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how do I add ceiling spawners to my map?

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Created 9 years ago
by suckafoola
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Like those in call of the dead. Any help is appreciated
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Any one?
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i dont think we have those on WAW. Can you make them, but u will need those anims and traverse script.
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Ahh I see. The custom WaW map "Leviathan" has those and it looks dope. Do you know if it's a hard process to use in a map?
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i dont think we have those on WAW. Can you make them, but u will need those anims and traverse script.

Yep, leviathan had them but it doesnt require a traverse script and the anims
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So then what does it require?
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Yep, leviathan had them but it doesnt require a traverse script and the anims

Wonder how you would make them without?
You need to port the animations from BO, and then change up the riser-functions or make an animscript or w/e to make the anims work ingame.
So what you need is basicly BO to get the anims, and some scripting knowledge to get it working
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Woah I'm honestly not too adept at the whole porting thing, especially with animations. Is there a good tutorial you can point me to so I can get a good start on it?
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Woah I'm honestly not too adept at the whole porting thing, especially with animations. Is there a good tutorial you can point me to so I can get a good start on it?

porting is super easy but i wanted to learn how to do anims and i couldnt find any good indepth tuts either for making cod 5 anims. I would actually like to know the answer to this also. I made script for but  still need the anims for the bo1 hacker and wavegun before i can release. so yea if anyone knows any good ones please let me know.
Last Edit: August 05, 2015, 11:41:50 pm by thezombieproject
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If you want scripts / features made for you, then contact me by PM or email / skype etc
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Yep, leviathan had them but it doesnt require a traverse script and the anims
they were also invulnerable during the spawn anim lol, couldnt shoot the til they dropped

 
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