bit long) if you mean the one in staminup it has one in and one out but it glitched but that was the only waw y found for zombies to get up and down :/
about eye fx i used the treyach commented out lines if you have a fix it for it then tell me.
also im getting tired of explaining that theres an image limit(missing textures)

If you can't do it by yourself, is it possible for you to go up to others and ask them for help on fixing your weapons?

You say it's not a big deal but there are already several plenty reporting the weapons as bugs (no reload sounds, slow anims, etc.)
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drago
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If you can't do it by yourself, is it possible for you to go up to others and ask them for help on fixing your weapons?

You say it's not a big deal but there are already several plenty reporting the weapons as bugs (no reload sounds, slow anims, etc.)
yeah i need somebody to help me with the missing sounds. if you can pm me please.
also panzer now kills zombies where it lands
im adding clipping to nearly everything,
fixed the zone where spider got stuck,
added missing nodes,
and i dont remember what else but yeah. i need help with weapons
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Dat feel when anims "fall from sky" ;)
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yeah i need somebody to help me with the missing sounds. if you can pm me please.
also panzer now kills zombies where it lands
im adding clipping to nearly everything,
fixed the zone where spider got stuck,
added missing nodes,
and i dont remember what else but yeah. i need help with weapons

If you want, I can send you a PM (or I could just put it in a post on this thread) telling you what kind of problem each gun has and what needs to be fixed.
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Okay, so we're currently playing this right now. I have to say it looks nice. This could be a great map if it actually worked like planned, but this is the most broken map I have ever played. Please take another 6 months and fix all of it. It looks like fun if you can fix it.
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sorry link is back

Post Merge: June 26, 2014, 03:36:58 am
which elevator glitch? and the avogadro fx dies after some time(lil bit long) if you mean the one in staminup it has one in and one out but it glitched but that was the only waw y found for zombies to get up and down :/
about eye fx i used the treyach commented out lines if you have a fix it for it then tell me.
also im getting tired of explaining that theres an image limit(missing textures)

ok downloaded a the new one and i dont see the difference i still have all the same issues.   seems like u only fixed spider's issue and re posted it idk
also u said your getting tired of explaining that theres an image limit(missing textures). Then u should  say that in the posting.  People dont have time to read 5 - 6 pages of comments. I have this same issue on my map (image limit) and i was able to fix it and it works fine now and if u cant fix it then remove some models or ask for help its better then seeing white!!!

What I DID TO FIX image limit on my map was - i opened up the some models i ported in asset manager and got rid of the normal map
i also gave all those models a basic spec map image so they all have the same spec map image. I barley noticed a difference ingame and that fixed the limit issue! You dont have to do this on all models just some till it fixes the issue.

now the elevator glitch i found!
if u call the elevator the door opens and if u dont get in the elevator in time the door closes and u are able to walk through the closed door and walk around the walls
heres a pic

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how to launch this man? i put map nazi_zombie_wine and not launch
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drago
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ok downloaded a the new one and i dont see the difference i still have all the same issues.   seems like u only fixed spider's issue and re posted it idk
also u said your getting tired of explaining that theres an image limit(missing textures). Then u should  say that in the posting.  People dont have time to read 5 - 6 pages of comments. I have this same issue on my map (image limit) and i was able to fix it and it works fine now and if u cant fix it then remove some models or ask for help its better then seeing white!!!

What I DID TO FIX image limit on my map was - i opened up the some models i ported in asset manager and got rid of the normal map
i also gave all those models a basic spec map image so they all have the same spec map image. I barley noticed a difference ingame and that fixed the limit issue! You dont have to do this on all models just some till it fixes the issue.

now the elevator glitch i found!
if u call the elevator the door opens and if u dont get in the elevator in time the door closes and u are able to walk through the closed door and walk around the walls
heres a pic
(Image removed from quote.)
lol it wasnt new. i posted same link cause it was again the rules to have the topic without a link
and sorry i forgot to mention that the fix list i made was for the update which i havent finished
Last Edit: June 26, 2014, 09:20:07 pm by jjbradman
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It can get better than michael bay!
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should i make a trailer of this in a good way ?

 
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