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[33/40] Kino: The Rebirth - This time it's electrical.

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Created 9 years ago
by tomikaze
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Mapper:
Smasher248

The Basics: Kino der Toten was an old dirty run down theatre. You survived Kino and escaped to tell about it. Since then you've seen many machines of mystery and horror; teleporters and time travel devices, machines that have the power to bring the dead back to life as well as alter history itself. The machines have learned from past failures and have built this new Kino in their image. A high tech merging of metal, wires, cables, electronics and a horde of new zombies stand in your way. "Who will survive, and what will be left of them?"

What We Liked: The map starts you off by setting itself apart with a really cool helicopter ride which drops you right down into the starting area. This time around there is a whole new arsenal of futuristic weaponry with different attachments to add plenty of weapon variety. There are twice as many perks as the original map, but players are still limited to pick their 4 favorites so choose wisely. The map looks amazing with Smasher giving Kino a complete futuristic overhaul along with a few minor changes to the actual map itself like additional drop-down areas to give you a bit more freedom navigating the map and may just save your life if you find yourself in trouble. Not enough can be said about how fun this map looks, it's easy to see that Smasher had a great time making this. The teleporter works great and you'll never teleport back to the spawn area only to get killed off immediately by a crowd of zombies waiting for you which is a nice feature that I'm glad he got right. Lastly, it really does feel like Kino, from beginning to end you have that familiar feeling but with a shiny new look to it.

What We Didn't Like: I've never been a fan of the Black Ops zombie map "Five" and the Pentagon Thief might be my least favorite of the bosses from any zombie map. Here is no different. One strategy you can use on the current version of the map is to keep a claymore in your hands and the Thief will take your claymores for that round and allow you to keep both guns. If the mapper fixes this then just accept the fact that you're going to lose one of your guns until you can PAP a good gun in order to deal with him - I really hate this. Also, the Nova crawlers teleport very quickly and somehow are always right at your feet which is going to lead to more than a few deaths where you may feel like you got cheated.

Final Word: All things considered this is an amazing remake that stands tall beside the likes of Nacht der Untoten Reimagined as one of the few remakes to actually get it right. If you were ever a fan of Kino this is going to feel like a dream come true and you should feel right at home on this map remembering a simpler time when an easter egg was activating a song and we played only for high round bragging rights.

Level of Detail: 8/10
Custom Content: 10/10
Fun Scale: 8/10
Replayability: 7/10

Score: 33/40

Download Link: unavailable on this site at the moment.
Last Edit: February 08, 2016, 08:27:33 pm by tomikaze
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Nice one tom ;)
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Great review Tom. My only real flaw with the map is also the Pentagon Thiefs presence. I dislike him as a boss in Five also and would have loved to have seen maybe the Advanced Warfare cyber dogs added but I heard it was a difficult task and I do at least feel the thief is a more fitting addition due to the theme than the normal and overused hell hounds would have.

The best thing about this map though, as you pointed out is just how much fun it is to play. You genuinely feel like you are playing Kino, only better looking and with much better features. A reimaging that could actually be considered better than the original im my opinion.
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You don't really get this feel on any remake. This means that the mapper understands in which way people act with the map, and how do they deal with it.

But really, not all people dislike the thief, I mean, I do like the thief, particularly, for his rewards, for example.
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I like the pentagon thief imo. It fits the futuristic lab feel of the map. only bad thing about the map, imo,  is the teleporting crawlers, they seem to be even more annoying than in moon. Weapons are fun and we'll done, map layout is on point, and it's really fun. Nice job smasher, and cool review tom  ;)
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I like the thief, tho I myself like every kind of boss there is :P

But the Novas in this kino were kinda op
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cheers guys, but novas arnt that hard, one problem with old kino was that is was too easy, and they were nerfed in the update along with the thief who is now far too easy to kill and much slower than the player
Yea but thankfully you added that one gun to the mystery box where as soon as you grab it it downs you instantly. Gotta keep the challenge up somehow  ;)
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novas arnt that hard, one problem with old kino was that is was too easy, and they were nerfed in the update along with the thief who is now easier to kill and much slower than the player, apart from that great review: ps the update added an ee and the claymore glitch is patched for all u chancers :P
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novas arnt that hard, one problem with old kino was that is was too easy, and they were nerfed in the update along with the thief who is now easier to kill and much slower than the player, apart from that great review: ps the update added an ee and the claymore glitch is patched for all u chancers :P
Yea but thankfully you added that one gun to the mystery box where as soon as you grab it it downs you instantly. Gotta keep the challenge up somehow  ;)
Time Travel? ???
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Time Travel? ???

Yeah I realized that, dafuq was happening?
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Yes.
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I think this map is pretty good, I do have to agree about the Pentagon Thieves thing though. They are quite annoying. But it does add to the effect of the map!

 
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