UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: HitmanVere on September 14, 2015, 11:27:49 pm

Title: [Manager] Rainy Death (v1.1)
Post by: HitmanVere on September 14, 2015, 11:27:49 pm
This map can be downloaded from the UGX Map Manager.

(http://i.imgur.com/RVu96ng.png?1)

Fight against the undead in small town in east and search for clues on how to survive this rain season filled with walking corpses. Welcome to Rainy Death.

Features:
-Medium-sized Easter Egg
-Custom weapons (No stock weapons)
 *This includes guns from MW2 up to AW, with few from CS:GO
-BO2 Tomahawks (Has mini Easter Egg connected)
-9 perks
-Napalm Zombie
-Buyable Ending

Images:

(http://i.imgur.com/qjwpMSz.jpg)

(http://i.imgur.com/awYxSTc.jpg)

(http://i.imgur.com/uxcZdqe.jpg)

Beta Testers:
Spoiler: click to open...
-JiffyNoodles
-DodgeMe
-thezombiekilla6
-conn6orsuper117
-MechromancerX
-SoulTaker
-Centric

Credits:
Spoiler: click to open...
-Ege115
-lukkie1998
-Ray1235
-Rollonmath42
-ElTitoPricus
-Johndoe
-OffTheWall
-treminaor
-DuaLVII
-Redspace200
-DidUknowiPwn
-Harry Bo21
-SirJammy
-MAK911
-chromastone10
-elfenliedtopfan5
-CHN
-PROxFTW
-Slade
-MakeCents

Youtube Gameplays, provided by TheRelaxingEnd:
Spoiler: click to open...

What 1.1 includes:
Code Snippet
Plaintext
-You can now make crawlers
-Fixed KSGs first raise time being slower than in BO2
-Ray Gun firing sounds are fixed
-AR/LMG upgraded muzzleflashes are little bit smaller now
-Pistol/SMG muzzleflashes are little bit smaller/less bright now
-Napalm Zombies explosion damage is lowered, should be closer to what Shangri-La has (can still deal one-hit kill)
-Napalm Zombie doesnt have eye glow anymore
-Small mapping fixes/detail added
-Increased firing time with upgraded Brownings
-You cant buy wallweapons or pick up boxguns while drinking perks anymore
-You can hit objectives info again as many times as you want now
-Added Battlefield 4 Tanto knifemodels
-Perk buying bug (hopefully) fixed completely (might still happen on high ping)
-Perklimit added and way to open all perkslots
-Fixed players hitting hintstring limit
Title: Re: Rainy Death
Post by: conn6orsuper117 on September 14, 2015, 11:30:15 pm
*See's Download link*

OOh shiny...
Now for Project Contamination
Title: Re: Rainy Death
Post by: Centric on September 14, 2015, 11:31:01 pm
This is a really good map, congrats on release hitman!
Title: Re: Rainy Death
Post by: GhostlyMurloc on September 14, 2015, 11:34:06 pm
I'm downloading it now, but from the gameplay I've seen of it, it will be awesome like the napalm zombie in the rain and the mystery literal box :D
Title: Re: Rainy Death
Post by: thezombieproject on September 14, 2015, 11:34:37 pm
this looks great hitman ill give it a go
Title: Re: Rainy Death
Post by: daedra descent on September 14, 2015, 11:38:23 pm
Quote
-Napalm Zombie

Me:
https://www.youtube.com/watch?v=umDr0mPuyQc (https://www.youtube.com/watch?v=umDr0mPuyQc)

Map looks good.  ;)

Playing now.
Title: Re: Rainy Death
Post by: Dust on September 14, 2015, 11:41:24 pm
Congrats once again on the release Hitman! Had fun testing this map, sure others will enjoy it too ;)
Title: Re: Rainy Death
Post by: Uk_ViiPeR on September 14, 2015, 11:44:38 pm
Played this a few times and I love it (minus getting downed due to me being a prat), all I can say is congrat's on the release and we're looking forward for the 245 areas in project C  :alone:
Title: Re: Rainy Death
Post by: JiffyNoodles on September 14, 2015, 11:52:48 pm
Might as well say that it was a genuine pleasure to test this wonderful piece of work from Day 1. Congratulations to you, dear Hitman, on releasing the map.
Title: Re: Rainy Death
Post by: LegitimateRage on September 14, 2015, 11:55:53 pm
CSGO Weapons, that's a first for me I think. But damn, I'm excited to play this, Just wish this had have been released a few hours ago so I wouldn't have to wait another ~16 hours to play  :-\
Title: Re: Rainy Death
Post by: HitmanVere on September 15, 2015, 12:08:17 am
Thanks, guys :) Glad to finally release a map after half year of mapping, lol
Title: Re: Rainy Death
Post by: Lt-Amysyu on September 15, 2015, 12:10:20 am
Amazing! Such a good map nice job  :)
Title: Re: Rainy Death
Post by: MAK911 on September 15, 2015, 12:16:28 am
I'm just gonna sit here and cry as I can't use my good computer to play this map. :(
Title: Re: Rainy Death
Post by: ocxmwys4mod on September 15, 2015, 12:37:00 am
Very good map. Thank you for sharing   :)   ;D    :troll:
Title: Re: Rainy Death
Post by: adfgdagasdf2 on September 15, 2015, 01:12:24 am
CSGO guns? *smashes download button, breaks mouse*
Joking aside this map is probably one of my favorites right off the bat. Its a truly a "custom" zombies map: custom muzzleflash, custom sprites, custom backdrop, custom textures, custom GUI, custom everything! The soundtrack is awesome, and if you didn't notice, I REALLY like the arsenal.

All in all, 10/10! You, sir, did an awesome job!
Title: Re: Rainy Death
Post by: Koan on September 15, 2015, 01:14:10 am
So, uh...

(https://i.imgur.com/oWGPFeA.jpg)
Title: Re: Rainy Death
Post by: Bwc66930 on September 15, 2015, 01:47:41 am
Napalm ran at me, i cry all time i die from it
Title: Re: Rainy Death
Post by: hunterbear41 on September 15, 2015, 02:26:11 am
an amazing map!!!!!!!!! the lay out is stunning. you sir are amazing
Title: Re: Rainy Death
Post by: MAK911 on September 15, 2015, 02:49:27 am
So, uh...

(https://i.imgur.com/oWGPFeA.jpg)
Rainy Death: Now available as a printable model!
Title: Re: Rainy Death
Post by: SC36DC on September 15, 2015, 03:39:11 am
Incredible map. Love the FULL customization of it. I just started getting into it, can't wait to play some more. Thank you for creating it and sharing it with the community.
Title: Re: Rainy Death
Post by: JiffyNoodles on September 15, 2015, 04:39:12 am
So, uh...

(https://i.imgur.com/oWGPFeA.jpg)
reminds me of Mirrors Edge :lol:
Title: Re: Rainy Death
Post by: Alvega on September 15, 2015, 04:50:18 am
So, we have to die to be able to go back to the start area and get jugger?
Title: Re: Rainy Death
Post by: Omnilucem on September 15, 2015, 05:33:21 am
Definitely one of the more original and aesthetic pleasing maps. Struggling to figure out where Jugg is, especially since I'm doing this on solo. Is that starting room a troll, btw? "Press F to Show Objectives. Cost: 1000" (starting points is 500)
Title: Re: Rainy Death
Post by: Exofile on September 15, 2015, 06:40:52 am
Looks amazing, already saw some gameplay from RelaxingEnd on it, can't wait to try this out when I get home, nice job on the release! 8)
Title: Re: Rainy Death
Post by: HitmanVere on September 15, 2015, 07:47:09 am
So, uh...

(https://i.imgur.com/oWGPFeA.jpg)

What the fuck? Seems like none of the custom textures in map itself is not loading, but they are in same .iwd as in guns and such 0_o Redownload the map, something must have went wrong with installlation

So, we have to die to be able to go back to the start area and get jugger?

Theres few doors to open to get back in spawn

For the rest: Thanks for the comments :)
Title: Re: Rainy Death
Post by: DodgeMe on September 15, 2015, 07:49:38 am
Yay was fun testing the map even if hitman was playing shit XD joke aside this was a really fun map 2 test and pretty hard in begining but gets easier congrats hitman on realese :D
Title: Re: Rainy Death
Post by: killingerk on September 15, 2015, 08:05:03 am
Coll a new map from you is be fun
Title: Re: Rainy Death
Post by: hertic11 on September 15, 2015, 08:09:43 am
this map is very good i like the custom sounds and the box it looks good and the guns fx when firing it looks good good job
Title: Re: Rainy Death
Post by: Andy Whelan on September 15, 2015, 08:11:39 am
Congrats on official release, was fun to beta test for a day :))
Title: Re: Rainy Death
Post by: TheScotchGuy on September 15, 2015, 10:13:59 am
finally its released!!! had fun playing last few versions before this its a really fun map xD
Title: Re: Rainy Death
Post by: Tankbusta9 on September 15, 2015, 10:52:20 am
Really good map, as soon as i saw custom weapons, i had to download it, love it  :rainbow:

Maybe put in the bank or something? Also i couldnt seem to make any crawlers  :o
Title: Re: Rainy Death
Post by: AlexDaBaws on September 15, 2015, 12:02:17 pm
Where is jug? i looked for it for around 20 minutes but i couldnt find it, is it well hidden or am i dumb?  :poker:

And also, as a csgo player i love the ported p90! it feels so much better than the cod ones even tho its ported!
Title: Re: Rainy Death
Post by: Ramiabdh on September 15, 2015, 02:59:38 pm
Congrats on the release man :D
Title: Re: Rainy Death
Post by: DeletedUser on September 15, 2015, 03:20:12 pm
Awesome Hitman! :cute:
Title: Re: Rainy Death
Post by: RadimaX on September 15, 2015, 03:20:16 pm
since you already accused me for POSTING out of map on your map 5 minutes ago i might aswell do it:

its a nice map to take a swim in m8 i rated 8 straight out of the g8
(https://embed.gyazo.com/0999517648c7b67603f01c3ca4eadfda.png)
Title: Re: Rainy Death
Post by: Ramiabdh on September 15, 2015, 03:21:57 pm
since you already accused me for POSTING out of map on your map 5 minutes ago i might aswell do it:

its a nice map to take a swim in m8 i rated 8 straight out of the g8
(https://embed.gyazo.com/0999517648c7b67603f01c3ca4eadfda.png)

 :facepalm:
Title: Re: Rainy Death
Post by: RadimaX on September 15, 2015, 03:35:46 pm
hehe yeah i originally was not gonna post anything but he keep triggering me so if you want to get out of the map i post a tutorial a bit later
Title: Re: Rainy Death
Post by: mxtxm on September 15, 2015, 03:55:40 pm
The map is good. Am having fun with it. Just can't find the last combat axe. If there is one complaint I have, it's the sight and muzzle flash  on the upgraded m16. You cant see anything through the sight because the flash is so bad.

Title: Re: Rainy Death
Post by: ProRevenge on September 15, 2015, 04:00:23 pm
Only had a quick game so far, liking the map.
A few things I noticed:
Napalm Zombie cannot be headshotted
Napalm Zombie will sprint if he is last alive, and will get blue zombie eyes.
Zombies pretty much cannot be crawler-ed by Grenades
Infinite Ammo powerup refills your grenades to 4 afterwards.

About to play again, will see how I do :D
Title: Re: Rainy Death
Post by: Bwc66930 on September 15, 2015, 04:21:23 pm
since you already accused me for POSTING out of map on your map 5 minutes ago i might aswell do it:

its a nice map to take a swim in m8 i rated 8 straight out of the g8
(https://embed.gyazo.com/0999517648c7b67603f01c3ca4eadfda.png)
Swimming is always fun, especially with a friend, if only we we're skinny dipping
Title: Re: Rainy Death
Post by: dazzibhoy1 on September 15, 2015, 04:25:36 pm
ill be giving this a shot later, thanks :)
Title: Re: Rainy Death
Post by: Scobalula on September 15, 2015, 05:45:43 pm
since you already accused me for POSTING out of map on your map 5 minutes ago i might aswell do it:

its a nice map to take a swim in m8 i rated 8 straight out of the g8
(https://embed.gyazo.com/0999517648c7b67603f01c3ca4eadfda.png)

Can I make a suggestion? Please create an "Out of Map Guy" title and assign it to Radi.
Title: Re: Rainy Death
Post by: Omnilucem on September 15, 2015, 05:48:23 pm

Theres few doors to open to get back in spawn


I know about those few doors, but I'm having a bit of a hard time getting back up there. I know it has something to do with all those zombie souls that I have to collect in the fuses, but some areas are really difficult for solo on round 10+ without Jugg. I'm thinking of buying only Speed Cola and then trying to spend all the points on doors to try to fill up all those fuses, see if I can do that without being overwhelmed later on.
Title: Re: Rainy Death
Post by: DeletedUser on September 15, 2015, 05:51:28 pm
(http://i61.tinypic.com/291nfkp.jpg)
Title: Re: Rainy Death
Post by: HitmanVere on September 15, 2015, 06:02:45 pm
Can I make a suggestion? Please create an "Out of Map Guy" title and assign it to Radi.

Using noclip should not give you that title

Only had a quick game so far, liking the map.
A few things I noticed:
Napalm Zombie cannot be headshotted
Napalm Zombie will sprint if he is last alive, and will get blue zombie eyes.
Zombies pretty much cannot be crawler-ed by Grenades
Infinite Ammo powerup refills your grenades to 4 afterwards.

About to play again, will see how I do :D

-Didnt know, if it was the headmodel itself or the script, but if I update, I will try to fix this
-Sprinting is intended, I liked it, lol. And he has blue eye FX always
-No idea why this happens, might be cos of Napalm Zombie modifications
-I made the script, so it also refills your clip for the people, who have ran out of ammo. Consider that as a bonus, lol

Thanks for playing to other people
Title: Re: Rainy Death
Post by: JBird632 on September 15, 2015, 06:07:18 pm
Your napalm doesn't have a hitbox model, all ai need to be converted with a hitbox model.
Title: Re: Rainy Death
Post by: HitmanVere on September 15, 2015, 06:08:16 pm
Your napalm doesn't have a hitbox model, all ai need to be converted with a hitbox model.

Writing that down for 1.1, will also nerf him a bit, thanks for informing me
Title: Re: Rainy Death
Post by: SC36DC on September 15, 2015, 06:13:46 pm
Quick Revive does not seem to be working solo. Does it work for anyone else, has this already been noted?
Title: Re: Rainy Death
Post by: JBird632 on September 15, 2015, 06:21:26 pm
Quick Revive does not seem to be working solo. Does it work for anyone else, has this already been noted?
Worked for me. What was the issue you were having? It would probably help Hitman out if you actually explained your issue rather than just saying you had an issue.
Title: Re: Rainy Death
Post by: SC36DC on September 15, 2015, 06:32:32 pm
Well, I purchase 'Solo Revive' (Quick Revive) and when getting swatted like a fly by the undead, and when I go down, it's Game Over. I do not get revived, given a second chance.

Someone that only plays solo, this is obviously a must have perk! I was just checking if this was a known bug, or what was going on. LOVE THE MAP!!!!!!!!!!
Title: Re: Rainy Death
Post by: RadimaX on September 15, 2015, 06:33:03 pm
maby you know what i mean now with muzzleflashes hitman here is Rainy_Death_Pistol_shooting_simulator:

(http://i.imgur.com/PmefMhg.gif)
Title: Re: Rainy Death
Post by: JBird632 on September 15, 2015, 06:35:04 pm
maby you know what i mean now with muzzleflashes hitman here is Rainy_Death_Pistol_shooting_simulator:

(http://i.imgur.com/PmefMhg.gif)
Maybe hitman should add a seizure warning for playing his map.
Title: Re: Rainy Death
Post by: ProRevenge on September 15, 2015, 07:13:34 pm
Played again, made it to 40 before being screwed by Napalm Shellshock.

I must say, this is a very fun map, It had a feel of COTD mixed with Town survival, due to the style of weapons available and the strategy for high rounds. Without a OHKO WW you gotta be careful and manage how you use ammo.

There is a lot to like with this map:
Scavenger with correct damage, FX and Explosion sounds
Moon Richtofen quotes - don't hear these often
Very nice weapons
Napalm - this bastard is a nice challenge, keeps it from being too easy
Sneaky, sneaky Jugg location might give people hell on their first game
Nice FX, new muzzleflashes etc
Rain, with sound, not done too often.


I will give this map another go at some point, but I enjoyed it a lot tonight :D
Title: Re: Rainy Death
Post by: HitmanVere on September 15, 2015, 07:28:15 pm
Well, I purchase 'Solo Revive' (Quick Revive) and when getting swatted like a fly by the undead, and when I go down, it's Game Over. I do not get revived, given a second chance.

Someone that only plays solo, this is obviously a must have perk! I was just checking if this was a known bug, or what was going on. LOVE THE MAP!!!!!!!!!!

QR in this map should work, first time hearing someone having this issue. Maybe faulty download like Koan had?

Played again, made it to 40 before being screwed by Napalm Shellshock.

I must say, this is a very fun map, It had a feel of COTD mixed with Town survival, due to the style of weapons available and the strategy for high rounds. Without a OHKO WW you gotta be careful and manage how you use ammo.

There is a lot to like with this map:
Scavenger with correct damage, FX and Explosion sounds
Moon Richtofen quotes - don't hear these often
Very nice weapons
Napalm - this bastard is a nice challenge, keeps it from being too easy
Sneaky, sneaky Jugg location might give people hell on their first game
Nice FX, new muzzleflashes etc
Rain, with sound, not done too often.


I will give this map another go at some point, but I enjoyed it a lot tonight :D

Glad, that people are liking it. Gives more reason to hype for Project C, lol
Title: Re: Rainy Death
Post by: SC36DC on September 15, 2015, 08:13:14 pm
QR in this map should work, first time hearing someone having this issue. Maybe faulty download like Koan had?

I just redownloaded it, still getting Game Over after going down, with QR purchased. Not sure what's going on. I was not complaining, just pointing it out so you would be aware of it. Again, for the 3rd time, LOVE THE MAP! Hopefully I can figure out what's going on so I can have a real chance in getting to high rounds solo.

Thanks again for the tremendous effort in making such an amazing map.
Title: Re: Rainy Death
Post by: Scobalula on September 15, 2015, 08:15:53 pm
QR works here.
Title: Re: Rainy Death
Post by: HitmanVere on September 15, 2015, 08:22:27 pm
I just redownloaded it, still getting Game Over after going down, with QR purchased. Not sure what's going on. I was not complaining, just pointing it out so you would be aware of it. Again, for the 3rd time, LOVE THE MAP! Hopefully I can figure out what's going on so I can have a real chance in getting to high rounds solo.

Thanks again for the tremendous effort in making such an amazing map.

I know you werent complaining, lol. But yeah, I cant see why it doesnt work for you. Try to do speedrun for Jugg then? :P
Title: Re: Rainy Death
Post by: ped078 on September 15, 2015, 08:30:41 pm
Quick revive solo worked fine for me.

/ontopic

Insane map...full customization must be a challenge and I doff my cap to you sir.

Couple of Q's.

I built the switch thing after finding the parts...what does it do?

I couldn't find my way back to spawn..Tried all the doors I could find...any hints?

Thanks for the incredible map.
Title: Re: Rainy Death
Post by: HitmanVere on September 15, 2015, 08:46:05 pm
Quick revive solo worked fine for me.

/ontopic

Insane map...full customization must be a challenge and I doff my cap to you sir.

Couple of Q's.

I built the switch thing after finding the parts...what does it do?

I couldn't find my way back to spawn..Tried all the doors I could find...any hints?

Thanks for the incredible map.

1st. The parts for switch is part of EE, look up objectives in spawn, if you get stuck
2nd. Theres a switch near QR-area, that will take you to spawn
Title: Re: Rainy Death
Post by: MrZereze on September 15, 2015, 09:02:29 pm
i played this map once because i have no time atm to play. i only made it to round 6 xD. i must say this map is amazing!! Thanks for ur hard work on this map
Title: Re: Rainy Death
Post by: KDXDARK on September 15, 2015, 09:04:10 pm
Solo revive dont work perfect, the first time when i buy it, it works perfectly, the second time i buy it, dont work.

Also maps is awesome.
Title: Re: Rainy Death
Post by: Omnilucem on September 15, 2015, 09:12:37 pm
1st. The parts for switch is part of EE, look up objectives in spawn, if you get stuck
2nd. Theres a switch near QR-area, that will take you to spawn

Yeah, thanks for telling me to look up objectives in spawn when I can't even afford it (cost: 1000, have 500 points and no zombies that spawn).
Title: Re: Rainy Death
Post by: Dust on September 15, 2015, 09:17:05 pm
Yeah, thanks for telling me to look up objectives in spawn when I can't even afford it (cost: 1000, have 500 points and no zombies that spawn).

He literally said how to get back to spawn, go out of spawn room, build up points, then hit the switch that takes you back to spawn and go look at the objectives.
Title: Re: Rainy Death
Post by: Breaks on September 15, 2015, 10:36:11 pm
I can't use the objectives for some reason. I rack up enough points to buy it, but it doesn't take any points nor does it give me the hints/objectives.
Title: Re: Rainy Death
Post by: GhostlyMurloc on September 15, 2015, 11:33:11 pm
The quick revive for solo, is screwed up for me I tried to use it once...I bought it once and it bought it 2 times and took my juggernog away  :poker: Then I bought it again after getting 2 swiped and I had 3 slots with quick revive in it  :lol: I wanted quick revive but not 3 quick revives where the machine disappears  :poker:
The 2nd time I tried doing this I had jugg, speed, mule, and deadshot...I bought quick revive and all the slots were quick revive and got two swiped again...What a gamebreaking bug x.x
Title: Re: Rainy Death
Post by: Omnilucem on September 16, 2015, 02:08:58 am
He literally said how to get back to spawn, go out of spawn room, build up points, then hit the switch that takes you back to spawn and go look at the objectives.
I finally found the switch! Didn't even need to do any Easter Egg business at all, haha...
Title: Re: Rainy Death
Post by: Scobalula on September 16, 2015, 07:02:30 am
I don't know why everyone is having issues with QR, it's working fine for me. :P
Title: Re: Rainy Death
Post by: DodgeMe on September 16, 2015, 07:04:44 am
I don't know why everyone is having issues with QR, it's working fine for me. :P
Well it was kinda broken for me when i tested it but i belive hitman said it was one time bug or something
Title: Re: Rainy Death
Post by: InFInIX on September 16, 2015, 07:11:30 am
Awesome map
but is it possible to make crawlies? never made one
Title: Re: Rainy Death
Post by: HitmanVere on September 16, 2015, 07:58:00 am
The quick revive for solo, is screwed up for me I tried to use it once...I bought it once and it bought it 2 times and took my juggernog away  :poker: Then I bought it again after getting 2 swiped and I had 3 slots with quick revive in it  :lol: I wanted quick revive but not 3 quick revives where the machine disappears  :poker:
The 2nd time I tried doing this I had jugg, speed, mule, and deadshot...I bought quick revive and all the slots were quick revive and got two swiped again...What a gamebreaking bug x.x

The perks are same as ones in Hotel V2, except with few modifications :poker:
I seriously cant see why that would happen.

Awesome map
but is it possible to make crawlies? never made one


Cant, for some reason they broke at one point, when adding in Napalm Zombie. 1.1 will fix this and few other small issues
Title: Re: Rainy Death
Post by: DodgeMe on September 16, 2015, 08:33:04 am
u cant make crawlers? im pretty sure i made some when we played hitman?
Title: Re: Rainy Death
Post by: HitmanVere on September 16, 2015, 08:36:21 am
u cant make crawlers? im pretty sure i made some when we played hitman?

That was, when you could also make Napalm Zombie a crawler. I fixed it by doing modifications to _zombiemode_spawner crawler function, but seems like it broke normal zombies becoming crawlers. Trying to fix it atm.
If anyone is interested what 1.1 will have, here:
Code Snippet
Plaintext
Rainy Death 1.1
Working on:
-Add hitboxmodel to Napalm Zombie
-Fix the crawler issue
-Make Bonfire Sale drop after power
-Add perklimit and way to open perkslots

Whats fixed:
-Fixed KSGs first raise time
-Ray Gun firing sounds are fixed
-AR/LMG upgraded muzzleflashes are little bit smaller now
-Pistol/SMG muzzleflashes are less bright now
-Napalm Zombies explosion damage is lowered, no more one-hit downs

Edit: Crawler issue is fixed, my bad. Did both is not and is defined checks for Napalm, which I thought would be right way to do it. Seems like not  :derp:
Title: Re: Rainy Death
Post by: DodgeMe on September 16, 2015, 10:19:01 am
ahhh ok
Title: Re: Rainy Death
Post by: Centric on September 16, 2015, 10:38:30 am
That was, when you could also make Napalm Zombie a crawler. I fixed it by doing modifications to _zombiemode_spawner crawler function, but seems like it broke normal zombies becoming crawlers. Trying to fix it atm.
If anyone is interested what 1.1 will have, here:
Code Snippet
Plaintext
Rainy Death 1.1
Working on:
-Add hitboxmodel to Napalm Zombie
-Fix the crawler issue
-Make Bonfire Sale drop after power
-Add perklimit and way to open perkslots

Whats fixed:
-Fixed KSGs first raise time
-Ray Gun firing sounds are fixed
-AR/LMG upgraded muzzleflashes are little bit smaller now
-Pistol/SMG muzzleflashes are less bright now
-Napalm Zombies explosion damage is lowered, no more one-hit downs

Edit: Crawler issue is fixed, my bad. Did both is not and is defined checks for Napalm, which I thought would be right way to do it. Seems like not  :derp:

Could you fix the hamr sound too?
Title: Re: Rainy Death
Post by: JiffyNoodles on September 16, 2015, 10:39:44 am
That was, when you could also make Napalm Zombie a crawler. I fixed it by doing modifications to _zombiemode_spawner crawler function, but seems like it broke normal zombies becoming crawlers. Trying to fix it atm.
If anyone is interested what 1.1 will have, here:
Code Snippet
Plaintext
Rainy Death 1.1
Working on:
-Add hitboxmodel to Napalm Zombie
-Fix the crawler issue
-Make Bonfire Sale drop after power
-Add perklimit and way to open perkslots

Whats fixed:
-Fixed KSGs first raise time
-Ray Gun firing sounds are fixed
-AR/LMG upgraded muzzleflashes are little bit smaller now
-Pistol/SMG muzzleflashes are less bright now
-Napalm Zombies explosion damage is lowered, no more one-hit downs

Edit: Crawler issue is fixed, my bad. Did both is not and is defined checks for Napalm, which I thought would be right way to do it. Seems like not  :derp:
Not downloading until the 'working on' bugs are in the 'fixed' category :troll:
Title: Re: Rainy Death
Post by: HitmanVere on September 16, 2015, 10:42:52 am
Could you fix the hamr sound too?

Whats wrong with HAMR sounds?

Not downloading until the 'working on' bugs are in the 'fixed' category :troll:

Cant do some stuff on working on-bugs list, like Bonfire dropping after power. I also got "fixed" Napalm models from Harry, that should have fixed head, but it doesnt work for me for some reason and we are using same script, I believe. So only thing I need to do is add the perklimit and way to get all perkslots open
Title: Re: Rainy Death
Post by: Omnilucem on September 16, 2015, 01:30:53 pm
Awesome map
but is it possible to make crawlies? never made one
Can't make crawlers. I think Hitman said that it could be some bug carried over from Napalm zombies (cuz they can't be crawlered). I had to give up on the Easter Egg because I couldn't make time to search for everything. When I looked up Relaxing's co-op gameplay with Hitman himself, I realized that it was literally impossible to figure it out on solo because some features were hidden in spots where you can't leisurely look through. Also, you need 5 tomahawk throws on blue skulls to upgrade it, impossible to do without ending a round and waiting for a Max Ammo. Though it's a great map, the next map Hitman makes should be friendlier to solo Easter Egg hunters. At the very least, he can patch this in a v1.1 and allow crawlers.
Title: Re: Rainy Death
Post by: enapaidi22 on September 16, 2015, 01:50:42 pm
Very nice map
Title: Re: Rainy Death
Post by: HitmanVere on September 16, 2015, 04:54:51 pm
Can't make crawlers. I think Hitman said that it could be some bug carried over from Napalm zombies (cuz they can't be crawlered). I had to give up on the Easter Egg because I couldn't make time to search for everything. When I looked up Relaxing's co-op gameplay with Hitman himself, I realized that it was literally impossible to figure it out on solo because some features were hidden in spots where you can't leisurely look through. Also, you need 5 tomahawk throws on blue skulls to upgrade it, impossible to do without ending a round and waiting for a Max Ammo. Though it's a great map, the next map Hitman makes should be friendlier to solo Easter Egg hunters. At the very least, he can patch this in a v1.1 and allow crawlers.

As I said in comments before, crawler issue will be fixed in 1.1 and some other stuff, like Napalm Zombie one-hitting always on huge radius and some weapon/mapping mistakes. I will release update in few days, just need to add perklimit and way to open all perkslots (which Im doing atm) and its done
Title: Re: Rainy Death
Post by: Omnilucem on September 16, 2015, 06:00:10 pm
As I said in comments before, crawler issue will be fixed in 1.1 and some other stuff, like Napalm Zombie one-hitting always on huge radius and some weapon/mapping mistakes. I will release update in few days, just need to add perklimit and way to open all perkslots (which Im doing atm) and its done
Oh, nice! Looking forward to it!
Title: Re: Rainy Death
Post by: ped078 on September 16, 2015, 07:49:25 pm
Spent over an hour after filling the "soul chests" and building the switch, looking for the switch by QR to get back to spawn. Couldn't find it.

I ended up quitting.
Title: Re: Rainy Death
Post by: HitmanVere on September 16, 2015, 07:54:16 pm
Spent over an hour after filling the "soul chests" and building the switch, looking for the switch by QR to get back to spawn. Couldn't find it.

I ended up quitting.

I said near the area, which means it can be second room :poker: Its next to DT, lol
Title: Re: Rainy Death
Post by: Breaks on September 16, 2015, 09:40:42 pm
I said near the area, which means it can be second room :poker: Its next to DT, lol

I'm very sorry if this is spam, but I cannot use the objectives thing. It does absolutely nothing upon pressing the F key.
Title: Re: Rainy Death
Post by: Omnilucem on September 16, 2015, 09:43:26 pm
Spent over an hour after filling the "soul chests" and building the switch, looking for the switch by QR to get back to spawn. Couldn't find it.

I ended up quitting.
You don't even need to fill the fuses with zombie souls or even build the switch. That's for the Easter Egg entirely (thank goodness). All you have to do is find that hidden switch by DT. I myself had played many times, even on one occasion survived 15 rounds without Jugg or QR (I never use QR in solo) before I finally figured it out.
Title: Re: Rainy Death
Post by: JiffyNoodles on September 16, 2015, 09:43:35 pm
Spent over an hour after filling the "soul chests" and building the switch, looking for the switch by QR to get back to spawn. Couldn't find it.

I ended up quitting.
you mustn't have been looking very hard...
Title: Re: Rainy Death
Post by: HitmanVere on September 16, 2015, 11:20:34 pm
Tbh, I dont see why people complain about bosses all the time. Just gotta find right strategy and utilise it :P
(http://i.imgur.com/bsiWap3.jpg)
Friends first time playing the map, said that Napalms were easy :)

I'm very sorry if this is spam, but I cannot use the objectives thing. It does absolutely nothing upon pressing the F key.

Did you have 1k?
Title: Re: Rainy Death
Post by: JiffyNoodles on September 17, 2015, 12:10:50 am
Tbh, I dont see why people complain about bosses all the time. Just gotta find right strategy and utilise it :P
(http://i.imgur.com/bsiWap3.jpg)
Friends first time playing the map, said that Napalms were easy :)

Did you have 1k?
I wasn't saying he was hard, I was saying he as annoying
Title: Re: Rainy Death
Post by: mxtxm on September 17, 2015, 12:18:06 am
I wasn't saying he was hard, I was saying he as annoying
Not even that annoying. claymores take him down easily.
Title: Re: Rainy Death
Post by: JiffyNoodles on September 17, 2015, 01:50:40 am
Not even that annoying. claymores take him down easily.
but, he is still annoying.
Title: Re: Rainy Death
Post by: FlamingFox on September 17, 2015, 02:13:52 am
So, I mashed F and bought 2 speed colas... Rip 6000
(https://gyazo.com/23eee838113190f597d68475a481c73d.jpg)
Title: Re: Rainy Death
Post by: Breaks on September 17, 2015, 03:10:24 am
Did you have 1k?

Yes. I had almost 5k and it still didn't work. Fortunately I got it by one lucky map restart. All is good  :D
Title: Re: Rainy Death
Post by: HitmanVere on September 17, 2015, 09:04:05 am
So, I mashed F and bought 2 speed colas... Rip 6000
(https://gyazo.com/23eee838113190f597d68475a481c73d.jpg)

The pain of my existence, those fucking perks. Its that one millisecond, where it does this. Will attempt to fix this
Title: Re: Rainy Death
Post by: franco95 on September 17, 2015, 10:56:34 am
where is the juggernog??? I've just finished to make my video now i'm editing but i can't find that.
P.S: there is a door in the first area that i can't reach after i jump into the starting area (when starts round).
Title: Re: Rainy Death
Post by: HitmanVere on September 17, 2015, 11:38:20 am
where is the juggernog??? I've just finished to make my video now i'm editing but i can't find that.
P.S: there is a door in the first area that i can't reach after i jump into the starting area (when starts round).

Maybe I should add some hints for getting back to spawn in update :poker:
Title: Re: Rainy Death
Post by: Ramiabdh on September 17, 2015, 11:39:40 am
Maybe I should add some hints for getting back to spawn in update :poker:

Haha jug seems to be impossible for some people... lol
Title: Re: Rainy Death
Post by: MechromancerX on September 17, 2015, 12:26:40 pm
Maps in 2016 gonna have pre released guides so everyone knows what to expect and to do :please:
Title: Re: Rainy Death
Post by: dotexe on September 17, 2015, 01:09:11 pm
Great map Hitman looks like the fun factor is back in town.  ;D
Title: Re: Rainy Death
Post by: ped078 on September 17, 2015, 03:04:44 pm
you mustn't have been looking very hard...
I was on it for ages... but evidently looking in the wrong place.

I wasn't moaning by the way...I love the map, I love any map that has the napalm zombie in it.  :troll:
Title: Re: Rainy Death
Post by: StempCakes on September 17, 2015, 03:24:43 pm
In School Right Now, but When i get home ill check it out! :rainbow: :rainbow: :rainbow:
Title: Re: Rainy Death
Post by: HitmanVere on September 17, 2015, 03:44:08 pm
I was on it for ages... but evidently looking in the wrong place.

I wasn't moaning by the way...I love the map, I love any map that has the napalm zombie in it.  :troll:

I added more hint for it in 1.1, so now people should see it better.
Napalms are fun, lol
Title: Re: Rainy Death
Post by: InFInIX on September 17, 2015, 03:57:54 pm
As I said in comments before, crawler issue will be fixed in 1.1 and some other stuff, like Napalm Zombie one-hitting always on huge radius and some weapon/mapping mistakes. I will release update in few days, just need to add perklimit and way to open all perkslots (which Im doing atm) and its done
Thtas great without you eren't able to look around in the map and serch for stuff :gusta: :derp:
Title: Re: Rainy Death
Post by: JZKitty on September 17, 2015, 06:35:35 pm
Very nice and fun map, the only bad thing about it is the problem of not being able to make crawlers, everything else is very well done, creepy atmosphere and SoundFX, awesome work HitmanVere !!!
Title: Re: Rainy Death
Post by: franco95 on September 17, 2015, 07:07:05 pm
here is my video

http://ugx-mods.com/forum/index.php?topic=8497.msg92366#msg92366 (http://ugx-mods.com/forum/index.php?topic=8497.msg92366#msg92366)
Title: Re: Rainy Death
Post by: HitmanVere on September 17, 2015, 07:12:06 pm
Very nice and fun map, the only bad thing about it is the problem of not being able to make crawlers, everything else is very well done, creepy atmosphere and SoundFX, awesome work HitmanVere !!!

(http://i.imgur.com/c550aEy.png)
This is going first to testers in case something isnt fixed and if everything goes smoothly, I will update topic tomorrow morning. Thanks for compliments, everyone :)
Title: Re: Rainy Death
Post by: pcmodder on September 17, 2015, 07:42:55 pm
Awesome map i got crawlers on round 33 so they are possible :D
Title: Re: Rainy Death (v1.1)
Post by: HitmanVere on September 18, 2015, 12:51:22 pm
1.1 is live now! What update includes:
Code Snippet
Plaintext
-You can now make crawlers
-Fixed KSGs first raise time being slower than in BO2
-Ray Gun firing sounds are fixed
-AR/LMG upgraded muzzleflashes are little bit smaller now
-Pistol/SMG muzzleflashes are little bit smaller/less bright now
-Napalm Zombies explosion damage is lowered, should be closer to what Shangri-La has (Can still deal one-hit kill)
-Napalm Zombie doesnt have eye glow anymore
-Small mapping fixes/detail added
-Increased firing time with upgraded Brownings
-You cant buy wallweapons or pick up boxguns while drinking perks anymore
-You can hit objectives info again as many times as you want now
-Added Battlefield 4 Tanto knifemodels
-Perk buying bug (hopefully) fixed completely (might happen still in high ping)
-Perklimit added and way to open all perkslots
-Fixed players hitting hintstring limit

Info also included in OP :)
Title: Re: Rainy Death (v1.1)
Post by: Andy Whelan on September 18, 2015, 12:54:05 pm
#DolphinSquad
For those wondering if they should play this map, it is 8/8 gr8 m8, go play it.
Title: Re: Rainy Death (v1.1)
Post by: XZeon9xy on September 18, 2015, 03:32:19 pm
I really enjoy the map and I am currently making a map myself is it possible if I can take some weapons from your map and put them in my own thank you
Title: Re: Rainy Death (v1.1)
Post by: JZKitty on September 18, 2015, 04:07:48 pm
Thank you for the update Hitman Vere!

I'll leave a gameplay here if anyone wants to know how to do the easter egg ^.^
https://www.youtube.com/watch?v=5mtw2lhWGl4 (https://www.youtube.com/watch?v=5mtw2lhWGl4)

Title: Re: Rainy Death (v1.1)
Post by: Alvega on September 18, 2015, 04:20:05 pm
Thanks HitmanVere, gonna try the update tonight.
Title: Re: Rainy Death (v1.1)
Post by: MrDunlop4 on September 18, 2015, 04:34:42 pm
I really enjoy the map and I am currently making a map myself is it possible if I can take some weapons from your map and put them in my own thank you
You can't. U need for Custom Guns alot files (images, xmodels, xanims, weapon-file ....)
Title: Re: Rainy Death (v1.1)
Post by: ped078 on September 18, 2015, 05:46:48 pm
Superb, Thanks Hitman!

 :nyan:

EDIT , after building the switch ect, I picked another part...what's that for? :s
Title: Re: Rainy Death (v1.1)
Post by: HitmanVere on September 18, 2015, 06:02:34 pm
Superb, Thanks Hitman!

 :nyan:

EDIT , after building the switch ect, I picked another part...what's that for? :s

No problem :) Theres total of 6 parts in map, 3 for Main EE, 3 for Mini EE
Title: Re: Rainy Death (v1.1)
Post by: alex-125 on September 18, 2015, 07:26:34 pm
Code Snippet
Plaintext
What 1.1 includes:
Code: [Select]

-You can now make crawlers

Thanks hitman ,now finally i can search parts calmly :lol: :) !
Title: Re: Rainy Death (v1.1)
Post by: Bwc66930 on September 18, 2015, 09:37:36 pm
Code Snippet
Plaintext
What 1.1 includes:
Code: [Select]

-You can now make crawlers

Thanks hitman ,now finally i can search parts calmly :lol: :) !
Isn't your profile pic "keep calm and kill zombies"  not "keep calm and look for parts"
Title: Re: Rainy Death (v1.1)
Post by: alex-125 on September 18, 2015, 10:09:41 pm
Isn't your profile pic "keep calm and kill zombies"  not "keep calm and look for parts"

Lol well when i want to do the EE i'm into "keep calm and look for parts" mode :P
Title: Re: Rainy Death (v1.1)
Post by: Scobalula on September 18, 2015, 10:16:49 pm
Isn't your profile pic "keep calm and kill zombies"  not "keep calm and look for parts"

Shhh or feel the rath of cfgfactory.
Title: Re: Rainy Death (v1.1)
Post by: djjoney01 on September 18, 2015, 10:40:02 pm
i liked not being able to make crawlers , made looking for things more of a challenge, awesome awesome map 100 out of 10 from me  ;)
Title: Re: Rainy Death (v1.1)
Post by: Bwc66930 on September 18, 2015, 10:56:09 pm
i liked not being able to make crawlers , made looking for things more of a challenge, awesome awesome map 100 out of 10 from me  ;)
Then don't make crawlers, simple
Title: Re: Rainy Death (v1.1)
Post by: mxtxm on September 19, 2015, 12:25:01 am
Great map. I found the napalm to be kind of easy, contrary to what everyone else says. I finally beat it, so now i just have to sit here and wait for your next map.

Title: Re: Rainy Death (v1.1)
Post by: JiffyNoodles on September 19, 2015, 12:39:26 am
Great map. I found the napalm to be kind of easy, contrary to what everyone else says. I finally beat it, so now i just have to sit here and wait for your next map.
because he just nerfed it... :poker:
Title: Re: Rainy Death (v1.1)
Post by: ped078 on September 19, 2015, 10:24:47 am
Then don't make crawlers, simple

(http://www.tegile.com/wp-content/uploads/2015/08/captain-obvious-south-park.jpg)


/ontopic.


Hitman , I got to the Tomahawk , and then it said something about opening a secret? was it a door? I couldn't see any change...am I just not looking hard enough....again?..  ;D
Title: Re: Rainy Death (v1.1)
Post by: HitmanVere on September 19, 2015, 10:27:14 am
(http://www.tegile.com/wp-content/uploads/2015/08/captain-obvious-south-park.jpg)


/ontopic.


Hitman , I got to the Tomahawk , and then it said something about opening a secret? was it a door? I couldn't see any change...am I just not looking hard enough....again?..  ;D

Painting next to you... :poker:
Title: Re: Rainy Death (v1.1)
Post by: greeniezk5 on September 19, 2015, 02:29:51 pm
i liked not being able to make crawlers , made looking for things more of a challenge, awesome awesome map 100 out of 10 from me  ;)
I had no problems without crawlers ,all you had to do was keep the fire zombie walking and kill all the other zombs then go searching, but it was more fun with sprinting zombies chasing you while looking for those damn numbers.
great map played it so many times already ,gonna try it co op hopefully tonite
(https://pbs.twimg.com/media/CPRaTxpW8AAPNeq.jpg)
Title: Re: Rainy Death (v1.1)
Post by: mxtxm on September 20, 2015, 02:37:09 am
because he just nerfed it... :poker:
Actually, I thought the napalm was easy BEFORE he nerfed it. The only time he ever downed me in the first version of the map was when I played online co-op.
Title: Re: Rainy Death (v1.1)
Post by: SC36DC on September 20, 2015, 02:43:44 am
I was happy to see that 1.1 was released, and was hoping it fixed the 'Quick (Solo) Revive' not working for me, I am sad to say it is still not working. Is there anyone else out there playing solo in which it does not work?

Thanks for the update of the map, so cool you can now make crawlers!!
Title: Re: Rainy Death (v1.1)
Post by: SPi on September 20, 2015, 03:11:18 am
Downloaded, played, enjoyed.
Title: Re: Rainy Death (v1.1)
Post by: romenballs on September 20, 2015, 04:05:25 am
In the words of JonTron,"Beyotiful"
Title: Re: Rainy Death (v1.1)
Post by: Lukkie1998 on September 20, 2015, 11:18:48 am
I was happy to see that 1.1 was released, and was hoping it fixed the 'Quick (Solo) Revive' not working for me, I am sad to say it is still not working. Is there anyone else out there playing solo in which it does not work?

Thanks for the update of the map, so cool you can now make crawlers!!
I just tested it and Solo quick revive is working properly. I would suggest redownloading the map and making sure there are no seperate files in your mods folder.

Lukkie1998
Title: Re: Rainy Death (v1.1)
Post by: ped078 on September 20, 2015, 03:24:28 pm
"Activate consoles by doing 4 challenges? "

Don't understand what/ where there challenges are?
Title: Re: Rainy Death (v1.1)
Post by: Breaks on September 21, 2015, 12:26:56 am
"Activate consoles by doing 4 challenges? "

Don't understand what/ where there challenges are?

You can see the challenges by using the objectives thing in the spawn area.

They're very vague, but you have to think outside of the box/map.  ;)
Title: Re: Rainy Death (v1.1)
Post by: steviewonder87 on September 24, 2015, 10:37:31 pm
I got downed by the napalm on solo and when I got back up I kept the upgraded Brownings and it took away my other guns. :poker:
Title: Re: Rainy Death (v1.1)
Post by: HitmanVere on September 24, 2015, 10:48:38 pm
I got downed by the napalm on solo and when I got back up I kept the upgraded Brownings and it took away my other guns. :poker:

ProRevenge also got this. I love one-time issues, which I cant reproduce
Title: Re: Rainy Death (v1.1)
Post by: Harry Bo21 on September 24, 2015, 10:50:24 pm
ProRevenge also got this. I love one-time issues, which I cant reproduce
most likely co-op only, as a suggestion

Co-op and solos laststand are completely seperate ( well technically solo last stand doesnt exist, most people just "fake" it by preventing the loop ending and then define "revived" as true to kill the loop ), co-op actually has its own take and give last stand weapons function, if its used incorrectly tends to cause this. I reworked mine into one function so i could test it solo, as finding co-op people can be a nightmare

anyway, my point was, to reproduce it, might need to put a few hours into co-op ;)
Title: Re: Rainy Death (v1.1)
Post by: HitmanVere on September 24, 2015, 10:53:18 pm
I got downed by the napalm on solo and when I got back up I kept the upgraded Brownings and it took away my other guns. :poker:

anyway, my point was, to reproduce it, might need to put a few hours into co-op ;)

Why though? :poker:
Title: Re: Rainy Death (v1.1)
Post by: Harry Bo21 on September 24, 2015, 10:57:04 pm
Why though? :poker:
usually caused by a function in _laststand.gsc

the laststand_take_player_weapons() one

its not called at all on solo, but on co-op it still is ( potentially ) and when most people get bugs like this, its because their script to store the inventory to give it back later, is often called "after" the above function. Meaning its collecting nothing, as the take last stand weapons function stores your inventory "and" takes it away in the same function, so any functions after are finding nothing when checking your weapons stock

I hit this issue with tombstone, was fine solo, fucked co-op. eventually i noticed why. Easiest way to edit it is to just edit the entire

take and give

last stand weapon functions, or use a check to prevent them running at all if neccesary


I could be wrong anyway, just a educated guess
Title: Re: Rainy Death (v1.1)
Post by: NascarFanatic24 on September 25, 2015, 12:35:35 am
About to give it a try tonight, I will let you know what I think.
Title: Re: Rainy Death (v1.1)
Post by: e0894ed4 on September 25, 2015, 03:41:27 pm
very nice map, a lot to discover. thanks.
Title: Re: Rainy Death (v1.1)
Post by: NascarFanatic24 on September 25, 2015, 10:09:31 pm
Excellent map HitMan, all the custom power up, vocals, round changing music etc. All flawless, only issue tho. The easter egg would of been cooler without spending point to get steps that are not really explained. We gave up on finding challenges after we supposedly found two of them (We think). Great map tho, excellent detail etc.


I rate it 8.5/10
Title: Re: Rainy Death (v1.1)
Post by: Breaks on September 26, 2015, 01:53:42 am
Is it just me or does the vocal for the bonfire sale (or whatever it is, I believe it's bonfire) sound like it's saying "Infinite Powerup"?
Title: Re: Rainy Death (v1.1)
Post by: GHOST-XP on September 26, 2015, 02:21:58 am
Great map no problems so far  :nyan:
Title: Re: Rainy Death (v1.1)
Post by: JiffyNoodles on September 26, 2015, 07:00:26 am
Is it just me or does the vocal for the bonfire sale (or whatever it is, I believe it's bonfire) sound like it's saying "Infinite Powerup"?
it says 'give me their power'
Title: Re: Rainy Death (v1.1)
Post by: HitmanVere on September 26, 2015, 08:18:47 am
Excellent map HitMan, all the custom power up, vocals, round changing music etc. All flawless, only issue tho. The easter egg would of been cooler without spending point to get steps that are not really explained. We gave up on finding challenges after we supposedly found two of them (We think). Great map tho, excellent detail etc.


I rate it 8.5/10

You dont need to spend points to unlock the challenges, its just for giving hints. And I made them vague, so players can still figure the stuff out, lol. Thanks for feedback

Is it just me or does the vocal for the bonfire sale (or whatever it is, I believe it's bonfire) sound like it's saying "Infinite Powerup"?

What Jiffy said. Im using same announcer quotes for different drops in Project C, since I didnt want to bother going through soundfiles again to find new ones  :derp:
Title: Re: [Manager] Rainy Death (v1.1)
Post by: treminaor on October 07, 2015, 12:39:12 am
This map can be downloaded from the UGX Map Manager.
Title: Re: [Manager] Rainy Death (v1.1)
Post by: DodgeMe on October 07, 2015, 10:24:39 am
gg hitman

Double Post Merge: October 07, 2015, 10:37:16 am
u 2 fancy
Title: Re: [Manager] Rainy Death (v1.1)
Post by: Studly on October 07, 2015, 11:40:38 pm
Good to see some decent weapons with hitting power and able to get some crawlers
Title: Re: [Manager] Rainy Death (v1.1)
Post by: archmeister94 on October 09, 2015, 05:42:00 am
I don't usually enjoy futuristic map but I must say this is a really good map, well done  ;D
Title: Download Link?
Post by: evilrawkstar49 on October 10, 2015, 06:26:27 am
Is the download link public, or is it for Donators and Beta Testers only?
Title: Re: [Manager] Rainy Death (v1.1)
Post by: Harry Bo21 on October 10, 2015, 12:01:53 pm
This map can be downloaded from the UGX Map Manager.

seriously...
Title: Re: Download Link?
Post by: HitmanVere on October 10, 2015, 01:31:34 pm
Is the download link public, or is it for Donators and Beta Testers only?

Its a normal release, and like Harry quoted, its in Map Manager, which anyone can have access to. I suggest reading OP thoroughly, since it never mentions donating to get the map :)
Title: Re: [Manager] Rainy Death (v1.1)
Post by: lonelygmc on October 13, 2015, 12:37:15 am
I'm having a great time with the map but can't seem to find the correlation between the numbers. I have 3 challenges complete but the bottom gate is not open.

Overall, awesome and challenging map!
Title: Re: [Manager] Rainy Death (v1.1)
Post by: HitmanVere on October 13, 2015, 07:15:17 am
I'm having a great time with the map but can't seem to find the correlation between the numbers. I have 3 challenges complete but the bottom gate is not open.

Overall, awesome and challenging map!

All I can say is try to find all 5 numbers and then figure out one by one how to make them do something ;)
Thanks for feedback
Title: Re: [Manager] Rainy Death (v1.1)
Post by: alX3x on October 13, 2015, 10:13:03 am
It's really good map, and the easter egg was funny.
just...the end of map .
Title: Re: [Manager] Rainy Death (v1.1)
Post by: GhostlyMurloc on October 13, 2015, 09:40:09 pm
I love your maps man! I think adding on a post office and lizard people would be great for this map!  ;)
Title: Re: [Manager] Rainy Death (v1.1)
Post by: WannabeDragon on October 15, 2015, 07:03:03 am
I have two problems, the first : sometimes a round starts and the zombie counter says "6" but there are no zombies spawning. My second problem is that i cant even fill the soul things, i'm killing zombies right in front of it, but it doesnt work :/
Title: Re: [Manager] Rainy Death (v1.1)
Post by: HitmanVere on October 15, 2015, 03:15:54 pm
I have two problems, the first : sometimes a round starts and the zombie counter says "6" but there are no zombies spawning. My second problem is that i cant even fill the soul things, i'm killing zombies right in front of it, but it doesnt work :/

Redownload. Download messed up your version
Title: Re: Rainy Death
Post by: 2M8sGaming on October 19, 2015, 06:34:07 pm
Check out our Walkthrough of Rainy Death! Guide to all parts of the map and how to unlock the buyable ending! We loved this map lots to do and looks amazing too, hope this will help anyone who is stuck!
Title: Re: [Manager] Rainy Death (v1.1)
Post by: WannabeDragon on October 19, 2015, 08:03:31 pm
Redownloaded Waw...still not working
Redownloaded the Map....still not working :/
Title: Re: [Manager] Rainy Death (v1.1)
Post by: LG510s on December 26, 2015, 04:15:15 am
I've got to hand it to those who worked on this map, you've done a decent job. The Easter Egg has creative and unique steps that when described to me, I could instantly tell you which map it came from. I really enjoy the wide variety of weapons to choose from. When on higher rounds the assortment of guns to pack-a-punch keep the game interesting. The purchasable ending provides a feeling of winning to end the game, rather than a feeling of losing once you die. The tomahawks are a nice touch as well, they're quite enjoyable to throw at the zombies. My only complaint is the napalm zombie. The napalm zombie comes way too often (I see it every 2-3 rounds, rather than 6-7, which I feel is a more suitable intermission). It's also very difficult to avoid the napalm zombie as the map is very close-quarters (excluding the roadway and the starting area), meaning the napalm zombie will explode very easily and ruin your day, especially on the higher rounds that contain many running zombies. I would suggest decreasing the range you have to be in to cause the napalm zombie to explode and making certain areas more open. The map is decent, but still needs some work to make the map more enjoyable.
Title: Re: [Manager] Rainy Death (v1.1)
Post by: HitmanVere on December 27, 2015, 08:52:47 pm
I've got to hand it to those who worked on this map, you've done a decent job. The Easter Egg has creative and unique steps that when described to me, I could instantly tell you which map it came from. I really enjoy the wide variety of weapons to choose from. When on higher rounds the assortment of guns to pack-a-punch keep the game interesting. The purchasable ending provides a feeling of winning to end the game, rather than a feeling of losing once you die. The tomahawks are a nice touch as well, they're quite enjoyable to throw at the zombies. My only complaint is the napalm zombie. The napalm zombie comes way too often (I see it every 2-3 rounds, rather than 6-7, which I feel is a more suitable intermission). It's also very difficult to avoid the napalm zombie as the map is very close-quarters (excluding the roadway and the starting area), meaning the napalm zombie will explode very easily and ruin your day, especially on the higher rounds that contain many running zombies. I would suggest decreasing the range you have to be in to cause the napalm zombie to explode and making certain areas more open. The map is decent, but still needs some work to make the map more enjoyable.

Thanks for feedback. Im not updating the map anymore, but I can say that get PHD Flopper. That helps a lot with Napalm Zombie. And besides, it makes the map more challenging, which I enjoy more rather than having map being way too easy :P
Title: Re: [Manager] Rainy Death (v1.1)
Post by: LG510s on December 28, 2015, 03:17:14 am
Thanks for feedback. Im not updating the map anymore, but I can say that get PHD Flopper. That helps a lot with Napalm Zombie. And besides, it makes the map more challenging, which I enjoy more rather than having map being way too easy :P
Right, I had completely forgotten about PHD Flopper. I normally get quick revive, juggernog, doubletap and stamin-up and rarely ever do the easter egg. Next time I know. Also, I find that the napalm zombie has gone from coming every 2-3 rounds to every round, starting with round 7.
Title: Re: [Manager] Rainy Death (v1.1)
Post by: HitmanVere on December 28, 2015, 02:58:00 pm
Right, I had completely forgotten about PHD Flopper. I normally get quick revive, juggernog, doubletap and stamin-up and rarely ever do the easter egg. Next time I know. Also, I find that the napalm zombie has gone from coming every 2-3 rounds to every round, starting with round 7.

Yeah, I noticed this also while testing, but didnt know at the time how to script it, so Napalm Zombie comes out more rarely. Im not updating this map further to fix this, but I have made it better for Acid Host in other map, so that should be better :P
Title: Re: [Manager] Rainy Death (v1.1)
Post by: Webzy on January 02, 2016, 01:59:16 am
Really good atmosphere in this map, had a blast!
Title: Re: [Manager] Rainy Death (v1.1)
Post by: Riptide1106 on January 02, 2016, 06:14:00 am
We had a hard time finding numbers 1 & 2 and had to look them up. The soul boxes locations were a good challenge. All the fx really worked well together, and made me think of the Hard Rain campaign from L4d. Knowing the steps now should make next playthrough easier.

ps. Hitman your awesome
Title: Re: [Manager] Rainy Death (v1.1)
Post by: Harry Bo21 on January 02, 2016, 08:25:34 am
took us too d*mn long to find all the numbers (resorted to looking it up after an hour of searching), that ruined the map for me. dont think i'll be playing it again.  :-\ Map itself looked nice though.
not finding exactly what you need in the space of the first hour on your first play of the map "ruined" it for you eh...

lets just strike that "replay ability" bull crap people are always going on about wanting right now... we know the truth
Title: Re: [Manager] Rainy Death (v1.1)
Post by: RadimaX on January 02, 2016, 09:14:11 am
I know why the replayability is how it is, but im not saying why since i already told hitman like 40 times :)
Title: Re: [Manager] Rainy Death (v1.1)
Post by: HitmanVere on January 02, 2016, 03:58:02 pm
took us too d*mn long to find all the numbers (resorted to looking it up after an hour of searching), that ruined the map for me. dont think i'll be playing it again.  :-\ Map itself looked nice though.

Then you have reason to play it again, to do the map faster now that you know where the numbers are :please: One step of EE can ruin whole map, which when finding out once is then never secret. Its not randomized, be happy :please:

I know why the replayability is how it is, but im not saying why since i already told hitman like 40 times :)

Too high clips?  ::)
Title: Re: [Manager] Rainy Death (v1.1)
Post by: Riptide1106 on January 02, 2016, 06:27:06 pm
I thought it was neat that you had to jump down for this go to second story for that, go into the basement for this other thing. It made things different from the mainly flat maps. Jumping down also provided a handy escape from the zombies at times!
Title: Re: [Manager] Rainy Death (v1.1)
Post by: linkslag on January 22, 2016, 06:35:10 pm
BEST. ZOMBIES. MAP. EVER!
I really loved this map! And ooohhh the viewmodel, the rain, THE EVERYTHING!! It's the first map I've ever seen that the viewmodel has that like that look that is wet and shiny!! :rainbow: :D
Title: Re: [Manager] Rainy Death (v1.1)
Post by: HitmanVere on January 22, 2016, 06:43:00 pm
BEST. ZOMBIES. MAP. EVER!
I really loved this map! And ooohhh the viewmodel, the rain, THE EVERYTHING!! It's the first map I've ever seen that the viewmodel has that like that look that is wet and shiny!! :rainbow: :D

I think there is a lot of maps with spec maps on weapons, lol. Glad you enjoyed it  :) Btw, dont post a lot of emoticons with your comment, doesnt look that good  ;)
Title: Re: [Manager] Rainy Death (v1.1)
Post by: eliudjb on January 22, 2016, 11:18:24 pm
BEST. ZOMBIES. MAP. EVER!
I really loved this map! And ooohhh the viewmodel, the rain, THE EVERYTHING!! It's the first map I've ever seen that the viewmodel has that like that look that is wet and shiny!! :rainbow: :D


I think there is a lot of maps with spec maps on weapons, lol. Glad you enjoyed it  :) Btw, dont post a lot of emoticons with your comment, doesnt look that good  ;)


Im pretty sure that you recently discover UGX Forum and, for your reaction,  you came from Zombiemodding, donĀ“t you?  ::)
Title: Re: [Manager] Rainy Death (v1.1)
Post by: SLYCOOPER5 on January 26, 2016, 08:54:06 am
i just have to ask what is the song when the mod loads up at the main menu i really wanna know.
Title: Re: [Manager] Rainy Death (v1.1)
Post by: Exofile on January 26, 2016, 11:13:20 am
i just have to ask what is the song when the mod loads up at the main menu i really wanna know.

http://www.youtube.com/watch?v=Y97u-U0nvJM (http://www.youtube.com/watch?v=Y97u-U0nvJM)
Title: Re: [Manager] Rainy Death (v1.1)
Post by: EL_Tirano on April 09, 2016, 03:25:22 am
i played one game with my friend to mess around and he didn't want to play anymore and i tried to play solo and it forces it to find an open server and i dont want that i just want to play alone. is there a reason why this is happening?
Title: Re: [Manager] Rainy Death (v1.1)
Post by: HitmanVere on April 09, 2016, 11:21:54 am
i played one game with my friend to mess around and he didn't want to play anymore and i tried to play solo and it forces it to find an open server and i dont want that i just want to play alone. is there a reason why this is happening?

Cant remember exactly the reason why that was happening on Pwns menu, but go to Online tab, back out and then try clicking solo. If I remember correctly, that should fix it
Title: Re: [Manager] Rainy Death (v1.1)
Post by: FinalKill9175 on April 12, 2016, 01:54:00 am
Honestly, this is probably one of my favorite custom zombies maps! Thanks for posting
Title: Re: [Manager] Rainy Death (v1.1)
Post by: FsR on June 28, 2016, 06:55:33 pm
Does anyone else have no dog zombies or anything spawn on the dog round, the round it says "Fetch me their souls" Nothing spawns and we just have to restart so I can't actually play the map. Happens to my friend as well. Please help<3
Title: Re: [Manager] Rainy Death (v1.1)
Post by: HitmanVere on June 28, 2016, 10:45:12 pm
Does anyone else have no dog zombies or anything spawn on the dog round, the round it says "Fetch me their souls" Nothing spawns and we just have to restart so I can't actually play the map. Happens to my friend as well. Please help<3

There are no dogs in map, lol. Check, if you have loose files in your appdata mods folder