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Encampment V2: Black Ops 3 Mod (T4M)

POLLHOT
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Created 8 years ago
by ProRevenge
0 Members and 3 Guests are viewing this topic.
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Poll

Question: T4M, yes or no?

Yes
11 (61.1%)
No
7 (38.9%)

Total Members Voted: 16

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My record  ;)

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So, went back for that first room challenge again and beat my old best score by 4 rounds.
Here is my screenshot proving that I didn't open any doors http://puu.sh/rtnFA/73f31a70df.jpg
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Speedrun to buyable ending kkona
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was going for 30 but down the funniest wayyyy

Round 26 Emcampment first room
downs were 12,20, 25 and 26
Game time: ? i dunno an hour?
i stopped recording after failing 20 3 times
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This map keeps crashing when I play singleplayer I have not tested multiplayer what should I do?
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I dont know if its possible for you, but can you put in the marshals duel wield? also put it dlc4 weapons? just a request because I honestly LOVE this map
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can you please take out the your a cheat get the fuck out message an stop auto kicking us out of the match....i always play solo so i like to mess around have infinate ammo an such really rude to put that kinda message in an outright prevent people having fun there own way.
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Nacht Der Untoten: Reimagined
Encampment
Encampment V2: BO3 Mod

Mapper and Weapon Porter - I release what I can of my work for the community to enjoy :)
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can you please take out the your a cheat get the fuck out message an stop auto kicking us out of the match....i always play solo so i like to mess around have infinate ammo an such really rude to put that kinda message in an outright prevent people having fun there own way.

:please:
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of course should have known saying anything other then awsome map or theres a bug would result in the map makers not caring
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:please:

Everytime I try to start the map the error it gives me is like missing images what should I do.
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:please:

Spoiler: click to open...
Here is the errors it gives me there is more but I dont know if it will give information or not
----------------------
55433 files in iwd files
----- Initializing Renderer ----
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile mod
Database: Assets Sync Started
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Loading fastfile 'mod'
used 130.54 MB memory in DB alloc
ERROR: image 'images/~i_wpn_t7_zmb_dlc2_shield_tur~8e8753c3.iwi' is missing
ERROR: image 'images/~weapon_hamr_reflex_spc-rgb&w~3266b1c2.iwi' is missing
ERROR: image 'images/_-gmetal_gold_c.iwi' is missing
ERROR: image 'images/~i_wpn_t7_zmb_dlc2_shield_doo~72c036c2.iwi' is missing
ERROR: image 'images/~i_wpn_t7_zmb_dlc2_shield_gla~2955afa7.iwi' is missing
ERROR: image 'images/~i_mtl_p7_foliage_vines_leave~34375dd2.iwi' is missing
ERROR: image 'images/weapon_hamr_reflex_col.iwi' is missing
ERROR: image 'images/~i_wpn_t7_zmb_zod_rocket_shie~be91c294.iwi' is missing
ERROR: image 'images/~__-gmetal_gold_s-rgb&_-rmeta~6dad789e.iwi' is missing
ERROR: image 'images/weapon_hamr_reticle_col.iwi' is missing
ERROR: image 'images/~i_wpn_t7_zmb_dlc2_shield_win~923e0198.iwi' is missing
ERROR: image 'images/weapon_hamr_reflex_nml.iwi' is missing
ERROR: image 'images/i_wpn_t7_zmb_zod_rocket_shield_glass_c.iwi' is missing
ERROR: image 'images/weapon_hamr_reflex_lighton_col.iwi' is missing
ERROR: image 'images/~i_wpn_t7_zmb_dlc2_shield_fra~55dc75cd.iwi' is missing
ERROR: image 'images/~i_wpn_t7_zmb_dlc2_shield_doo~f606a259.iwi' is missing
ERROR: image 'images/fxt_fx_thundergun_ring.iwi' is missing
ERROR: image 'images/t6_zmb_perk_bottle_whoswho_col.iwi' is missing
ERROR: image 'images/t6_zmb_perk_bottle_vulture_col.iwi' is missing
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile ui
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Loading fastfile 'ui'
used 39.48 MB memory in DB alloc
Setting initial state...
DirectX reports 2048 MB of video memory and 3743 MB of available texture memory.
Using video memory size to cap used texture memory at 2032 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
WARNING: Could not find zone 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\localized_common.ff'
Loading fastfile 'common'
used 41.51 MB memory in DB alloc
Loading fastfile 'patch'
used 2.06 MB memory in DB alloc
Error: Waited 1057 msec for missing asset "zombie_electric_shock_overlay".
Error: Could not load material "zombie_electric_shock_overlay".
Error: Could not load material "zombie_transporter_overlay".
Error: Could not load material "water_droplet".
Error: Could not load material "loadscreen_Encampment".
PATCH Imp read successful
Save Message First Frame Shown: 14915
Upload Bandwidth: 3000.00 Kbits/s
Download Bandwidth: 0.00 Kbits/s
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile encampment_load
Database: Assets Sync Started
WARNING: Could not find zone 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World
at War\zone\english\encampment_load.ff'
Database: Assets Sync Finished
PROFILES: setting server info to 0.0.0.0:0
Couldn't get profiles instance, are we logged on?
------ Server Initialization ------
Server: encampment
Database: Assets Sync Started
Database: Assets Sync Finished
----- R_Init -----
DirectX reports 2048 MB of video memory and 3661 MB of available texture memory.
Using video memory size to cap used texture memory at 2032 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
Save Message First Frame Shown: 19512
Database: Assets Sync Started
Database: Assets Sync Finished
BinkOpen failed on C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at
War\main\video\encampment_load.bik because: Error opening file.
BinkOpen failed on C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at
War\raw\video\encampment_load.bik because: Error opening file.
R_Cinematic_BinkOpen 'encampment_load' failed: BinkOpen: Error opening file.; trying default.
Unloaded fastfile ui
PMem_Free( ui, 0 )
Loading fastfile localized_encampment
Database: Assets Sync Started
WARNING: Could not find zone 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World
at War\zone\english\localized_encampment.ff'
Database: Assets Sync Finished
Loading fastfile encampment_patch
Database: Assets Sync Started
Loading fastfile 'encampment_patch'
used 29.25 MB memory in DB alloc
ERROR: image 'images/mtl_optic_holo_lens_nml.iwi' is missing
ERROR: image 'images/weapon_attach_optic_reflex_lens_nml.iwi' is missing
ERROR: image 'images/weapon_thermal_col.iwi' is missing
ERROR: image 'images/mtl_optic_acog_nml.iwi' is missing
ERROR: image 'images/weapon_thermal_screen_col.iwi' is missing
ERROR: image 'images/weapon_thermal_lens2_col.iwi' is missing
ERROR: image 'images/~weapon_suppressor_mw2_spc-rg~25a2d82f.iwi' is missing
ERROR: image 'images/weapon_attach_optic_holo_col.iwi' is missing
ERROR: image 'images/~weapon_thermal_spc-rgb&weapo~e062655f.iwi' is missing
ERROR: image 'images/weapon_suppressor_mw2_col.iwi' is missing
ERROR: image 'images/mtl_t6_attach_bullet_col.iwi' is missing
ERROR: image 'images/weapon_thermal_nml.iwi' is missing
ERROR: image 'images/mtl_optic_acog_crosshair.iwi' is missing
ERROR: image 'images/~mtl_t6_attach_bullet_spec-rg~1070ee08.iwi' is missing
ERROR: image 'images/weapon_thermal_screen_off.iwi' is missing
ERROR: image 'images/weapon_attach_optic_holo_lens_col.iwi' is missing
ERROR: image 'images/mtl_optic_acog_reticle.iwi' is missing
ERROR: image 'images/weapon_attach_optic_holo_nml.iwi' is missing
ERROR: image 'images/mtl_optic_acog_shade.iwi' is missing
ERROR: image 'images/weapon_thermal_screen_scanlines_col.iwi' is missing
ERROR: image 'images/weapon_attach_optic_reflex_col.iwi' is missing
ERROR: image 'images/~weapon_thermal_lens_2_spc-rg~ec89d8b1.iwi' is missing
ERROR: image 'images/mtl_t6_attach_bullet_nml.iwi' is missing
ERROR: image 'images/_-gx2_icon_c.iwi' is missing
ERROR: image 'images/weapon_attach_optic_reflex_lens_col.iwi' is missing
ERROR: image 'images/~mtl_optic_acog_spc-rgb&mtl_o~c05d97c1.iwi' is missing
ERROR: image 'images/mtl_optic_acog_col.iwi' is missing
ERROR: image 'images/weapon_attach_optic_holo_lens_nml.iwi' is missing
ERROR: image 'images/~_x2_icon_s-r&$white-r&$black~15a29bae.iwi' is missing
ERROR: image 'images/weapon_attach_optic_reflex_nml.iwi' is missing
ERROR: image 'images/mtl_optic_acog_lens_col.iwi' is missing
Database: Assets Sync Finished
Loading fastfile encampment
Loading fastfile 'encampment'
Error: Need 18421814 more bytes o

Unhandled exception caught
Last Edit: October 04, 2016, 10:00:52 am by HitmanVere
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can you please take out the your a cheat get the fuck out message an stop auto kicking us out of the match....i always play solo so i like to mess around have infinate ammo an such really rude to put that kinda message in an outright prevent people having fun there own way.
Haha, well sorry bro but you may messing around the other maps :please:
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of course should have known saying anything other then awsome map or theres a bug would result in the map makers not caring
you said that you were cheating, and you were complaining about the fact that he added an anti-cheat so people can't just cheat, what did you expect in return? Did you seriously expect him to be like "ok, sorry about that, I'll just remove the anti-cheat for you"
Just learn to play properly without the use of cheats, it's not that hard mate.

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People please read the topic.

This isnt getting updated, end of
I dont have the time to or motivation to do it, sorry
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you said that you were cheating, and you were complaining about the fact that he added an anti-cheat so people can't just cheat, what did you expect in return? Did you seriously expect him to be like "ok, sorry about that, I'll just remove the anti-cheat for you"
Just learn to play properly without the use of cheats, it's not that hard mate.
i know how to play properly....ive been playing zombies since CoD 2 when it was a mod an have played alot of WaW BO1 an BO2 zombies as i said i like to mess around an just chill shooting zombies with the weapons in the map without worring about ammo or whatever...im sure you've used cheats in some of the games you have played aswell maybe not WaW but GTA skyrim minecraft or whatever. but its oh well moved on to other games now as CoD zombies are boring as of late.
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Nice Map :)
But the shield is sometimes a bit buggy :| Mine never broke when i was playing for 30 ruonds but it didn't protected me

And the Apothican Servant (spelling?) troll was hard for me to find out (took me around 150000 points  :please: )

But still one of the greatest Maps ive ever seen keep up the good work man :)

 
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