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Alcatraz [WhippyTrout Version] WIP

POLLHOT
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Created 9 years ago
by whippytrout
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Poll

Question: If I could only make one, what area of Alcatraz would you want me to make?

The Roof (this was featured in MOTD)
29 (23.2%)
The Infirmary (this was featured in MOTD)
15 (12%)
The Courtyard/Rec area outside (this was not featured in MOTD)
81 (64.8%)

Total Members Voted: 119

Poll

Question: In order for the map to have a circular flow there has to be a quick way to and from the docks. What should I make to achieve this?

Gondola (just like the one in Mob of the Dead)
72 (56.3%)
Ziplines (just like the ones in Call of the Dead)
30 (23.4%)
Truck ride
22 (17.2%)
Some other idea (please leave a comment explaining your idea)
4 (3.1%)

Total Members Voted: 121

Poll

Question: What do you prefer after defeating the final boss?

The game ends and you win
You get a wonder weapon and return to the map to fight endlessly until you die or quit.
You return to the map, then have a buyable ending to end the game when "you" want to win.
Option 2 and Option 3 combined.

Poll

Question: What kind of build-able system do you prefer?

Where you can only carry one part at a time and drop it when down/dead.
Where once a part is picked up anyone can add it to the bench and cannot be dropped.

Poll

Question: What kind of objectives would you like to see?

Same objectives from Mob of The Dead
Modified objectives from Mob of The Dead
New original objectives made from scratch
Easter Egg style objectives with less obvious instructions

Poll

Question: What should I call this map?

The Rock
Alcatraz
Return To Alcatraz
Escape From Alcatraz
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I feel like it would be nice if you embraced a survival horror theme with this one. MOTD tried but failed laughably with the cheesy characters and overabundance of super spoopy bodybags.


Your kidding right?, MOTD atmosphere was spot on, and the characters couldn't of been more perfect.   This is the first time I have ever heard MOTD and fail in the same sentence.
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I hope its not a straight MOTD replica, id like to see a different take on it, and if you manage the shrink ray - im sold on this map as that'll be its first appearence
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It's not a replica of MOTD but that being said it still stays true to the real Alcatraz as far as design/layout. Its not 100% accurate/to scale but neither was MOTD. The story and objectives will be all original with no relation to MOTD.  :)
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I feel like it would be nice if you embraced a survival horror theme with this one. MOTD tried but failed laughably with the cheesy characters and overabundance of super spoopy bodybags.
you sir need to be eliminated
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you sir need to be eliminated
Your kidding right?, MOTD atmosphere was spot on, and the characters couldn't of been more perfect.   This is the first time I have ever heard MOTD and fail in the same sentence.
Did you guys find MOTD scary? I just find it difficult to get scared on a relatively easy map that has stereotypical mobsters spouting one-liners in heavy Italian accents. Couple that with silly things like the exact same bodybag model being spammed around the entire map.

I didn't mean to imply that the atmosphere/characters were bad, just that the map didn't manage to be scary. And I'm simply hoping that this map will pick up the slack and introduce some real scares.

No need to hate, I do love MOTD as much as anybody else  ;)
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Enjoy my 2015 contest map, a simple map with bo1-bo2 features
http://ugx-mods.com/forum/index.php?topic=14968.msg149200#
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if you manage the shrink ray - im sold on this map as that'll be its first appearence

The Swan had the shrink ray.
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This look Amazing!!
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Did you guys find MOTD scary? I just find it difficult to get scared on a relatively easy map that has stereotypical mobsters spouting one-liners in heavy Italian accents. Couple that with silly things like the exact same bodybag model being spammed around the entire map.

I didn't mean to imply that the atmosphere/characters were bad, just that the map didn't manage to be scary. And I'm simply hoping that this map will pick up the slack and introduce some real scares.

No need to hate, I do love MOTD as much as anybody else  ;)
They were American accents? ???
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The Swan had the shrink ray.

It'll its first appearence in a map that is actually playable then - i could never play that map, hard overall mixed with bad framerate and as I understand the shrink ray anims werent that good anyway
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Mob of the Dead was a fun map, without a doubt, cannot wait to see more of this.
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Did you guys find MOTD scary? I just find it difficult to get scared on a relatively easy map that has stereotypical mobsters spouting one-liners in heavy Italian accents. Couple that with silly things like the exact same bodybag model being spammed around the entire map.

I didn't mean to imply that the atmosphere/characters were bad, just that the map didn't manage to be scary. And I'm simply hoping that this map will pick up the slack and introduce some real scares.

No need to hate, I do love MOTD as much as anybody else  ;)
Really starting to get the impression you just dislike anything "Treyarch" ;)

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It'll its first appearence in a map that is actually playable then - i could never play that map, hard overall mixed with bad framerate and as I understand the shrink ray anims werent that good anyway
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completely irrelevent, the map with the gun exists, your inability to play that, is irrelevent ;)
Last Edit: August 06, 2015, 09:42:39 pm by Harry Bo21
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Did you guys find MOTD scary? I just find it difficult to get scared on a relatively easy map that has stereotypical mobsters spouting one-liners in heavy Italian accents. Couple that with silly things like the exact same bodybag model being spammed around the entire map.

I didn't mean to imply that the atmosphere/characters were bad, just that the map didn't manage to be scary. And I'm simply hoping that this map will pick up the slack and introduce some real scares.

No need to hate, I do love MOTD as much as anybody else  ;)

fair enough,  I would agree when you put it that way, could we at least agree that the background music did help up the creepiness factor to the map a bit?
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fair enough,  I would agree when you put it that way, could we at least agree that the background music did help up the creepiness factor to the map a bit?
i dont, every character in call of duty zombies ( including call of duty online ) are "intentionally" made to be stereotypical and predictable. Hell they even wrote it into the storyline...

but yes cool creepy music helped, same for buried
Last Edit: August 11, 2015, 10:56:31 pm by Harry Bo21
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Please don't tell me this map is dead. it looked so promising too. :'(

 
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