Author Topic: [Manager] Hotel Version 2 (v1.1)  (Read 89559 times)

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Offline e0894ed4

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Re: Hotel Version 2 (v1.1)

« Reply #15 on: May 04, 2015, 10:17:13 pm »
Thanks for the comments, guys :) Glad people are liking this map

How is CPH related to this map? :please:
I meant to say Swamp. Cph and Swamp few maps I still play anyway.
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Offline Tyraim

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Re: Hotel Version 2 (v1.1)

« Reply #16 on: May 11, 2015, 11:38:29 am »
You asked me to comment, so here goes!

First of all, I loved the fact that even on my sub-par laptop I still managed to get 60 fps while playing this map. So thanks for making the experience flawless as well as enjoyable  :)

The map has an excellent layout, the starting room is top notch, provides some breathing room but not enough to point whore like a lil' b1tch for too long. The Ballista is one of my favorite rifles, so even better. The roof is obviously the magnum opus of the map, very well thought out and a very nice selection of weaponry. The ACR is one of my favorite Assault Rifles :lol: . I liked the build-able ending, gave something to aim for, and the secret room after an unspecified number of rounds reveals the best Wonder Weapon of all  :troll: .

However, the map is so dark. Even with the power on the lights are akin to a toy flashlight, making it difficult to actually see the Electric Panel, I happened to blunder into it by mistake as I couldn't make out where it was. And you can't turn the brightness up because as soon as you get to the roof the light level returns to normal, so you'll get blinded by omega sun rays of doom.

But eh, most of the playtime is on the roof, so the dark rooms and corridors are inconsequential.

My second attempt and success :



Bonus pics :

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Offline Eternal_Fire

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Re: Hotel Version 2 (v1.1)

« Reply #17 on: May 11, 2015, 08:09:11 pm »
I love how the title is "Hotel Version 2 Version 1.1"  :please:
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Offline HitmanVere

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Re: Hotel Version 2 (v1.1)

« Reply #18 on: May 12, 2015, 12:48:02 am »
You asked me to comment, so here goes!

First of all, I loved the fact that even on my sub-par laptop I still managed to get 60 fps while playing this map. So thanks for making the experience flawless as well as enjoyable  :)

The map has an excellent layout, the starting room is top notch, provides some breathing room but not enough to point whore like a lil' b1tch for too long. The Ballista is one of my favorite rifles, so even better. The roof is obviously the magnum opus of the map, very well thought out and a very nice selection of weaponry. The ACR is one of my favorite Assault Rifles :lol: . I liked the build-able ending, gave something to aim for, and the secret room after an unspecified number of rounds reveals the best Wonder Weapon of all  :troll: .

However, the map is so dark. Even with the power on the lights are akin to a toy flashlight, making it difficult to actually see the Electric Panel, I happened to blunder into it by mistake as I couldn't make out where it was. And you can't turn the brightness up because as soon as you get to the roof the light level returns to normal, so you'll get blinded by omega sun rays of doom.

But eh, most of the playtime is on the roof, so the dark rooms and corridors are inconsequential.

My second attempt and success :

( [You are not allowed to view external links. Register or Login to see them] .)

Bonus pics :

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Oh lawd be praised :please: Glad you liked the map :)

Offline Tyraim

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Re: Hotel Version 2 (v1.1)

« Reply #19 on: May 13, 2015, 02:57:33 am »
"Oh HitmanVere be praised!" didn't have that much of a ring to it :troll:

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Re: Hotel Version 2 (v1.1)

« Reply #20 on: May 16, 2015, 11:12:40 pm »
hi HitmanVere i see you work on a new map cool is will be fun
tk cp up the good work
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Offline victorthelama

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Re: [Manager] Hotel Version 2 (v1.1)

« Reply #21 on: May 18, 2015, 04:45:47 pm »
There are tons of maps out there, but I always keep coming back to this one. It's so fun and easy, and I just love trying out all of the custom weapons. Keep up the good work!

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Re: [Manager] Hotel Version 2 (v1.1)

« Reply #22 on: May 18, 2015, 05:34:15 pm »
fun map, haven't had time to play in a while though.  when i did i used the upgraded sniper from CoD AW (cant remember name) with DT and would last forever...literally, one hit kill till at least round 40 i think it was. (didn't go any higher, got board and killed myself with upgraded c4 :))

Offline Tyraim

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Re: [Manager] Hotel Version 2 (v1.1)

« Reply #23 on: May 19, 2015, 08:18:03 am »
fun map, haven't had time to play in a while though.  when i did i used the upgraded sniper from CoD AW (cant remember name) with DT and would last forever...literally, one hit kill till at least round 40 i think it was. (didn't go any higher, got board and killed myself with upgraded c4 :))

MORS.

MORS is love, MORS is life  :troll:

And well done on 40 rounds.

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Re: [Manager] Hotel Version 2 (v1.1)

« Reply #24 on: May 23, 2015, 12:25:05 am »
Hey guys , I have a problem with a few maps including this one .

I launch the mod , everythings fine , until I click : SURVIVE [MAP NAME]

The message " Error : missing file : 'maps /zombie_weapons_sumpf" comes up . Can anybody help me ?
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Offline Nevakanesra

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Re: [Manager] Hotel Version 2 (v1.1)

« Reply #25 on: May 23, 2015, 04:53:38 pm »
I really like the look of this map and I'm trying to play it with some friends, but it won't let me.  It says "Trying to join potential matches" for like 30 seconds and then says "Game session not available".  This has happened on multiple hosts, lan and internet.  This also hasn't happened on any other maps, just this one.  Any clue what could be causing it?

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Re: Hotel Version 2 (v1.1)

« Reply #26 on: May 24, 2015, 08:50:39 am »
You asked me to comment, so here goes!

First of all, I loved the fact that even on my sub-par laptop I still managed to get 60 fps while playing this map. So thanks for making the experience flawless as well as enjoyable  :)

The map has an excellent layout, the starting room is top notch, provides some breathing room but not enough to point whore like a lil' b1tch for too long. The Ballista is one of my favorite rifles, so even better. The roof is obviously the magnum opus of the map, very well thought out and a very nice selection of weaponry. The ACR is one of my favorite Assault Rifles :lol: . I liked the build-able ending, gave something to aim for, and the secret room after an unspecified number of rounds reveals the best Wonder Weapon of all  :troll: .

However, the map is so dark. Even with the power on the lights are akin to a toy flashlight, making it difficult to actually see the Electric Panel, I happened to blunder into it by mistake as I couldn't make out where it was. And you can't turn the brightness up because as soon as you get to the roof the light level returns to normal, so you'll get blinded by omega sun rays of doom.

But eh, most of the playtime is on the roof, so the dark rooms and corridors are inconsequential.

My second attempt and success :

( [You are not allowed to view external links. Register or Login to see them] .)

Bonus pics :

You must have an account to view the spoiler contents. Please log in or create an account.
My god, possibly the best review I've ever seen.  Who actually uses this language in a review?  You do, sir.  You do.  I mean that as a compliment  :nyan:

Offline Tyraim

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Re: Hotel Version 2 (v1.1)

« Reply #27 on: May 25, 2015, 07:10:53 am »
My god, possibly the best review I've ever seen.  Who actually uses this language in a review?  You do, sir.  You do.  I mean that as a compliment  :nyan:

I might do one for Zombie Desert, it does have the Retriever on it, another weapon I like, if you are serious about seeing more :poker:.

Offline HitmanVere

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Re: [Manager] Hotel Version 2 (v1.1)

« Reply #28 on: May 28, 2015, 12:50:46 am »
Sorry for not responding in here, have been in break :P

There are tons of maps out there, but I always keep coming back to this one. It's so fun and easy, and I just love trying out all of the custom weapons. Keep up the good work!

Thanks :) Glad people are liking the map

fun map, haven't had time to play in a while though.  when i did i used the upgraded sniper from CoD AW (cant remember name) with DT and would last forever...literally, one hit kill till at least round 40 i think it was. (didn't go any higher, got board and killed myself with upgraded c4 :))


Had to add one OP weapon and thought meh, might as well do that :))

Hey guys , I have a problem with a few maps including this one .

I launch the mod , everythings fine , until I click : SURVIVE [MAP NAME]

The message " Error : missing file : 'maps /zombie_weapons_sumpf" comes up . Can anybody help me ?

Download the mod again, seems like DL did not go as planned

I really like the look of this map and I'm trying to play it with some friends, but it won't let me.  It says "Trying to join potential matches" for like 30 seconds and then says "Game session not available".  This has happened on multiple hosts, lan and internet.  This also hasn't happened on any other maps, just this one.  Any clue what could be causing it?

Blame WaW, try again now

Offline xJimmy33

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Re: [Manager] Hotel Version 2 (v1.1)

« Reply #29 on: May 28, 2015, 02:05:13 am »
Hey guys , I have a problem with a few maps including this one .

I launch the mod , everythings fine , until I click : SURVIVE [MAP NAME]

The message " Error : missing file : 'maps /zombie_weapons_sumpf" comes up . Can anybody help me ?

i guess you have the german version from the game?
this should help:

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 ;)