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[BO] Shangri-La Weapons Mod

POLLHOT
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Created 9 years ago
by lilrifa
0 Members and 1 Guest are viewing this topic.
30,239 views

Poll

Question: What map would you like to see a mod like this on next..?

Call of the Dead
36 (21.1%)
Five
17 (9.9%)
Ascension
23 (13.5%)
Moon
39 (22.8%)
Revamped Classic Maps (Der Riese, Nacht, Shi No Numa, Verrukt)
56 (32.7%)

Total Members Voted: 164

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ARs:
  • BO2 AK-47
  • M27

Shotguns:
  • Remington 870MCS
  • S12

LMGs:
  • RPD
  • MG08/15

Pistols:
  • Five-Seven
  • B23R
  • Remington New Model Army
  • Kap-40

SMGs:
  • MP5
  • PPSH
  • M1927
  • BO2 Uzi

I stopped adding weapons as I reached the weapon limit, and since this is a mod and not a map, I could not remove the other weapons from the original map.

The mod also includes Who's Who and keeps the stairs leading up to the pack a punch machine enabled after the power is turned on.


At the moment, the Mule Kick model refuses to swap, and the fx also refuses to play; however the machine and the perk still function.

Edit: B34R had incorrect ammo stats




Screenshots:






Installation:
Navigate to our black ops install directory. Go to zone/common and back up the file called zombie_temple_patch.ff.
Extract the .zip that I provide to your installation directory. It will ask to overwrite files, allow it. The mod should now be installed.


Credits:
Rollonmath42 - Tutorials on modding black ops zombies, porting weapons, and help with anim issues.
WARDOGSK93 - Custom PhD Flopper textures and scattered scripting help.
alaurenc9 - Who's Who script, fx, and scrolling HUD overlay script.
JBird632 - Blood splatter script and image.
Last Edit: August 01, 2015, 06:20:49 am by lilrifa
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Got any pictures or videos?
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Got any pictures or videos?
About to upload screenshots now

Double Post Merge: July 31, 2015, 11:57:59 am
- Updated OP
Last Edit: July 31, 2015, 11:57:59 am by lilrifa
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  • steviewonder87
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steviewonder87
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Why do BO1 modders usually have the weapon name written out like 'M1927' instead of just the actual wall chalk? I'm guessing you just replace the images or something to get that text there so why not use the proper chalks? ???
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Looks solid!

Glad to see Shangri-La getting some love. I also appreciate the fact that you didn't strip out any of the original weapons to put these in.
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I do mods/maps for WaW and BO1.
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Why do BO1 modders usually have the weapon name written out like 'M1927' instead of just the actual wall chalk? I'm guessing you just replace the images or something to get that text there so why not use the proper chalks? ???

Yeah, all you do is replace the stock chalk image. Idk about others, but I prefer having the weapon name there just because I like how it looks.
Last Edit: July 31, 2015, 03:25:22 pm by Rollonmath42
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Why do BO1 modders usually have the weapon name written out like 'M1927' instead of just the actual wall chalk? I'm guessing you just replace the images or something to get that text there so why not use the proper chalks? ???

He did that because he thought it was cooler and better than just a chalk outline
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Uh oh, the mod doesn't work for me.

It can't load something called a "gztorch" apparently?
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I don't have Shangri La :( This is seriously good work, Glad people are modding BO1 now, and this is even more incentive for me to buy DLC lol, keep it up man
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Why do BO1 modders usually have the weapon name written out like 'M1927' instead of just the actual wall chalk? I'm guessing you just replace the images or something to get that text there so why not use the proper chalks? ???
I replaced the chalks with written out text because of how Treyarch applied the texture in radiant. Since I replaced the PM63 with the M1927, the chalk would be oddly stretched.
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I replaced the chalks with written out text because of how Treyarch applied the texture in radiant. Since I replaced the PM63 with the M1927, the chalk would be oddly stretched.
Do you have any guess as to how I can get the mod to work?
I'm also curious to know if anyone else has had the same issue with running the mod.
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Do you have any guess as to how I can get the mod to work?
I'm also curious to know if anyone else has had the same issue with running the mod.
I'm not sure. Can you screenshot your issue..?
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I'm not sure. Can you screenshot your issue..?
When I boot up Shangri-La, it crashes halfway into the loading process and I get this error message:

Couldn't load image '~~gzombie_torch_s-rgb&$white-l'

I presume this is related to some sort of gun or bit of fx in the mod that might be broken?
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When I boot up Shangri-La, it crashes halfway into the loading process and I get this error message:

Couldn't load image '~~gzombie_torch_s-rgb&$white-l'

I presume this is related to some sort of gun or bit of fx in the mod that might be broken?
That's not related to the mod.. PM me.
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When I boot up Shangri-La, it crashes halfway into the loading process and I get this error message:

Couldn't load image '~~gzombie_torch_s-rgb&$white-l'

I presume this is related to some sort of gun or bit of fx in the mod that might be broken?

Just a guess, didn't put in the IWD?

 
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