Author Topic: [Manager] CPH (Collingwood Psychiatric Hospital)  (Read 124087 times)

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Offline chromastone10

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[Manager] CPH (Collingwood Psychiatric Hospital)

« on: October 12, 2014, 07:34:03 pm »
This map can be downloaded from the UGX Map Manager.


Fixed round skipping glitch and stairs are easier to go up

Please read:


5 months of work, hope you guys enjoy :D

-WEAPONS! All weapons will have reload sounds and pack a punch camos! Its time I stop drag and dropping crappy/broken weapons into a map

-DETAIL! This map will have heavy focus on detail such as decals, doors with trim, newer models and more

-ATMOSPHERE! I have added a lot of ambient sounds like chains rattling, fires burning, wind howling, tortured patient screams, ghostly groans and more to really give you that creepy feeling!

-This map is a big mix of the hospital from the movie Grave Encounters, with a mix of Mob of the Dead, Buried and the horror game Outlast

Backstory:

Collingwood psychiatric hospital was closed for many years due to it being "not safe for continues use" but was reopened, upon reopening workers began to notice strange behavioral changes among the patients, come to find out as the hospital was being fixed up for modern use strange things where found within the catacombs of the hospital, strange papers and contraptions, classified files titled "935", maybe the hospital was closed for a completely different reason then you thought....  You play as an unamed guard who worked in the hospital, arriving at work one day when you where knocked unconscious by one of the patients only to wake up later with everything destroyed and feeling like your not in the same world, the reports you heard on the news in other parts of the world you just passed off as a random sickness are now happening at the place you work at...   This map is meant to unsettle you, and make you on edge

Features:
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Videos:
Release trailer:
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Weapon list:
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« Last Edit: October 14, 2014, 08:40:04 pm by chromastone10 »

Offline MrSlagovich

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #1 on: October 12, 2014, 07:35:47 pm »
Nice look forward to checking it out!

Offline monkeyfunky

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #2 on: October 12, 2014, 07:37:33 pm »
yess I've been waiting for this

Also all your videos are private
« Last Edit: October 12, 2014, 07:39:17 pm by monkeyfunky »
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Offline xXxCowmanxXx

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #3 on: October 12, 2014, 08:55:39 pm »
Chromastone 10/9 my rating!  ;) This map just was a big step up from your last map i have not got to playing it that much because its late at night here but from what i have played so far i love it keep on the awesome work  8)

Offline mxtxm

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #4 on: October 12, 2014, 09:58:01 pm »
Downloading it now. Absolutely can not wait to play this one.

Just had a run through. Great map. Although when the boss first showed up I made short work of him with the Blundergat. Also I couldn't really go outside anymore because of the Ghosts. Every time I would go out more would spawn in, plus I couldn't see 4 feet in front. Lastly, the M27 seems kind of weak compared to the guns in the map.
« Last Edit: October 13, 2014, 02:10:02 am by mxtxm »
Have a disc copy of [email protected], which is why steam doesn't display it
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Offline JiffyNoodles

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #5 on: October 12, 2014, 10:16:17 pm »
Just a question, is quick revive on this map because i have been though most of the map and can't seem to find it
Please give me beta access, I would LOVE to test CO-OP

Offline monkeyfunky

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #6 on: October 12, 2014, 10:29:52 pm »
It is I don't know where though I got it from a perk drop

Offline V00D00 BR0

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #7 on: October 12, 2014, 10:43:10 pm »
Any tips for EE b4 I start?  ???
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Offline djjoney01

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #8 on: October 12, 2014, 10:53:13 pm »
woohoo downloading now thanks

Offline conn6orsuper117

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #9 on: October 12, 2014, 11:33:55 pm »
and now the moment we've all been waiting for! CPH is here 8)
For some strange reason I like ARK-7 as the name ARK-7 makes the gun seem appear Beefy (like alot of guns) and KN-44 makes it appear scrawny (like WAW's Paper mache STG). Isnt that wierd.

Offline djjoney01

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #10 on: October 12, 2014, 11:39:42 pm »
just had a quick go before work and when the first dog came out the wall for the tomahawk i crapped myself lol wanna get work done so i can get home and get back on it  ;)

Offline DamianoTBM

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #11 on: October 12, 2014, 11:59:32 pm »
+1 Chroma, expecting much from this moment! :o P.S: tell me that there are jumpscares!
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Offline ocxmwys4mod

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #12 on: October 13, 2014, 01:49:46 am »
Thank you look amazing. :lol:

Offline JiffyNoodles

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #13 on: October 13, 2014, 02:13:46 am »

Just finished the map, all I can say is that this map is best thing as sliced Bread. It is the most complete and detailed map i have ever played in custom zombies, ever. It's also the 1st map i have played to feature cerberus in it, as well as a fully animated death machine with animated bullet feed :o. The engineer is annoying as f**k but, i guess so is Brutus, The only complaint about him is the fact he is so bloody fast (not even the panzer or brutus are as fast as he is) :fuuu:. The witches were a great addition to the map. The only query i have is, where the hell is the Quick Revive machine? ??? (although i have it in the end, but this was from a perk drop (if the machine is on the map, it's as elusive as the invisible man). This map had me on my toes because i was always thinking about the fact that there would be bloody jumpscares or the engineer around every corner (BTW, for everyone out there, there are no jumpscares). To me, it was a good selection of perks you had in the map, as i found out through playing it. The easter egg is intriguing as the Der Reise one, and as i said before, it was very well detailed. I can only find one fault, and it's the clipping problem with the stairs leading to Double Tap (found myself tripping balls trying to go up them).
Apart from that, this map was excellent, because perfect is saying too much and great is too little gratitude.
Hope to see more like this in the future from you mate
Regards
J.N
« Last Edit: October 13, 2014, 02:14:26 am by JiffyNoodles »

Offline DamianoTBM

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Re: CPH (Collingwood Psychiatric Hospital)

« Reply #14 on: October 13, 2014, 02:20:05 am »
( [You are not allowed to view external links. Register or Login to see them] .)
Just finished the map, all I can say is that this map is best thing as sliced Bread. It is the most complete and detailed map i have ever played in custom zombies, ever. It's also the 1st map i have played to feature cerberus in it, as well as a fully animated death machine with animated bullet feed :o. The engineer is annoying as f**k but, i guess so is Brutus, The only complaint about him is the fact he is so bloody fast (not even the panzer or brutus are as fast as he is) :fuuu:. The witches were a great addition to the map. The only query i have is, where the hell is the Quick Revive machine? ??? (although i have it in the end, but this was from a perk drop (if the machine is on the map, it's as elusive as the invisible man). This map had me on my toes because i was always thinking about the fact that there would be bloody jumpscares or the engineer around every corner (BTW, for everyone out there, there are no jumpscares). To me, it was a good selection of perks you had in the map, as i found out through playing it. The easter egg is intriguing as the Der Reise one, and as i said before, it was very well detailed. I can only find one fault, and it's the clipping problem with the stairs leading to Double Tap (found myself tripping balls trying to go up them).
Apart from that, this map was excellent, because perfect is saying too much and great is too little gratitude.
Hope to see more like this in the future from you mate
Regards
J.N
inspected to own the whole map? then just no jumpscare ?, good for finishing the map! ;)