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World at War Modification: T4M (r45)

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Created 9 years ago
by DidUknowiPwn
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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After adding the latest version, there is now a mod called "." in the mod list. Looks like its because the mod has a number infront of the folder name but not 100% sure.
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After adding the latest version, there is now a mod called "." in the mod list. Looks like its because the mod has a number infront of the folder name but not 100% sure.
I thought I was the only who saw this but guess not, regardless don't know what causes this. May have to rewrite the feederlist or the uiscript but that's really irritating. It doesn't really "break" anything so I'll just leave it alone for a while.
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My preferred name is "xSanchez78".
Check me out here: www.steamcommunity.com/id/xSanchez78
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dude this is sweet, no more worries about fx or sound limit, I was probably bout to hit material limit too. and god damn I thought ugx was pulling a stunt increasing their weapon limit from 128 to 136 or whatever, but wow yours is really 320??? and a solo scoreboard that isn't just a remake, its actually the real thing in solo?? this is amazing. and the notetrack fix, don't even get me started on how awesome that is.
Last Edit: August 30, 2015, 05:31:00 pm by alaurenc9
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Oh, forgot to mention that when taking a screenshot via Steam it crashes the game with a memory error:



Tested with 5 other maps. Always the same error. All screenshots taken are just black.
Last Edit: August 31, 2015, 01:01:09 am by daedra descent
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Oh, forgot to mention that when taking a screenshot via Steam it crashes the game with a memory error:

(Image removed from quote.)

Tested with 5 other maps. Always the same error. All screenshots taken are just black.

Doesn't crash here. Though it throws an ntdll error which is related to bad code in WaW.
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Doesn't crash here. Though it throws an ntdll error which is related to bad code in WaW.

Then why does it happen to me? I don't remember this happening with old versions of the mod...

Could it be related to this console output?

Code Snippet
Plaintext
System memory is 1024 MB (capped at 1 GB)

or:

Code Snippet
Plaintext
DirectX reports 1024 MB of video memory and 3884 MB of available texture memory.
Using video memory size to cap used texture memory at 1008 MB.

Or are both of these normal?

Edit: also tried taking a screenshot on stock maps. Still got the error.
Last Edit: August 31, 2015, 03:36:52 am by daedra descent
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Totally normal, and I wouldn't know man.
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Found 2 bugs.

The console still spams errors.
And the version says R39 Instead of R40
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Found 2 bugs.

The console still spams errors.
And the version says R39 Instead of R40
1) "Spams errors" which errors?
2) Known will change to 41 on next update
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1) "Spams errors" which errors?
2) Known will change to 41 on next update

Different kinds of Errors but none are affecting the gameplay in a way. Next time Im on WAW I'll go through my maps and make a list
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Different kinds of Errors but none are affecting the gameplay in a way. Next time Im on WAW I'll go through my maps and make a list
Just so you know errors aren't suppressed, the shit that's spammed by console is suppressed.
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In the next update can you make the settings not reset every start up?
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In the next update can you make the settings not reset every start up?
For everyone else it isn't, check if your config is set to read-only.
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For everyone else it isn't, check if your config is set to read-only.
Not its not set read only.

Every launch I reset to spec maps on, textures automatic, res 1080, and antialias 4x.
Last Edit: September 04, 2015, 09:32:52 pm by conn6orsuper117
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In the next update can you make the settings not reset every start up?

Happens to me but not every start up

 
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