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Bam's Add-Ons - Main [Updated 5/10/14 6:30 PM]

HOT
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Created 10 years ago
by jei9363
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Hey if you had tons of fun on playing my maps please DONATE :)

play ESTATE now, and claim your mansion back from the undead!
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Arrow Electronics! starting tomorrow!
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did you already fixed vulture aid beacons not to blink?
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I think the hitting when downed is a bit more important tbh lol, also maybe just maybe a working Wunderfizz in co-op would be nice before you go Jei...
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when i try to buy the porter punch perk it doesnt enter the give perk method correctly, it just stops after disabling the user's abilities and i cant do anything after that
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my perk shaders are not in a row

vulture aid and electric cherry are under the normal perks

does anyone know how to fix it?

Spoiler: click to open...
Last Edit: July 11, 2014, 02:41:23 pm by basziee
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I've litteraly followed and re done the the tut a few times. for some reason my machines stay as the sumpf models, and none of the images/shaders are visible... No idea what I did wrong
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I'm having a problem I can't seem to fix but for some reason the perks are mixed up, the PHD machine gives deadshot, the staminup machine gives phd and the deadshot machine doesn't show up It's just the double tap machine model and has the broken hand symbol on It, I tried re-adding the scripts and re-adding the files and the patch file but It still doesn't work properly
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I'm having a problem I can't seem to fix but for some reason the perks are mixed up, the PHD machine gives deadshot, the staminup machine gives phd and the deadshot machine doesn't show up It's just the double tap machine model and has the broken hand symbol on It, I tried re-adding the scripts and re-adding the files and the patch file but It still doesn't work properly
Make sure you have the correct IWD and the latest MAPNAME_patch

For the wrong perks thing, double check each step of the tutorial

Is it giving you the right affects but wrong icons? Or is it literally giving you the wrong perks?
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Make sure you have the correct IWD and the latest MAPNAME_patch

For the wrong perks thing, double check each step of the tutorial

Is it giving you the right affects but wrong icons? Or is it literally giving you the wrong perks?
I just downloaded the latest patch and IWD's, I double checked with the tutorial above and all that Is how It says to be and I did the same for the BO perks tutorial just to be sure and It's literally giving me the wrong perks, If I walk up to the phd machine It says "Press and hold F to buy Deadshot Daquiri" and when I go to the staminup machine It says "Press and hold F to buy PHD Flopper" and when you buy from the phd machine the deadshot shader and effects show up etc. This originally started happening about a month ago the perks were working just fine I didn't mess with anything In the script and I took my laptop to a friends house so I can work on the map some and when I went to test It I noticed the perks weren't working correctly, but before I left my house they were working just fine.
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You didnt recompile the patch in error did you?

If you want i can take a look when I get home, or i can send you my stuff so you can see how it works. I have a mod with "just" his BO perks in and snipers tut map
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It happens when you dont have all the Black Ops perks in your map, if you leave 1 off it starts glitching until you add all of them then the correct perks will show up at the correct perk machines
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You didnt recompile the patch in error did you?

If you want i can take a look when I get home, or i can send you my stuff so you can see how it works. I have a mod with "just" his BO perks in and snipers tut map
I haven't compiled the patch what I did was I downloaded the patch and IWD's and moved them to my mapname folder under my steam folder, I may have to add them to my map folder under my appdata but I'm not sure If that's needed, I then checked all the scripts on this page and made sure they were In the correct place and they were then I clicked the link for the BO perks tutorial and made sure all the scripts In there were In the right place and they were, the wunderfizz machine can dispense all the perks but the phd and staminup perk machines do not dispense the right perks and the deadshot machine Is the double tap sumpf machine with the broken hand icon on It, mule kick works fine though

Double Post Merge: September 17, 2014, 12:08:12 am
It happens when you dont have all the Black Ops perks in your map, if you leave 1 off it starts glitching until you add all of them then the correct perks will show up at the correct perk machines
I added all the machines In the map though including electric cherry and vulture aid
Last Edit: September 17, 2014, 12:08:12 am by NaviLlicious
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Correct me if im wrong but doesnt the patch go in :

Code Snippet
Plaintext
User/-youruser-/AppData/Activision/Call Of Duty WaW/Mods/-yourmodname

Not in :

Code Snippet
Plaintext
Program Files (86)/Steam/SteamApps/Common/Call Of Duty WaW/Mods/-yourmodname

Where did you get the patch? there is a seperate post that covers all Bam perks in one pack, this post is specifically for the BO ones
Last Edit: September 17, 2014, 05:30:47 am by Harry Bo21
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Correct me if im wrong but doesnt the patch go in :

Code Snippet
Plaintext
User/-youruser-/AppData/Activision/Call Of Duty WaW/Mods/-yourmodname

Not in :

Code Snippet
Plaintext
Program Files (86)/Steam/SteamApps/Common/Call Of Duty WaW/Mods/-yourmodname

Where did you get the patch? there is a seperate post that covers all Bam perks in one pack, this post is specifically for the BO ones
I downloaded the patch from this post and whenever I put It In the appdata folder It doesn't work It only ever worked when I put It In my mod folder where I put the mod tools
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thats what it says to do on BO perks on the BO perks topic

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move map_source to your root directory and the other files to C:\Users\Jay\AppData\Local\Activision\CoDWaW\mods\YOURMOD

 
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