Hi guys! I saw some xmodels in APE has the type "animated". And I found some tutorials about how to use scripting to make an model play animations. However, with the function:
driver AnimScripted( "germantruck_driver_closedoor", org , angles, driver.closedooranim )
driver AnimScripted( "germantruck_driver_closedoor", org , angles, driver.closedooranim )
7 years ago
Thank you very much! I will follow your advice and read those docs!! This is really helpful!
And is there any doc or tutorial teaching how to interact a game object with functions? Like if I have a spawner and a trigger multiple in the game, how can I connect these two with a function? So...
And is there any doc or tutorial teaching how to interact a game object with functions? Like if I have a spawner and a trigger multiple in the game, how can I connect these two with a function? So...
7 years ago
Hi guys! I'm a newbie to BO3 mod tool and I haven't touch Radiant or GSC before. I have some experiences with C#(unity), LUA (LOVE2D) scripting. But when I'm trying to learn GSC in BO3, I'm kinda blocked and confused. I watched many scripting tutorials on YouTube from JBird, Upto...
7 years ago