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Eloise Asylum (Second Map WIP)

HOT
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Created 9 years ago
by NascarFanatic24
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Love slaying them zombies up and sharing it with the world.

www.youtube.com/nascarfanatc24
www.twitch.tv/nascarfanatic24

Mapper of Legacy: http://ugx-mods.com/forum/index.php?topic=4096.0
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I always swap out the video, to put an updated verson.

Here new video with two new buildings and more external basic detail.



Currently still working on laying out all the building then I will finish main building layout.

! No longer available
Last Edit: October 10, 2015, 03:35:24 am by thezombiekilla6
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I always swap out the video, to put an updated verson.

Here new video with two new buildings and more external basic detail.



Currently still working on laying out all the building then I will finish main building layout.

https://www.youtube.com/watch?v=gFw-InGiRBI
Love that moment at 2:01 where you walk in, see that you forgot to put a texture on the inside wall, and just peace out of there. :D
Looking good man. :)
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Yea noticed that also lol, I work on so many things at once and don't notice lol
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I think for a scare factor you mentioned a while back, you should add in extra zombies that spawn in a group when you open a door (Similar to one map) or like in berlin bank, you have zombies sprint to the Barriers on a certain early round.
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I think for a scare factor you mentioned a while back, you should add in extra zombies that spawn in a group when you open a door (Similar to one map) or like in berlin bank, you have zombies sprint to the Barriers on a certain early round.
I don't want the map to be annoyance due to the difficulty factor that sprinters will add in a already tight map layout.
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Week 10, update:


-First floor layout done, added more exterior detail.
-Changed Skybox
-Fixed some issues with brushes.



https://www.youtube.com/watch?v=KfHZwGjw_Hw
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Here are some in-game shots, I have been messing around with _createart file for map. I eliminated all fog, I feel this dark mist feels good.

I also added perfect ambient music.

Here is the shots:












Little GIF:

https://gyazo.com/f414b5ef0584ddcfe54eefa3c81c0b79



What do you think?
Last Edit: October 26, 2015, 03:44:03 am by NascarFanatic24
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Here are some in-game shots, I have been messing around with _createart file for map. I eliminated all fog, I feel this dark mist feels good.

I also added perfect ambient music.

Here is the shots:

(Image removed from quote.)



(Image removed from quote.)



(Image removed from quote.)


Little GIF:

https://gyazo.com/f414b5ef0584ddcfe54eefa3c81c0b79



What do you think?

That looks pretty sweet. When fog is done right, it can create pretty nice atmosphere, you captured that pretty good :)
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Week 11 Update:


What's new:

-Building Layout on second building almost done
-Started progress of underground tunnel
-New Ambient Music
-Darker atmosphere
-and few minor layout of main building tweeks



Here is a video:

http://www.youtube.com/watch?v=IazheM5EZSU



Best if you mute current song in video and play this:


http://www.youtube.com/watch?v=x9kA9GYOzHc


(Can't put this on video, cause of copyright)



Double Post Merge: October 30, 2015, 05:46:04 am
Week 11 Update:


What's new:

-Building Layout on second building almost done
-Started progress of underground tunnel
-New Ambient Music
-Darker atmosphere
-and few minor layout of main building tweeks



Here is a video:

http://www.youtube.com/watch?v=IazheM5EZSU



Best if you mute current song in video and play this:


http://www.youtube.com/watch?v=x9kA9GYOzHc


(Can't put this on video, cause of copyright)

Double Post Merge: October 30, 2015, 10:01:54 pm

Remember you can always watch the production of this in real time every night almost at:

http://www.twitch.tv/nascarfanatic24


Week 11 Update:


What's new:

-Building Layout on second building almost done
-Started progress of underground tunnel
-New Ambient Music
-Darker atmosphere
-and few minor layout of main building tweeks



Here is a video:

http://www.youtube.com/watch?v=IazheM5EZSU



Best if you mute current song in video and play this:


http://www.youtube.com/watch?v=x9kA9GYOzHc


(Can't put this on video, cause of copyright)



Double Post Merge: October 30, 2015, 05:46:04 am
Last Edit: October 30, 2015, 10:01:54 pm by NascarFanatic24
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I am pleased to announce that Eloise Asylum is taking another mapper, alongside a scrip-tor (RedSpace- Custom Boss, etc). Midget Blaster, of recent released Lavender Town, will co-develop  Eloise: A Horror Zombies experience. Stayed tuned for details as the map develops. I hope with his skill set alongside detail will help excel this map even better for the player to enjoy and feel engulfed.

Also, note this should help the time of release be shorter, right now map is still in the design/lay out phase.


Mapper: Midget Blaster
Scrip-tor: RedSpace
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i like to see this map sounds fun
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I will be resuming this again soon, been very distracted with testing Malibu Drive and playing Black Ops 3. I was gonna wait til Black ops 3 PC mod tools and hopefully transfer this .map over. I can't guarantee that will happen. Also, I did mention that Midget Blaster would join but he too got to caught up in Black ops 3 and yet to hear from him since we first started working before Black Ops 3 release. Currently working with another mapper you guys know very well. I won't announce until we have actually made progress.

Will start continuing updated in next month or so depending on if Black Ops 3 draws me back in.

 
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